Player Matchup

Vulcan
Vulcan
Gmyster1999
Vulcan
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
29W - 24L
1,510 Elo+
Solo
Tsukuyomi
Tsukuyomi
Jackgatuno25
Tsukuyomi
Level 84
God Stats
7W - 2L
1,641 SR
Queue Stats
207W - 234L
1,507 Elo+
Solo
Hercules
Hercules
RyuNatsuky
Hercules
Level 116
God Stats
24W - 19L
1,511 SR
Queue Stats
465W - 432L
1,564 Elo+
Solo
Team Averages
Level 76
1,550 SR
1,527 Elo+

VS

Team Averages
Level 59
1,450 SR
1,493 Elo+
Hachiman
Hachiman
Hidndeath
Hachiman
Level 141
God Stats
3W - 16L
1,255 SR
Queue Stats
98W - 155L
1,398 Elo+
Solo
Hel
Hel
Vekmac
Hel
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Janus
Janus
zembla159
Janus
Level 25
God Stats
6W - 4L
1,597 SR
Queue Stats
18W - 18L
1,580 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
12
4 / 0 / 7
8,100
810
8,017
4,463
1,659
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
Jackgatuno25
Tsukuyomi
12
6 / 1 / 4
7,887
789
5,751
5,024
2,100
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hercules
RyuNatsuky
Hercules
10
1 / 2 / 10
7,347
735
4,465
10,766
6,783
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Hidndeath
Hachiman
9
0 / 3 / 2
6,377
638
3,536
6,513
1,452
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hel
Vekmac
Hel
10
2 / 4 / 0
7,080
708
1,536
6,155
3,118
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Janus
zembla159
Janus
10
0 / 4 / 3
6,629
663
4,575
7,303
1,730
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
7
11
Kills
2
3
Deaths
11
21
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Vulcan
4
0
7
7.5
L
Hachiman
Hidndeath
Hachiman
0
3
2
0.33
W
Tsukuyomi
Jackgatuno25
Tsukuyomi
6
1
4
8
W
Hercules
RyuNatsuky
Hercules
1
2
10
3
L
Hel
Vekmac
Hel
2
4
0
0.5
L
Janus
zembla159
Janus
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,233
Damage
9,647
20,253
Taken
19,971
10,542
Mitigated
6,300
3,470
Healing
3,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
8,017
2,581
0
439
4,463
1,659
803
1,946
2,517
34,220
0
L
Hachiman
Hidndeath
Hachiman
3,536
1,492
0
699
6,513
1,452
0
2,638
3,719
0
15,183
W
Tsukuyomi
Jackgatuno25
Tsukuyomi
5,751
277
0
328
5,024
2,100
381
671
4,353
0
17,323
W
Hercules
RyuNatsuky
Hercules
4,465
405
15
2,688
10,766
6,783
198
3,909
6,857
0
14,424
L
Hel
Vekmac
Hel
1,536
560
1,808
711
6,155
3,118
0
2,260
3,687
7,130
0
L
Janus
zembla159
Janus
4,575
65
0
645
7,303
1,730
0
3,100
3,981
29,350
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,334
Gold Earned
20,086
124
Minions Killed
104
5
Camps Cleared
4
632,379
Distance Traveled
556,042
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
8,100
810
65
7
1
208,510
4
L
Hachiman
6,377
638
32
3
1
201,172
2
W
Tsukuyomi
7,887
789
26
3
4
222,343
2
W
Hercules
7,347
735
33
3
0
201,526
4
L
Hel
7,080
708
15
2
1
175,655
0
L
Janus
6,629
663
57
6
2
179,215
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role