Player Matchup

Artio
Artio
 
Artio
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Awilix
Awilix
BrambIe
Awilix
Level 159
God Stats
2W - 1L
1,835 SR
Queue Stats
306W - 259L
1,753 Elo+
Party 2
Aphrodite
Aphrodite
IBiggaveli
Aphrodite
Level 108
God Stats
5W - 9L
1,547 SR
Queue Stats
399W - 421L
1,669 Elo+
Solo
Susano
Susano
KidSlymm
Susano
Level 143
God Stats
1W - 1L
1,317 SR
Queue Stats
631W - 651L
1,568 Elo+
Party 2
Cerberus
Cerberus
RiceTaco
Cerberus
Level 159
God Stats
10W - 9L
1,648 SR
Queue Stats
387W - 397L
1,649 Elo+
Solo
Team Averages
Level 139
1,569 SR
1,628 Elo+

VS

Team Averages
Level 127
1,587 SR
1,670 Elo+
Set
Set
Dento9
Set
Level 129
God Stats
5W - 3L
1,615 SR
Queue Stats
749W - 445L
1,784 Elo+
Party 1
Anhur
Anhur
UpgradeOnly
Anhur
Level 82
God Stats
13W - 8L
1,838 SR
Queue Stats
548W - 325L
1,686 Elo+
Party 1
Cerberus
Cerberus
WitheredWRose
Cerberus
Level 125
God Stats
15W - 12L
1,662 SR
Queue Stats
527W - 511L
1,580 Elo+
Solo
Sylvanus
Sylvanus
ZeJimboAkimbo
Sylvanus
Level 140
God Stats
6W - 3L
1,500 SR
Queue Stats
73W - 54L
1,657 Elo+
Solo
Janus
Janus
lokertl
Janus
Level 160
God Stats
8W - 9L
1,323 SR
Queue Stats
276W - 277L
1,644 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
12
0 / 3 / 0
6,564
505
7,070
11,113
7,658
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Awilix
BrambIe
Awilix
11
1 / 2 / 1
6,559
505
4,189
6,568
2,913
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Aphrodite
IBiggaveli
Aphrodite
11
0 / 2 / 5
6,556
504
2,973
7,850
2,487
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Susano
KidSlymm
Susano
11
3 / 2 / 0
6,730
518
4,295
10,085
2,850
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cerberus
RiceTaco
Cerberus
12
2 / 2 / 3
6,624
510
4,343
11,397
6,043
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
Dento9
Set
11
0 / 3 / 1
6,718
517
2,313
7,527
2,966
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

15
4 / 1 / 4
8,670
667
7,907
6,548
3,215
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cerberus
WitheredWRose
Cerberus
14
3 / 0 / 0
8,405
647
6,618
11,384
9,147
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sylvanus
ZeJimboAkimbo
Sylvanus
11
2 / 1 / 6
7,210
555
5,347
6,779
4,262
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Janus
lokertl
Janus
13
2 / 1 / 3
7,498
577
6,794
5,885
1,643
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
25
6
Kills
11
11
Deaths
6
9
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
0
3
0
0
L
Awilix
BrambIe
Awilix
1
2
1
0.75
W
Set
Dento9
Set
0
3
1
0.17
L
Aphrodite
IBiggaveli
Aphrodite
0
2
5
1.25
L
Susano
KidSlymm
Susano
3
2
0
1.5
L
Cerberus
RiceTaco
Cerberus
2
2
3
1.75
W
4
1
4
6
W
Cerberus
WitheredWRose
Cerberus
3
0
0
3
W
Sylvanus
ZeJimboAkimbo
Sylvanus
2
1
6
5
W
Janus
lokertl
Janus
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,870
Damage
28,979
47,013
Taken
38,123
21,951
Mitigated
21,233
18,314
Healing
14,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
7,070
879
0
4,345
11,113
7,658
0
6,876
4,197
38,825
0
L
Awilix
BrambIe
Awilix
4,189
1,076
0
605
6,568
2,913
0
1,597
4,967
0
38,044
W
Set
Dento9
Set
2,313
811
0
2,206
7,527
2,966
0
1,698
5,763
0
45,642
L
Aphrodite
IBiggaveli
Aphrodite
2,973
414
2,556
4,636
7,850
2,487
0
2,836
4,876
42,204
0
L
Susano
KidSlymm
Susano
4,295
747
0
4,252
10,085
2,850
0
2,094
7,903
0
41,120
L
Cerberus
RiceTaco
Cerberus
4,343
265
195
1,725
11,397
6,043
0
4,938
6,311
28,324
0
W
7,907
5,920
0
2,492
6,548
3,215
382
1,046
5,434
0
66,842
W
Cerberus
WitheredWRose
Cerberus
6,618
767
0
5,727
11,384
9,147
0
6,023
4,417
51,789
0
W
Sylvanus
ZeJimboAkimbo
Sylvanus
5,347
1,640
1,173
2,382
6,779
4,262
0
1,692
5,007
22,249
0
W
Janus
lokertl
Janus
6,794
686
0
838
5,885
1,643
0
2,640
3,116
53,178
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,033
Gold Earned
38,501
410
Minions Killed
496
0
Camps Cleared
0
1,364,261
Distance Traveled
1,326,142
18
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
6,564
505
85
7
0
273,700
4
L
Awilix
6,559
505
80
6
0
287,724
2
W
Set
6,718
517
88
7
0
264,479
0
L
Aphrodite
6,556
504
111
9
0
259,097
4
L
Susano
6,730
518
89
7
0
283,856
2
L
Cerberus
6,624
510
45
3
0
259,884
6
W
Anhur
8,670
667
135
10
0
249,831
3
W
Cerberus
8,405
647
140
11
0
260,084
5
W
Sylvanus
7,210
555
27
2
0
262,636
6
W
Janus
7,498
577
106
8
0
289,112
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role