Player Matchup

Fafnir
Fafnir
Platinum I
 
Fafnir
Platinum I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tsukuyomi
Tsukuyomi
Diamond IV
 
Tsukuyomi
Diamond IV
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Rama
Rama
Platinum IV
Banked
Rama
Platinum IV
Level 127
God Stats
6W - 3L
1,619 SR
Queue Stats
23W - 10L
1,991 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Platinum V
Sizs
Ah Muzen Cab
Platinum V
Level 33
God Stats
22W - 5L
1,984 SR
Queue Stats
27W - 6L
1,969 MMR
Solo
Eset
Eset
Diamond III
The1AndOnlyOni
Eset
Diamond III
Level 160
God Stats
27W - 25L
1,661 SR
Queue Stats
473W - 470L
2,025 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 128
1,653 SR
1,797 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 120
1,522 SR
1,757 MMR
Cerberus
Cerberus
Diamond IV
 
Cerberus
Diamond IV
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Platinum I
 
Anhur
Platinum I
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sol
Sol
Platinum V
MachineVision
Sol
Platinum V
Level 120
God Stats
0W - 2L
1,316 SR
Queue Stats
92W - 93L
1,813 MMR
Solo
Ravana
Ravana
Diamond IV
TheHawk
Ravana
Diamond IV
Level 116
God Stats
2W - 2L
1,728 SR
Queue Stats
80W - 66L
2,078 MMR
Solo
Khepri
Khepri
Diamond V
ZakuZz
Khepri
Diamond V
Level 160
God Stats
3W - 3L
1,565 SR
Queue Stats
771W - 754L
1,893 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
12
2 / 0 / 5
8,537
569
6,300
8,927
10,391
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tsukuyomi
 
Tsukuyomi
14
2 / 1 / 4
8,156
544
4,736
7,431
2,377
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Rama
Banked
Rama
16
3 / 1 / 4
9,610
641
6,947
7,709
1,802
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ah Muzen Cab
Sizs
Ah Muzen Cab
15
2 / 1 / 4
9,216
614
10,653
12,445
6,032
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
5 / 1 / 3
8,179
545
9,080
7,297
3,067
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
GilgameshArtemisYmirTiamatOdin

VS

Bans
Morgan Le FayArtioPersephoneOsirisRaijin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
14
0 / 1 / 2
7,794
520
6,484
9,622
7,466
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anhur
 
Anhur
14
0 / 4 / 1
7,714
514
4,510
9,208
2,640
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
0 / 3 / 1
7,330
489
7,489
10,691
3,207
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ravana
TheHawk
Ravana
13
3 / 3 / 1
7,635
509
4,786
9,557
4,331
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Khepri
ZakuZz
Khepri
9
1 / 3 / 1
6,371
425
2,567
10,605
7,866
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
10
14
Kills
4
4
Deaths
14
20
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Fafnir
 
Fafnir
2
0
5
4.5
W
Tsukuyomi
 
Tsukuyomi
2
1
4
4
L
Cerberus
 
Cerberus
0
1
2
1
L
Anhur
 
Anhur
0
4
1
0.13
W
Rama
Banked
Rama
3
1
4
5
L
0
3
1
0.17
W
Ah Muzen Cab
Sizs
Ah Muzen Cab
2
1
4
4
W
5
1
3
6.5
L
Ravana
TheHawk
Ravana
3
3
1
1.17
L
Khepri
ZakuZz
Khepri
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,716
Damage
25,836
43,809
Taken
49,683
23,669
Mitigated
25,510
20,640
Healing
15,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
 
Fafnir
6,300
1,282
0
3,760
8,927
10,391
114
4,184
4,743
13,959
0
W
Tsukuyomi
 
Tsukuyomi
4,736
1,233
0
3,432
7,431
2,377
0
1,264
6,167
0
51,162
L
Cerberus
 
Cerberus
6,484
80
0
4,339
9,622
7,466
188
1,640
7,982
56,524
0
L
Anhur
 
Anhur
4,510
1,795
0
2,292
9,208
2,640
0
809
8,368
0
56,129
W
Rama
Banked
Rama
6,947
5,556
0
2,848
7,709
1,802
0
816
6,893
0
72,009
L
7,489
2,640
0
5,273
10,691
3,207
0
4,903
5,709
58,965
0
W
Ah Muzen Cab
Sizs
Ah Muzen Cab
10,653
6,297
0
8,473
12,445
6,032
1,528
7,209
5,236
0
78,133
W
9,080
1,687
309
1,818
7,297
3,067
192
3,067
4,230
51,992
0
L
Ravana
TheHawk
Ravana
4,786
1,265
0
2,140
9,557
4,331
0
2,518
6,868
0
53,275
L
Khepri
ZakuZz
Khepri
2,567
537
0
1,123
10,605
7,866
0
4,807
5,376
12,312
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,698
Gold Earned
36,844
492
Minions Killed
496
0
Camps Cleared
0
1,510,194
Distance Traveled
1,448,197
25
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
8,537
569
16
1
0
300,960
2
W
Tsukuyomi
8,156
544
94
6
0
331,471
3
L
Cerberus
7,794
520
141
9
0
314,384
3
L
Anhur
7,714
514
112
7
0
266,407
3
W
Rama
9,610
641
141
9
0
293,692
7
L
Sol
7,330
489
117
8
0
253,447
4
W
Ah Muzen Cab
9,216
614
145
10
0
288,032
6
W
Eset
8,179
545
96
6
0
296,039
7
L
Ravana
7,635
509
103
7
0
319,983
4
L
Khepri
6,371
425
23
2
0
293,976
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role