Player Matchup

Chang'e
Chang'e
CrimsonGhost923
Chang'e
Level 29
God Stats
7W - 8L
1,436 SR
Queue Stats
30W - 51L
1,207 Elo+
Party 2
Terra
Terra
NessaBeVibin
Terra
Level 46
God Stats
8W - 8L
1,355 SR
Queue Stats
106W - 133L
1,356 Elo+
Party 2
Gilgamesh
Gilgamesh
T7 MrChampion
Gilgamesh
Level 149
God Stats
61W - 18L
1,500 SR
Queue Stats
275W - 173L
1,628 Elo+
Party 2
Team Averages
Level 75
1,430 SR
1,397 Elo+

VS

Team Averages
Level 59
1,502 SR
1,364 Elo+
Ao Kuang
Ao Kuang
Dizmolize
Ao Kuang
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
37W - 53L
1,310 Elo+
Party 1
Medusa
Medusa
KillaKilluaa
Medusa
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 82L
1,404 Elo+
Party 1
Sylvanus
Sylvanus
LIL_RAIDER_714
Sylvanus
Level 94
God Stats
2W - 2L
1,507 SR
Queue Stats
137W - 162L
1,379 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
9 / 1 / 8
9,276
843
8,034
7,680
3,905
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
4 / 0 / 13
8,857
805
4,749
9,372
8,925
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gilgamesh
T7 MrChampion
Gilgamesh
12
6 / 0 / 12
8,514
774
13,795
12,901
9,264
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Dizmolize
Ao Kuang
9
0 / 7 / 0
6,302
573
5,106
11,098
3,519
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Medusa
8
0 / 6 / 1
6,332
576
5,865
8,420
2,755
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sylvanus
9
1 / 6 / 0
6,836
621
9,331
11,745
7,023
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
2
19
Kills
1
1
Deaths
19
33
Assists
1
Player
Kills
Deaths
Assists
KDA
W
9
1
8
13
L
Ao Kuang
Dizmolize
Ao Kuang
0
7
0
0
L
Medusa
0
6
1
0.08
L
Sylvanus
1
6
0
0.17
W
4
0
13
10.5
W
Gilgamesh
T7 MrChampion
Gilgamesh
6
0
12
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,578
Damage
20,302
29,953
Taken
31,263
22,094
Mitigated
13,297
15,275
Healing
6,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,034
681
3,030
3,241
7,680
3,905
0
4,189
3,491
30,188
0
L
Ao Kuang
Dizmolize
Ao Kuang
5,106
1,632
286
1,817
11,098
3,519
0
4,804
5,964
16,478
0
L
Medusa
5,865
2,711
0
535
8,420
2,755
0
2,970
5,234
0
14,070
L
Sylvanus
9,331
3,760
374
3,072
11,745
7,023
0
6,172
5,137
24,104
0
W
4,749
469
2,024
3,791
9,372
8,925
649
4,800
4,572
16,333
0
W
Gilgamesh
T7 MrChampion
Gilgamesh
13,795
3,363
0
3,189
12,901
9,264
867
6,092
6,809
2,457
25,442

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,647
Gold Earned
19,470
111
Minions Killed
82
6
Camps Cleared
3
641,111
Distance Traveled
464,362
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
9,276
843
62
6
3
215,163
2
L
Ao Kuang
6,302
573
27
2
2
164,616
0
L
Medusa
6,332
576
21
2
0
157,774
0
L
Sylvanus
6,836
621
34
3
1
141,972
0
W
Terra
8,857
805
20
2
1
215,754
1
W
Gilgamesh
8,514
774
29
3
2
210,194
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role