Player Matchup

Yemoja
Yemoja
PASTA J0INT
Yemoja
Level 24
God Stats
32W - 28L
1,548 SR
Queue Stats
97W - 135L
1,397 Elo+
Party 1
Scylla
Scylla
Saganowski
Scylla
Level 25
God Stats
9W - 8L
1,538 SR
Queue Stats
91W - 87L
1,464 Elo+
Solo
Odin
Odin
lipkissmyhomiez
Odin
Level 27
God Stats
27W - 28L
1,393 SR
Queue Stats
135W - 143L
1,483 Elo+
Party 1
Izanami
Izanami
sawbdawg
Izanami
Level 24
God Stats
13W - 10L
1,729 SR
Queue Stats
120W - 139L
1,526 Elo+
Party 1
Fenrir
Fenrir
xStrohx
Fenrir
Level 28
God Stats
8W - 10L
1,390 SR
Queue Stats
156W - 156L
1,541 Elo+
Party 1
Team Averages
Level 26
1,520 SR
1,482 Elo+

VS

Team Averages
Level 17
1,463 SR
1,359 Elo+
Artemis
Artemis
Congoian
Artemis
Level 10
God Stats
1W - 2L
1,738 SR
Queue Stats
14W - 22L
1,409 Elo+
Solo
Fenrir
Fenrir
Krimson8
Fenrir
Level 28
God Stats
7W - 4L
1,629 SR
Queue Stats
42W - 34L
1,499 Elo+
Solo
Ymir
Ymir
Waffleondrugs
Ymir
Level 26
God Stats
0W - 4L
1,169 SR
Queue Stats
88W - 80L
1,457 Elo+
Solo
Poseidon
Poseidon
Zombie_Slaya-007
Poseidon
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 16L
1,127 Elo+
Party 2
Tiamat
Tiamat
chrisrpm5
Tiamat
Level 18
God Stats
4W - 16L
1,279 SR
Queue Stats
75W - 95L
1,302 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
9
1 / 1 / 6
5,920
592
3,165
6,543
3,799
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Scylla
Saganowski
Scylla
11
6 / 1 / 2
6,798
680
2,310
3,778
1,113
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
2 / 0 / 7
6,194
619
3,245
3,134
1,464
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Izanami
sawbdawg
Izanami
9
5 / 2 / 1
5,736
574
5,159
5,999
1,693
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
xStrohx
Fenrir
10
6 / 2 / 5
6,540
654
7,377
6,811
2,078
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Congoian
Artemis
7
1 / 4 / 0
4,353
435
4,635
5,144
1,254
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fenrir
Krimson8
Fenrir
8
5 / 5 / 0
5,793
579
5,365
9,099
2,504
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
0 / 2 / 0
4,046
405
1,566
5,751
1,757
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

6
0 / 5 / 0
4,326
433
1,069
6,028
1,038
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tiamat
chrisrpm5
Tiamat
8
0 / 4 / 1
5,059
506
1,344
6,911
3,703
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
7
20
Kills
6
6
Deaths
20
21
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Artemis
Congoian
Artemis
1
4
0
0.25
L
Fenrir
Krimson8
Fenrir
5
5
0
1
W
Yemoja
1
1
6
4
W
Scylla
Saganowski
Scylla
6
1
2
7
L
0
2
0
0
L
0
5
0
0
L
Tiamat
chrisrpm5
Tiamat
0
4
1
0.13
W
2
0
7
5.5
W
Izanami
sawbdawg
Izanami
5
2
1
2.75
W
Fenrir
xStrohx
Fenrir
6
2
5
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,256
Damage
13,979
26,265
Taken
32,933
10,147
Mitigated
10,256
9,256
Healing
3,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Congoian
Artemis
4,635
2,698
0
0
5,144
1,254
0
1,532
3,612
0
15,104
L
Fenrir
Krimson8
Fenrir
5,365
3,153
0
1,590
9,099
2,504
0
1,190
7,793
0
24,689
W
Yemoja
3,165
939
932
2,112
6,543
3,799
199
544
5,999
17,607
0
W
Scylla
Saganowski
Scylla
2,310
401
0
1,162
3,778
1,113
865
1,017
2,761
29,869
0
L
1,566
531
0
367
5,751
1,757
93
1,250
4,501
9,211
0
L
1,069
560
0
267
6,028
1,038
116
497
5,319
13,568
0
L
Tiamat
chrisrpm5
Tiamat
1,344
150
0
1,177
6,911
3,703
224
883
5,891
26,986
0
W
3,245
626
0
880
3,134
1,464
188
1,180
1,954
0
24,737
W
Izanami
sawbdawg
Izanami
5,159
3,826
0
1,504
5,999
1,693
257
851
5,148
0
25,867
W
Fenrir
xStrohx
Fenrir
7,377
2,671
0
2,666
6,811
2,078
0
387
6,424
0
27,992

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,188
Gold Earned
23,577
255
Minions Killed
159
0
Camps Cleared
0
932,377
Distance Traveled
850,445
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
4,353
435
24
2
0
161,326
1
L
Fenrir
5,793
579
47
5
0
202,363
1
W
Yemoja
5,920
592
29
3
0
158,941
2
W
Scylla
6,798
680
60
6
0
154,470
4
L
Ymir
4,046
405
18
2
0
149,845
3
L
Poseidon
4,326
433
24
2
0
157,256
0
L
Tiamat
5,059
506
46
5
0
179,655
0
W
Odin
6,194
619
66
7
0
212,519
2
W
Izanami
5,736
574
51
5
0
187,790
0
W
Fenrir
6,540
654
49
5
0
218,657
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role