Player Matchup

Ra
Ra
Alvis_the_Lynx
Ra
Level 86
God Stats
1W - 3L
1,536 SR
Queue Stats
99W - 121L
1,398 Elo+
Party 3
Ullr
Ullr
GusGus24
Ullr
Level 42
God Stats
0W - 1L
1,058 SR
Queue Stats
35W - 75L
1,302 Elo+
Party 1
Horus
Horus
Ruizelbala
Horus
Level 65
God Stats
6W - 8L
1,403 SR
Queue Stats
203W - 207L
1,362 Elo+
Party 1
Cerberus
Cerberus
mariareymor
Cerberus
Level 24
God Stats
25W - 56L
1,332 SR
Queue Stats
33W - 66L
1,299 Elo+
Party 1
Mercury
Mercury
xMacabreLion
Mercury
Level 62
God Stats
56W - 53L
1,535 SR
Queue Stats
189W - 185L
1,538 Elo+
Party 3
Team Averages
Level 56
1,373 SR
1,380 Elo+

VS

Team Averages
Level 76
1,475 SR
1,431 Elo+
Raijin
Raijin
Blame Medic
Raijin
Level 44
God Stats
30W - 34L
1,444 SR
Queue Stats
124W - 130L
1,438 Elo+
Solo
Artio
Artio
HumdrumShark818
Artio
Level 107
God Stats
24W - 15L
1,590 SR
Queue Stats
428W - 481L
1,385 Elo+
Party 2
Bellona
Bellona
PERCIVAL248
Bellona
Level 79
God Stats
24W - 21L
1,516 SR
Queue Stats
208W - 236L
1,436 Elo+
Party 2
Danzaburou
Danzaburou
Pappajiggus
Danzaburou
Level 84
God Stats
1W - 2L
1,108 SR
Queue Stats
199W - 250L
1,459 Elo+
Party 2
Ne Zha
Ne Zha
TTV Cleoo
Ne Zha
Level 64
God Stats
2W - 1L
1,718 SR
Queue Stats
347W - 378L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 5 / 1
9,654
536
6,010
10,909
4,063
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Ullr
13
2 / 7 / 0
7,626
424
4,552
13,984
4,506
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Horus
12
1 / 2 / 2
7,924
440
6,857
10,707
7,665
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cerberus
mariareymor
Cerberus
16
2 / 4 / 3
9,356
520
3,613
11,628
11,398
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Mercury
xMacabreLion
Mercury
15
2 / 8 / 2
9,241
513
4,946
15,100
4,689
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
18
6 / 2 / 1
11,528
640
4,221
6,614
2,909
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 3 / 9
9,217
512
4,876
13,576
15,371
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Bellona
PERCIVAL248
Bellona
17
5 / 3 / 8
10,986
610
12,796
12,376
11,640
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
Pappajiggus
Danzaburou
17
7 / 0 / 3
11,137
619
14,624
9,986
3,889
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ne Zha
TTV Cleoo
Ne Zha
17
7 / 4 / 9
11,316
629
8,899
12,265
5,284
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
56
11
Kills
26
26
Deaths
12
8
Assists
30
Player
Kills
Deaths
Assists
KDA
L
4
5
1
0.9
W
Raijin
6
2
1
3.25
L
Ullr
2
7
0
0.29
W
1
3
9
1.83
W
Bellona
PERCIVAL248
Bellona
5
3
8
3
W
Danzaburou
Pappajiggus
Danzaburou
7
0
3
8.5
L
Horus
1
2
2
1
W
Ne Zha
TTV Cleoo
Ne Zha
7
4
9
2.88
L
Cerberus
mariareymor
Cerberus
2
4
3
0.88
L
Mercury
xMacabreLion
Mercury
2
8
2
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,978
Damage
45,416
62,328
Taken
54,817
32,321
Mitigated
39,093
19,065
Healing
20,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,010
495
161
2,946
10,909
4,063
0
2,520
8,177
51,297
0
W
Raijin
4,221
129
0
880
6,614
2,909
443
477
6,137
74,732
0
L
Ullr
4,552
2,232
0
2,314
13,984
4,506
791
2,133
11,851
0
43,541
W
4,876
686
256
5,569
13,576
15,371
236
1,799
11,777
24,539
0
W
Bellona
PERCIVAL248
Bellona
12,796
4,944
0
2,862
12,376
11,640
1,578
4,765
7,611
0
61,779
W
Danzaburou
Pappajiggus
Danzaburou
14,624
7,703
483
6,958
9,986
3,889
5,236
1,545
8,441
0
82,974
L
Horus
6,857
2,235
979
4,991
10,707
7,665
0
2,541
8,166
10,271
17,236
W
Ne Zha
TTV Cleoo
Ne Zha
8,899
3,587
0
3,248
12,265
5,284
927
4,085
8,180
0
64,219
L
Cerberus
mariareymor
Cerberus
3,613
285
24
3,565
11,628
11,398
1,066
0
11,628
45,326
0
L
Mercury
xMacabreLion
Mercury
4,946
2,682
0
4,085
15,100
4,689
0
1,541
13,409
0
60,619

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,801
Gold Earned
54,184
451
Minions Killed
538
0
Camps Cleared
0
1,626,850
Distance Traveled
1,693,415
8
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,654
536
115
6
0
342,245
4
W
Raijin
11,528
640
150
8
0
340,664
13
L
Ullr
7,626
424
86
5
0
278,792
2
W
Artio
9,217
512
30
2
0
352,760
2
W
Bellona
10,986
610
113
6
0
311,803
1
W
Danzaburou
11,137
619
137
8
0
315,967
5
L
Horus
7,924
440
36
2
0
296,500
2
W
Ne Zha
11,316
629
108
6
0
372,221
1
L
Cerberus
9,356
520
102
6
0
328,814
0
L
Mercury
9,241
513
112
6
0
380,499
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role