Player Matchup

Guan Yu
Guan Yu
DECADE5890
Guan Yu
Level 6
God Stats
0W - 3L
1,272 SR
Queue Stats
2W - 7L
1,268 Elo+
Party 2
Ares
Ares
ExoEXKELETO
Ares
Level 12
God Stats
4W - 3L
1,271 SR
Queue Stats
4W - 4L
1,255 Elo+
Party 1
Heimdallr
Heimdallr
Jolyne32
Heimdallr
Level 29
God Stats
1W - 1L
1,749 SR
Queue Stats
13W - 6L
1,479 Elo+
Party 1
Scylla
Scylla
Juanboyy
Scylla
Level 29
God Stats
12W - 5L
1,540 SR
Queue Stats
32W - 37L
1,428 Elo+
Solo
Awilix
Awilix
SortudoXPGamer
Awilix
Level 13
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 13L
1,301 Elo+
Party 2
Team Averages
Level 18
1,466 SR
1,346 Elo+

VS

Team Averages
Level 18
1,400 SR
1,359 Elo+
Mercury
Mercury
 
Mercury
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
Quielao
Agni
Level 15
God Stats
2W - 2L
1,500 SR
Queue Stats
25W - 38L
1,390 Elo+
Party 3
Nox
Nox
TM96SJ
Nox
Level 14
God Stats
4W - 7L
1,277 SR
Queue Stats
14W - 15L
1,211 Elo+
Solo
Xbalanque
Xbalanque
alexiscapo01
Xbalanque
Level 20
God Stats
7W - 4L
1,302 SR
Queue Stats
115W - 139L
1,370 Elo+
Party 3
Ymir
Ymir
xAlvarooo-
Ymir
Level 13
God Stats
2W - 3L
1,421 SR
Queue Stats
22W - 16L
1,324 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
DECADE5890
Guan Yu
14
0 / 1 / 3
8,746
460
921
8,914
4,142
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
0 / 5 / 8
8,021
422
5,583
13,649
9,772
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heimdallr
Jolyne32
Heimdallr
16
6 / 2 / 3
10,037
528
9,306
10,889
4,201
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
Juanboyy
Scylla
14
0 / 4 / 0
8,694
458
3,386
9,542
2,672
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
6 / 7 / 4
9,269
488
5,189
13,933
4,421
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
20
8 / 0 / 6
11,993
631
6,654
9,102
4,427
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Agni
Quielao
Agni
14
3 / 4 / 1
8,776
462
6,157
7,553
2,249
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nox
TM96SJ
Nox
17
2 / 2 / 7
10,334
544
9,148
7,206
2,983
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Xbalanque
alexiscapo01
Xbalanque
14
4 / 3 / 6
8,763
461
10,421
9,679
3,032
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
1 / 4 / 10
9,462
498
6,638
10,922
9,069
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
48
12
Kills
18
19
Deaths
13
18
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
8
0
6
11
L
Guan Yu
DECADE5890
Guan Yu
0
1
3
1.5
L
0
5
8
0.8
L
Heimdallr
Jolyne32
Heimdallr
6
2
3
3.75
L
Scylla
Juanboyy
Scylla
0
4
0
0
W
Agni
Quielao
Agni
3
4
1
0.88
L
6
7
4
1.14
W
Nox
TM96SJ
Nox
2
2
7
2.75
W
Xbalanque
alexiscapo01
Xbalanque
4
3
6
2.33
W
1
4
10
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,385
Damage
39,018
56,927
Taken
44,462
25,208
Mitigated
21,760
10,118
Healing
11,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
6,654
1,619
0
2,810
9,102
4,427
0
811
8,291
0
119,141
L
Guan Yu
DECADE5890
Guan Yu
921
307
170
3,259
8,914
4,142
625
3,220
5,398
0
43,784
L
5,583
234
0
708
13,649
9,772
121
6,060
7,543
16,781
0
L
Heimdallr
Jolyne32
Heimdallr
9,306
4,324
0
2,761
10,889
4,201
313
2,367
8,479
0
68,593
L
Scylla
Juanboyy
Scylla
3,386
199
0
0
9,542
2,672
857
5,502
3,873
41,364
0
W
Agni
Quielao
Agni
6,157
1,051
0
1,646
7,553
2,249
782
1,664
5,889
38,378
0
L
5,189
2,768
0
3,220
13,933
4,421
133
4,298
9,507
0
43,092
W
Nox
TM96SJ
Nox
9,148
890
0
2,618
7,206
2,983
1,562
1,222
5,984
65,134
0
W
Xbalanque
alexiscapo01
Xbalanque
10,421
6,169
0
3,101
9,679
3,032
849
2,459
7,220
0
58,990
W
6,638
1,773
0
1,278
10,922
9,069
222
3,197
7,725
28,650
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,767
Gold Earned
49,328
401
Minions Killed
504
0
Camps Cleared
0
1,672,137
Distance Traveled
1,880,889
6
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
11,993
631
172
9
0
495,305
6
L
Guan Yu
8,746
460
99
5
0
354,481
0
L
Ares
8,021
422
25
1
0
319,836
1
L
Heimdallr
10,037
528
121
6
0
324,277
5
L
Scylla
8,694
458
89
5
0
300,614
0
W
Agni
8,776
462
67
4
0
316,803
2
L
Awilix
9,269
488
67
4
0
372,929
0
W
Nox
10,334
544
130
7
0
393,809
2
W
Xbalanque
8,763
461
92
5
0
310,441
3
W
Ymir
9,462
498
43
2
0
364,531
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role