Player Matchup

Ymir
Ymir
BigChickRick1234
Ymir
Level 6
God Stats
12W - 6L
1,592 SR
Queue Stats
87W - 61L
1,554 Elo+
Party 4
Tiamat
Tiamat
DeathNotFound404
Tiamat
Level 7
God Stats
4W - 3L
1,415 SR
Queue Stats
19W - 18L
1,300 Elo+
Party 2
Hou Yi
Hou Yi
MadStratz
Hou Yi
Level 61
God Stats
88W - 49L
1,571 SR
Queue Stats
142W - 102L
1,566 Elo+
Party 4
Thor
Thor
STRIKER_0047
Thor
Level 106
God Stats
3W - 3L
1,500 SR
Queue Stats
691W - 688L
1,443 Elo+
Party 2
Pele
Pele
thehebomain
Pele
Level 23
God Stats
4W - 0L
1,592 SR
Queue Stats
28W - 18L
1,489 Elo+
Party 4
Team Averages
Level 41
1,534 SR
1,470 Elo+

VS

Team Averages
Level 19
1,445 SR
1,367 Elo+
Nemesis
Nemesis
Dr3amKill3r-PR69
Nemesis
Level 14
God Stats
21W - 20L
1,624 SR
Queue Stats
91W - 87L
1,489 Elo+
Party 3
Khepri
Khepri
Great_Bear_EZ
Khepri
Level 29
God Stats
3W - 7L
1,252 SR
Queue Stats
62W - 65L
1,500 Elo+
Party 3
Sun Wukong
Sun Wukong
Ram3nxNoodl3z420
Sun Wukong
Level 10
God Stats
2W - 2L
1,601 SR
Queue Stats
9W - 15L
1,328 Elo+
Party 1
Ymir
Ymir
SDR_TheArrow683
Ymir
Level 38
God Stats
1W - 4L
1,250 SR
Queue Stats
90W - 100L
1,349 Elo+
Party 1
Artemis
Artemis
SlappyJonesEC
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,171 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 5
5,276
528
1,945
5,349
2,325
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
4 / 0 / 1
6,413
641
2,598
3,175
1,589
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hou Yi
MadStratz
Hou Yi
10
5 / 1 / 1
6,014
601
6,062
5,669
1,591
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
2 / 1 / 3
5,883
588
3,118
6,187
1,745
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

9
7 / 3 / 3
6,530
653
8,571
7,073
2,026
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 4 / 1
5,612
561
4,819
7,989
2,186
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

7
0 / 4 / 1
4,593
459
2,279
5,125
1,610
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sun Wukong
Ram3nxNoodl3z420
Sun Wukong
8
0 / 4 / 0
4,788
479
1,732
5,527
2,758
Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
2 / 1 / 1
5,564
556
3,030
8,534
5,194
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Artemis
5
1 / 5 / 0
4,404
440
1,971
3,856
631
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mace

Mace

+10
Physical Power

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
8
18
Kills
5
5
Deaths
18
13
Assists
3
Player
Kills
Deaths
Assists
KDA
W
0
0
5
2.5
W
4
0
1
4.5
L
2
4
1
0.63
L
0
4
1
0.13
W
Hou Yi
MadStratz
Hou Yi
5
1
1
5.5
L
Sun Wukong
Ram3nxNoodl3z420
Sun Wukong
0
4
0
0
L
2
1
1
2.5
W
2
1
3
3.5
L
Artemis
1
5
0
0.2
W
7
3
3
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,294
Damage
13,831
27,453
Taken
31,031
9,276
Mitigated
12,379
6,436
Healing
8,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,945
489
0
250
5,349
2,325
316
1,701
3,648
13,686
0
W
2,598
434
0
691
3,175
1,589
279
100
3,075
21,609
0
L
4,819
2,221
0
3,099
7,989
2,186
0
438
7,513
0
25,151
L
2,279
197
0
1,085
5,125
1,610
0
211
4,888
16,263
0
W
Hou Yi
MadStratz
Hou Yi
6,062
2,939
0
2,074
5,669
1,591
618
1,388
4,281
0
30,982
L
Sun Wukong
Ram3nxNoodl3z420
Sun Wukong
1,732
353
0
1,191
5,527
2,758
0
1,987
3,318
0
14,201
L
3,030
200
0
2,461
8,534
5,194
0
1,511
7,023
18,147
0
W
3,118
792
0
2,064
6,187
1,745
0
79
6,108
0
23,485
L
Artemis
1,971
1,144
0
170
3,856
631
0
110
3,746
0
7,008
W
8,571
3,019
0
1,357
7,073
2,026
1,095
2,041
5,032
0
25,645

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,116
Gold Earned
24,961
224
Minions Killed
159
0
Camps Cleared
0
1,029,552
Distance Traveled
812,445
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
5,276
528
23
2
0
216,632
0
W
Tiamat
6,413
641
65
7
0
197,976
0
L
Nemesis
5,612
561
55
6
0
185,799
0
L
Khepri
4,593
459
26
3
0
174,435
3
W
Hou Yi
6,014
601
50
5
0
184,518
2
L
Sun Wukong
4,788
479
43
4
0
141,804
0
L
Ymir
5,564
556
23
2
0
186,755
0
W
Thor
5,883
588
48
5
0
212,218
0
L
Artemis
4,404
440
12
1
0
123,652
0
W
Pele
6,530
653
38
4
0
218,208
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role