Player Matchup

Discordia
Discordia
 
Discordia
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Olorun
Olorun
 
Olorun
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
HappyHoldiay
Yemoja
Level 125
God Stats
5W - 4L
1,536 SR
Queue Stats
156W - 152L
1,504 Elo+
Party 1
Ganesha
Ganesha
Telchin
Ganesha
Level 145
God Stats
6W - 1L
1,670 SR
Queue Stats
219W - 201L
1,538 Elo+
Party 2
Osiris
Osiris
WilRokk
Osiris
Level 160
God Stats
4W - 4L
1,770 SR
Queue Stats
196W - 210L
1,491 Elo+
Solo
Team Averages
Level 146
1,595 SR
1,507 Elo+

VS

Team Averages
Level 125
1,497 SR
1,540 Elo+
Ravana
Ravana
Azothkylar
Ravana
Level 149
God Stats
1W - 4L
1,365 SR
Queue Stats
396W - 389L
1,521 Elo+
Solo
Hun Batz
Hun Batz
Gears0fWaR
Hun Batz
Level 113
God Stats
1W - 1L
1,784 SR
Queue Stats
146W - 144L
1,574 Elo+
Solo
Hades
Hades
Ishi4President
Hades
Level 85
God Stats
3W - 3L
1,658 SR
Queue Stats
218W - 211L
1,534 Elo+
Solo
Chang'e
Chang'e
Sabremul
Chang'e
Level 157
God Stats
0W - 2L
1,506 SR
Queue Stats
92W - 89L
1,538 Elo+
Solo
Thoth
Thoth
SpuRQimeN
Thoth
Level 120
God Stats
0W - 2L
1,172 SR
Queue Stats
123W - 122L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
15
5 / 1 / 10
9,455
860
16,768
14,175
6,536
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Olorun
 
Olorun
14
2 / 2 / 15
8,814
801
8,168
16,010
11,893
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yemoja
15
2 / 1 / 13
8,982
817
3,789
10,516
8,082
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ganesha
Telchin
Ganesha
16
0 / 3 / 21
9,543
868
8,843
24,509
29,483
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Osiris
WilRokk
Osiris
18
13 / 4 / 8
11,115
1,010
20,497
17,796
16,544
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Azothkylar
Ravana
13
0 / 3 / 7
7,370
670
8,441
10,663
10,267
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hun Batz
Gears0fWaR
Hun Batz
15
1 / 5 / 7
8,094
736
16,415
13,592
10,983
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
1 / 6 / 7
7,950
723
11,746
16,148
13,768
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chang'e
Sabremul
Chang'e
16
6 / 6 / 2
9,959
905
13,677
16,834
7,164
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Thoth
SpuRQimeN
Thoth
16
3 / 2 / 5
8,720
793
18,411
9,490
4,083
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
39
22
Kills
11
11
Deaths
22
67
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
5
1
10
10
W
Olorun
 
Olorun
2
2
15
4.75
L
Ravana
Azothkylar
Ravana
0
3
7
1.17
L
Hun Batz
Gears0fWaR
Hun Batz
1
5
7
0.9
W
Yemoja
2
1
13
8.5
L
1
6
7
0.75
L
Chang'e
Sabremul
Chang'e
6
6
2
1.17
L
Thoth
SpuRQimeN
Thoth
3
2
5
2.75
W
Ganesha
Telchin
Ganesha
0
3
21
3.5
W
Osiris
WilRokk
Osiris
13
4
8
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,065
Damage
68,690
83,006
Taken
66,727
72,538
Mitigated
46,265
52,851
Healing
29,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
16,768
1,110
974
4,816
14,175
6,536
1,063
5,907
7,932
31,653
0
W
Olorun
 
Olorun
8,168
3,204
6,140
5,304
16,010
11,893
1,693
8,260
7,622
16,752
0
L
Ravana
Azothkylar
Ravana
8,441
2,007
2,651
3,765
10,663
10,267
0
5,545
5,118
0
11,316
L
Hun Batz
Gears0fWaR
Hun Batz
16,415
1,478
400
2,382
13,592
10,983
0
7,291
6,301
0
28,774
W
Yemoja
3,789
1,888
24,155
5,289
10,516
8,082
1,522
5,702
4,598
10,483
0
L
11,746
2,415
1,337
3,760
16,148
13,768
0
8,247
7,901
26,010
0
L
Chang'e
Sabremul
Chang'e
13,677
1,705
6,091
6,820
16,834
7,164
0
9,648
7,186
19,073
0
L
Thoth
SpuRQimeN
Thoth
18,411
778
615
2,168
9,490
4,083
0
6,837
2,653
33,419
0
W
Ganesha
Telchin
Ganesha
8,843
1,381
1,528
4,057
24,509
29,483
37
11,093
12,961
25,665
0
W
Osiris
WilRokk
Osiris
20,497
8,617
0
588
17,796
16,544
2,646
11,299
6,059
0
37,415

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,909
Gold Earned
42,093
109
Minions Killed
96
0
Camps Cleared
0
1,070,077
Distance Traveled
988,612
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
9,455
860
34
3
0
219,186
0
W
Olorun
8,814
801
20
2
0
222,833
0
L
Ravana
7,370
670
6
1
0
219,223
4
L
Hun Batz
8,094
736
27
2
0
199,773
0
W
Yemoja
8,982
817
17
2
0
206,541
0
L
Hades
7,950
723
33
3
0
155,586
0
L
Chang'e
9,959
905
12
1
0
188,635
2
L
Thoth
8,720
793
18
2
0
225,395
6
W
Ganesha
9,543
868
0
0
0
206,316
1
W
Osiris
11,115
1,010
38
3
0
215,201
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role