Player Matchup

Awilix
Awilix
AdhocTapestry70
Awilix
Level 27
God Stats
11W - 12L
1,571 SR
Queue Stats
167W - 187L
1,454 Elo+
Solo
Amaterasu
Amaterasu
Samucabr
Amaterasu
Level 19
God Stats
38W - 28L
1,497 SR
Queue Stats
69W - 84L
1,402 Elo+
Party 1
Artemis
Artemis
TheZeke101
Artemis
Level 10
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 7L
1,544 Elo+
Solo
Cerberus
Cerberus
V3NOM4567
Cerberus
Level 16
God Stats
2W - 0L
1,692 SR
Queue Stats
44W - 50L
1,372 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
YatoSekkii
Morgan Le Fay
Level 16
God Stats
16W - 13L
1,476 SR
Queue Stats
50W - 58L
1,398 Elo+
Party 1
Team Averages
Level 18
1,547 SR
1,434 Elo+

VS

Team Averages
Level 16
1,472 SR
1,362 Elo+
Discordia
Discordia
Amapokim
Discordia
Level 27
God Stats
22W - 19L
1,568 SR
Queue Stats
152W - 152L
1,454 Elo+
Solo
Yemoja
Yemoja
CosmeFulanito12
Yemoja
Level 13
God Stats
12W - 10L
1,453 SR
Queue Stats
26W - 30L
1,330 Elo+
Solo
Merlin
Merlin
Tinchop
Merlin
Level 15
God Stats
1W - 2L
1,692 SR
Queue Stats
15W - 26L
1,483 Elo+
Solo
Nemesis
Nemesis
exl_beNja
Nemesis
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 15L
1,319 Elo+
Solo
Thor
Thor
naritasink
Thor
Level 8
God Stats
1W - 3L
1,149 SR
Queue Stats
10W - 17L
1,224 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 6 / 20
14,827
1,059
7,283
19,127
10,065
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Amaterasu
Samucabr
Amaterasu
20
5 / 4 / 23
13,974
998
15,513
19,906
30,315
Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Artemis
TheZeke101
Artemis
20
14 / 1 / 22
16,565
1,183
33,457
9,380
3,283
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Cerberus
V3NOM4567
Cerberus
20
6 / 3 / 30
14,909
1,065
19,227
23,319
34,414
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Morgan Le Fay
YatoSekkii
Morgan Le Fay
20
9 / 4 / 24
14,754
1,054
24,973
14,232
5,149
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Team 1 Tickets

116

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Amapokim
Discordia
19
0 / 4 / 8
12,702
907
13,012
15,019
6,870
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
2 / 8 / 11
13,302
950
6,183
25,681
27,874
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Merlin
Tinchop
Merlin
20
10 / 9 / 5
15,394
1,100
31,984
22,683
10,459
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
exl_beNja
Nemesis
20
3 / 10 / 5
12,615
901
15,919
22,460
12,140
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

19
3 / 10 / 11
13,481
963
10,993
19,766
8,494
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

160
Kill Participation
58
41
Kills
18
18
Deaths
41
119
Assists
40
Player
Kills
Deaths
Assists
KDA
W
7
6
20
2.83
L
Discordia
Amapokim
Discordia
0
4
8
1
L
2
8
11
0.94
W
Amaterasu
Samucabr
Amaterasu
5
4
23
4.13
W
Artemis
TheZeke101
Artemis
14
1
22
25
L
Merlin
Tinchop
Merlin
10
9
5
1.39
W
Cerberus
V3NOM4567
Cerberus
6
3
30
7
W
Morgan Le Fay
YatoSekkii
Morgan Le Fay
9
4
24
5.25
L
Nemesis
exl_beNja
Nemesis
3
10
5
0.55
L
3
10
11
0.85

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,453
Damage
78,091
85,964
Taken
105,609
83,226
Mitigated
65,837
16,841
Healing
7,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,283
2,869
1,119
3,845
19,127
10,065
0
10,820
8,307
0
25,170
L
Discordia
Amapokim
Discordia
13,012
772
184
1,135
15,019
6,870
0
6,596
8,423
65,872
0
L
6,183
1,673
2,762
606
25,681
27,874
0
11,008
14,673
17,019
0
W
Amaterasu
Samucabr
Amaterasu
15,513
4,863
0
5,050
19,906
30,315
0
12,006
7,900
1,255
23,621
W
Artemis
TheZeke101
Artemis
33,457
12,680
0
1,885
9,380
3,283
0
7,201
2,179
0
77,846
L
Merlin
Tinchop
Merlin
31,984
4,156
0
1,095
22,683
10,459
0
8,297
14,386
78,721
0
W
Cerberus
V3NOM4567
Cerberus
19,227
830
0
4,109
23,319
34,414
0
10,224
13,095
55,336
0
W
Morgan Le Fay
YatoSekkii
Morgan Le Fay
24,973
6,405
0
833
14,232
5,149
0
10,928
3,304
38,678
0
L
Nemesis
exl_beNja
Nemesis
15,919
7,376
0
1,776
22,460
12,140
0
7,810
14,650
0
21,890
L
10,993
2,462
0
113
19,766
8,494
0
11,044
8,722
0
27,814

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,029
Gold Earned
67,494
313
Minions Killed
274
7
Camps Cleared
10
1,232,158
Distance Traveled
1,231,648
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
14,827
1,059
35
3
4
266,596
0
L
Discordia
12,702
907
122
9
0
257,470
1
L
Yemoja
13,302
950
24
2
1
222,568
1
W
Amaterasu
13,974
998
14
1
1
199,121
0
W
Artemis
16,565
1,183
119
9
0
231,265
0
L
Merlin
15,394
1,100
99
7
2
234,908
1
W
Cerberus
14,909
1,065
103
7
1
285,849
1
W
Morgan Le Fay
14,754
1,054
42
3
1
249,327
0
L
Nemesis
12,615
901
7
1
2
278,579
0
L
Thor
13,481
963
22
2
5
238,123
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role