Player Matchup

Awilix
Awilix
Inugami4063
Awilix
Level 123
God Stats
7W - 17L
1,324 SR
Queue Stats
490W - 469L
1,482 Elo+
Solo
Fafnir
Fafnir
Racsopena00
Fafnir
Level 145
God Stats
2W - 3L
1,482 SR
Queue Stats
148W - 137L
1,509 Elo+
Solo
Neith
Neith
SniperGod1
Neith
Level 27
God Stats
3W - 3L
1,456 SR
Queue Stats
75W - 113L
1,390 Elo+
Solo
Achilles
Achilles
Ub3rmonk
Achilles
Level 120
God Stats
12W - 2L
1,645 SR
Queue Stats
202W - 213L
1,528 Elo+
Solo
Sol
Sol
killakrill23
Sol
Level 128
God Stats
6W - 5L
1,518 SR
Queue Stats
198W - 204L
1,546 Elo+
Solo
Team Averages
Level 109
1,485 SR
1,491 Elo+

VS

Team Averages
Level 76
1,556 SR
1,581 Elo+
Scylla
Scylla
Baphomet2231
Scylla
Level 88
God Stats
2W - 2L
1,879 SR
Queue Stats
81W - 67L
1,603 Elo+
Party 1
Sobek
Sobek
JOHN-DIAZ_19
Sobek
Level 101
God Stats
5W - 4L
1,395 SR
Queue Stats
504W - 526L
1,447 Elo+
Solo
Nu Wa
Nu Wa
LifevFate
Nu Wa
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,714 Elo+
Solo
Neith
Neith
Zaneatopia
Neith
Level 99
God Stats
2W - 1L
1,504 SR
Queue Stats
85W - 53L
1,582 Elo+
Party 1
Rama
Rama
thecaaman
Rama
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
47W - 29L
1,560 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
14
4 / 4 / 8
8,383
838
5,842
9,102
5,652
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fafnir
13
2 / 4 / 13
8,595
860
3,835
15,400
21,880
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Neith
15
3 / 1 / 15
9,019
902
12,933
5,854
2,836
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Achilles
Ub3rmonk
Achilles
14
4 / 3 / 11
8,765
877
9,195
19,120
19,740
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

17
8 / 1 / 10
10,160
1,016
16,312
7,050
3,088
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
17
8 / 2 / 3
8,938
894
13,794
8,310
3,675
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 5 / 8
6,851
685
5,091
15,847
17,675
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nu Wa
LifevFate
Nu Wa
12
1 / 5 / 6
6,834
683
6,589
8,230
3,194
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
13
1 / 4 / 9
7,296
730
9,781
8,537
3,602
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Rama
13
2 / 5 / 8
7,376
738
8,214
9,928
3,812
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
46
21
Kills
12
13
Deaths
21
57
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Scylla
8
2
3
4.75
W
Awilix
4
4
8
2
L
0
5
8
0.8
L
Nu Wa
LifevFate
Nu Wa
1
5
6
0.8
W
Fafnir
2
4
13
2.13
W
Neith
3
1
15
10.5
W
Achilles
Ub3rmonk
Achilles
4
3
11
3.17
L
Neith
1
4
9
1.38
W
8
1
10
13
L
Rama
2
5
8
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,117
Damage
43,469
56,526
Taken
50,852
53,196
Mitigated
31,958
22,984
Healing
11,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
13,794
1,072
1,893
1,739
8,310
3,675
0
4,218
3,831
24,596
0
W
Awilix
5,842
1,196
1,569
1,919
9,102
5,652
302
4,441
4,661
0
14,807
L
5,091
654
259
2,368
15,847
17,675
0
5,286
9,975
8,505
0
L
Nu Wa
LifevFate
Nu Wa
6,589
2,472
0
449
8,230
3,194
0
2,852
5,063
11,433
0
W
Fafnir
3,835
599
874
2,820
15,400
21,880
171
5,857
9,543
8,179
0
W
Neith
12,933
3,892
1,209
3,298
5,854
2,836
1,808
2,643
3,211
0
32,923
W
Achilles
Ub3rmonk
Achilles
9,195
860
561
6,447
19,120
19,740
235
9,517
9,603
5,983
13,626
L
Neith
9,781
3,770
1,109
1,625
8,537
3,602
0
4,399
3,915
0
18,247
W
16,312
2,311
918
3,369
7,050
3,088
2,512
3,016
4,034
34,548
0
L
Rama
8,214
5,131
749
1,689
9,928
3,812
0
4,757
4,942
0
16,860

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,922
Gold Earned
37,295
118
Minions Killed
82
0
Camps Cleared
0
933,225
Distance Traveled
861,888
13
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
8,938
894
29
3
0
202,527
0
W
Awilix
8,383
838
10
1
0
194,036
3
L
Sobek
6,851
685
2
0
0
178,337
0
L
Nu Wa
6,834
683
11
1
0
166,654
0
W
Fafnir
8,595
860
4
0
0
177,418
3
W
Neith
9,019
902
39
4
0
180,366
5
W
Achilles
8,765
877
21
2
0
166,940
1
L
Neith
7,296
730
19
2
0
166,627
2
W
Sol
10,160
1,016
44
4
0
214,465
1
L
Rama
7,376
738
21
2
0
147,743
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role