Player Matchup

Apollo
Apollo
Canfusingguy500
Apollo
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,441 Elo+
Solo
Nemesis
Nemesis
Hyfearion
Nemesis
Level 27
God Stats
28W - 21L
1,627 SR
Queue Stats
89W - 100L
1,426 Elo+
Party 1
King Arthur
King Arthur
Lovoktar
King Arthur
Level 29
God Stats
2W - 1L
963 SR
Queue Stats
27W - 22L
1,534 Elo+
Solo
Kukulkan
Kukulkan
Megladonis
Kukulkan
Level 29
God Stats
9W - 3L
1,619 SR
Queue Stats
68W - 68L
1,426 Elo+
Party 1
Geb
Geb
cameronspencer7
Geb
Level 21
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 29L
1,163 Elo+
Solo
Team Averages
Level 27
1,442 SR
1,398 Elo+

VS

Team Averages
Level 19
1,358 SR
1,398 Elo+
Poseidon
Poseidon
DakHughes
Poseidon
Level 20
God Stats
4W - 3L
1,171 SR
Queue Stats
78W - 92L
1,496 Elo+
Solo
Osiris
Osiris
Itscloudify
Osiris
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 13L
1,600 Elo+
Solo
Tsukuyomi
Tsukuyomi
SpeedyDoomx
Tsukuyomi
Level 18
God Stats
0W - 4L
1,317 SR
Queue Stats
4W - 11L
1,365 Elo+
Solo
Charybdis
Charybdis
ZeNDayz99
Charybdis
Level 27
God Stats
0W - 1L
1,300 SR
Queue Stats
33W - 57L
1,309 Elo+
Solo
Ratatoskr
Ratatoskr
werty_inamory
Ratatoskr
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,219 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 6 / 0
8,325
347
2,499
8,858
2,632
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Short Bow

Short Bow

+15%
Attack Speed

Nemesis
Hyfearion
Nemesis
20
17 / 2 / 6
14,062
586
16,466
15,490
7,544
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

King Arthur
Lovoktar
King Arthur
19
7 / 2 / 3
12,756
532
11,895
19,479
23,881
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kukulkan
Megladonis
Kukulkan
20
10 / 3 / 9
13,504
563
12,849
12,268
6,056
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
1 / 5 / 10
11,501
479
5,591
18,171
16,029
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
DakHughes
Poseidon
14
6 / 9 / 3
10,160
423
14,705
11,077
3,666
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Osiris
2
0 / 0 / 0
6,129
255
0
700
151
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tsukuyomi
SpeedyDoomx
Tsukuyomi
20
9 / 5 / 3
13,412
559
19,431
16,692
7,746
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charybdis
ZeNDayz99
Charybdis
15
0 / 9 / 4
9,698
404
8,164
17,389
7,024
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ratatoskr
werty_inamory
Ratatoskr
14
1 / 13 / 0
9,180
383
3,758
16,966
7,643
Lively Acorn

Lively Acorn

+20
Physical Power
+4%
Movement Speed

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
26
36
Kills
16
18
Deaths
36
28
Assists
10
Player
Kills
Deaths
Assists
KDA
W
1
6
0
0.17
L
Poseidon
DakHughes
Poseidon
6
9
3
0.83
W
Nemesis
Hyfearion
Nemesis
17
2
6
10
L
Osiris
0
0
0
0
W
King Arthur
Lovoktar
King Arthur
7
2
3
4.25
W
Kukulkan
Megladonis
Kukulkan
10
3
9
4.83
L
Tsukuyomi
SpeedyDoomx
Tsukuyomi
9
5
3
2.1
L
Charybdis
ZeNDayz99
Charybdis
0
9
4
0.22
W
1
5
10
1.2
L
Ratatoskr
werty_inamory
Ratatoskr
1
13
0
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,300
Damage
46,058
74,266
Taken
62,824
56,142
Mitigated
26,230
11,233
Healing
4,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,499
1,690
14
1,985
8,858
2,632
19
3,388
5,470
0
23,856
L
Poseidon
DakHughes
Poseidon
14,705
2,006
0
651
11,077
3,666
1,180
3,621
7,330
58,727
0
W
Nemesis
Hyfearion
Nemesis
16,466
10,200
0
2,342
15,490
7,544
2,672
2,827
12,107
0
91,516
L
Osiris
0
0
0
0
700
151
0
0
700
0
1,055
W
King Arthur
Lovoktar
King Arthur
11,895
732
0
5,740
19,479
23,881
1,088
198
19,281
0
62,152
W
Kukulkan
Megladonis
Kukulkan
12,849
2,906
0
1,152
12,268
6,056
7,314
2,203
10,065
85,353
0
L
Tsukuyomi
SpeedyDoomx
Tsukuyomi
19,431
7,246
0
891
16,692
7,746
372
4,814
11,802
0
87,638
L
Charybdis
ZeNDayz99
Charybdis
8,164
3,784
0
2,479
17,389
7,024
0
3,354
14,003
0
42,395
W
5,591
969
0
0
18,171
16,029
1,559
6,089
12,082
34,274
0
L
Ratatoskr
werty_inamory
Ratatoskr
3,758
1,403
0
693
16,966
7,643
451
6,137
10,549
0
33,651

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,148
Gold Earned
48,579
494
Minions Killed
343
0
Camps Cleared
0
2,002,810
Distance Traveled
1,452,287
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
8,325
347
43
2
0
195,316
0
L
Poseidon
10,160
423
95
4
0
309,113
2
W
Nemesis
14,062
586
136
6
0
550,564
0
L
Osiris
6,129
255
3
0
0
19,663
0
W
King Arthur
12,756
532
109
5
0
469,094
0
W
Kukulkan
13,504
563
159
7
0
337,881
2
L
Tsukuyomi
13,412
559
122
5
0
394,801
0
L
Charybdis
9,698
404
70
3
0
376,335
1
W
Geb
11,501
479
47
2
0
449,955
1
L
Ratatoskr
9,180
383
53
2
0
352,375
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role