Player Matchup

Charybdis
Charybdis
Colossart
Charybdis
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
84W - 90L
1,472 Elo+
Party 2
Baron Samedi
Baron Samedi
Don_Taliarte
Baron Samedi
Level 10
God Stats
86W - 77L
1,659 SR
Queue Stats
160W - 168L
1,432 Elo+
Party 2
Nu Wa
Nu Wa
IAmPedroXD4070
Nu Wa
Level 6
God Stats
3W - 2L
1,686 SR
Queue Stats
4W - 8L
1,335 Elo+
Solo
Chang'e
Chang'e
Kespah
Chang'e
Level 28
God Stats
2W - 3L
1,471 SR
Queue Stats
79W - 95L
1,400 Elo+
Solo
Ymir
Ymir
danielcastill834
Ymir
Level 28
God Stats
3W - 0L
1,226 SR
Queue Stats
21W - 10L
1,431 Elo+
Solo
Team Averages
Level 35
1,508 SR
1,414 Elo+

VS

Team Averages
Level 38
1,488 SR
1,419 Elo+
Kukulkan
Kukulkan
Raysen95
Kukulkan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 32L
1,300 Elo+
Party 3
Ymir
Ymir
Valar_Morgulis95
Ymir
Level 108
God Stats
7W - 16L
1,403 SR
Queue Stats
284W - 332L
1,455 Elo+
Party 1
Neith
Neith
WS_Naddelbaum
Neith
Level 5
God Stats
2W - 2L
1,616 SR
Queue Stats
2W - 2L
1,540 Elo+
Party 1
Bellona
Bellona
Yop_Noix_De_Coco
Bellona
Level 7
God Stats
10W - 11L
1,397 SR
Queue Stats
12W - 13L
1,370 Elo+
Party 3
Thanatos
Thanatos
karlroy590
Thanatos
Level 67
God Stats
32W - 26L
1,525 SR
Queue Stats
142W - 150L
1,431 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Colossart
Charybdis
11
2 / 3 / 4
6,762
564
6,588
7,291
2,198
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Baron Samedi
Don_Taliarte
Baron Samedi
11
7 / 0 / 3
6,946
579
5,062
4,898
4,418
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Magic Focus

Magic Focus

+20
Magical Power

10
4 / 1 / 5
6,290
524
3,945
4,302
960
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chang'e
Kespah
Chang'e
13
9 / 2 / 4
8,142
679
5,951
7,573
2,306
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

12
3 / 1 / 2
7,167
597
5,793
5,500
4,040
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Raysen95
Kukulkan
8
1 / 6 / 0
5,458
455
1,604
5,812
1,820
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

9
4 / 6 / 0
5,881
490
4,415
10,538
4,179
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

6
0 / 6 / 3
4,765
397
4,153
7,516
1,747
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
0 / 2 / 1
5,367
447
959
6,371
3,522
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thanatos
karlroy590
Thanatos
11
2 / 5 / 1
6,469
539
5,170
9,436
3,628
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
12
25
Kills
7
7
Deaths
25
18
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Charybdis
Colossart
Charybdis
2
3
4
1.33
W
Baron Samedi
Don_Taliarte
Baron Samedi
7
0
3
8.5
W
4
1
5
6.5
W
Chang'e
Kespah
Chang'e
9
2
4
5.5
L
Kukulkan
Raysen95
Kukulkan
1
6
0
0.17
L
4
6
0
0.67
L
0
6
3
0.25
L
0
2
1
0.25
W
3
1
2
4
L
Thanatos
karlroy590
Thanatos
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,339
Damage
16,301
29,564
Taken
39,673
13,922
Mitigated
14,896
13,024
Healing
7,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
Colossart
Charybdis
6,588
3,615
286
2,956
7,291
2,198
3,335
2,399
4,892
0
37,027
W
Baron Samedi
Don_Taliarte
Baron Samedi
5,062
414
532
2,353
4,898
4,418
619
1,679
3,219
27,891
0
W
3,945
790
0
193
4,302
960
316
278
4,024
17,732
0
W
Chang'e
Kespah
Chang'e
5,951
674
501
4,653
7,573
2,306
418
1,327
6,246
43,000
0
L
Kukulkan
Raysen95
Kukulkan
1,604
657
0
0
5,812
1,820
0
4,480
1,292
19,090
0
L
4,415
1,576
0
1,540
10,538
4,179
0
4,799
5,609
15,094
638
L
4,153
2,099
0
1,002
7,516
1,747
0
3,113
4,263
0
12,300
L
959
94
0
200
6,371
3,522
203
3,152
3,135
0
16,193
W
5,793
1,277
0
1,550
5,500
4,040
620
90
5,410
33,915
0
L
Thanatos
karlroy590
Thanatos
5,170
1,701
0
4,259
9,436
3,628
46
4,727
4,623
0
35,708

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,307
Gold Earned
27,940
303
Minions Killed
177
0
Camps Cleared
0
1,089,062
Distance Traveled
1,037,585
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
6,762
564
71
6
0
198,777
1
W
Baron Samedi
6,946
579
43
4
0
208,882
1
W
Nu Wa
6,290
524
35
3
0
222,182
0
W
Chang'e
8,142
679
85
7
0
236,548
0
L
Kukulkan
5,458
455
33
3
0
200,925
0
L
Ymir
5,881
490
18
2
0
207,537
1
L
Neith
4,765
397
18
2
0
218,913
0
L
Bellona
5,367
447
31
3
0
197,012
0
W
Ymir
7,167
597
69
6
0
222,673
0
L
Thanatos
6,469
539
77
6
0
213,198
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role