Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Discordia
Discordia
MXS12
Discordia
Level 84
God Stats
15W - 11L
1,506 SR
Queue Stats
23W - 28L
1,502 Elo+
Party 2
Hel
Hel
Qulatro
Hel
Level 105
God Stats
5W - 1L
1,711 SR
Queue Stats
234W - 211L
1,520 Elo+
Party 1
Cabrakan
Cabrakan
TaztheFluff
Cabrakan
Level 60
God Stats
3W - 2L
1,570 SR
Queue Stats
60W - 58L
1,502 Elo+
Party 1
Skadi
Skadi
TheNaturalLaw
Skadi
Level 124
God Stats
10W - 11L
1,646 SR
Queue Stats
36W - 28L
1,559 Elo+
Party 1
Team Averages
Level 106
1,587 SR
1,516 Elo+

VS

Team Averages
Level 120
1,518 SR
1,469 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Ullr
Ullr
 
Ullr
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Janus
Janus
DewChainz
Janus
Level 93
God Stats
0W - 1L
1,405 SR
Queue Stats
7W - 6L
1,433 Elo+
Party 3
Bacchus
Bacchus
Litx
Bacchus
Level 91
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,433 Elo+
Party 3
Awilix
Awilix
aleju
Awilix
Level 142
God Stats
5W - 4L
1,686 SR
Queue Stats
90W - 93L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
14
5 / 2 / 3
8,884
888
4,267
9,519
8,245
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Discordia
MXS12
Discordia
14
2 / 1 / 7
8,332
833
9,695
4,110
1,559
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hel
13
2 / 2 / 10
8,289
829
8,120
7,468
3,525
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cabrakan
TaztheFluff
Cabrakan
14
5 / 5 / 9
9,039
904
10,962
10,607
7,270
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
8 / 1 / 7
10,894
1,089
8,334
4,771
1,736
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
15
4 / 2 / 7
9,137
914
7,900
10,372
10,859
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ullr
 
Ullr
10
1 / 3 / 4
6,573
657
2,188
8,401
2,761
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Janus
DewChainz
Janus
12
0 / 9 / 5
6,663
666
4,811
8,920
2,783
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
Litx
Bacchus
13
4 / 5 / 3
8,130
813
7,222
10,688
6,348
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Awilix
aleju
Awilix
14
2 / 3 / 4
7,628
763
3,337
9,770
4,287
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
34
22
Kills
11
11
Deaths
22
36
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
5
2
3
3.25
L
Cthulhu
 
Cthulhu
4
2
7
3.75
L
Ullr
 
Ullr
1
3
4
1
L
Janus
DewChainz
Janus
0
9
5
0.28
L
Bacchus
Litx
Bacchus
4
5
3
1.1
W
Discordia
MXS12
Discordia
2
1
7
5.5
W
Hel
2
2
10
3.5
W
Cabrakan
TaztheFluff
Cabrakan
5
5
9
1.9
W
8
1
7
11.5
L
Awilix
aleju
Awilix
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,378
Damage
25,458
36,475
Taken
48,151
22,335
Mitigated
27,038
13,533
Healing
1,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
4,267
265
0
2,159
9,519
8,245
362
2,963
6,476
0
19,142
L
Cthulhu
 
Cthulhu
7,900
209
547
655
10,372
10,859
0
5,841
4,159
22,158
0
L
Ullr
 
Ullr
2,188
510
0
11
8,401
2,761
0
4,915
3,159
0
7,452
L
Janus
DewChainz
Janus
4,811
312
0
230
8,920
2,783
1
4,007
4,588
17,867
0
L
Bacchus
Litx
Bacchus
7,222
333
0
520
10,688
6,348
0
7,663
2,703
16,468
0
W
Discordia
MXS12
Discordia
9,695
239
0
506
4,110
1,559
736
3,039
1,016
31,558
0
W
Hel
8,120
737
4,792
4,504
7,468
3,525
447
5,456
1,839
13,138
0
W
Cabrakan
TaztheFluff
Cabrakan
10,962
1,104
0
456
10,607
7,270
467
4,482
5,912
19,552
0
W
8,334
4,198
0
1,116
4,771
1,736
4,198
3,358
1,276
0
40,891
L
Awilix
aleju
Awilix
3,337
1,126
0
0
9,770
4,287
0
5,416
3,867
0
22,622

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,438
Gold Earned
38,131
234
Minions Killed
157
7
Camps Cleared
5
1,026,166
Distance Traveled
917,468
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
8,884
888
40
4
0
210,329
0
L
Cthulhu
9,137
914
33
3
0
202,595
0
L
Ullr
6,573
657
20
2
0
146,052
0
L
Janus
6,663
666
38
4
0
163,623
3
L
Bacchus
8,130
813
25
3
3
197,301
3
W
Discordia
8,332
833
63
6
0
229,641
6
W
Hel
8,289
829
23
2
0
210,903
1
W
Cabrakan
9,039
904
23
2
1
172,960
1
W
Skadi
10,894
1,089
85
9
6
202,333
3
L
Awilix
7,628
763
41
4
2
207,897
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role