Player Matchup

Izanami
Izanami
 
Izanami
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
 
Ah Puch
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
 
Skadi
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
AcidicWyvern7
Olorun
Level 118
God Stats
1W - 1L
1,331 SR
Queue Stats
10W - 13L
1,429 Elo+
Party 2
Chang'e
Chang'e
TobyTGM
Chang'e
Level 116
God Stats
1W - 0L
1,345 SR
Queue Stats
7W - 10L
1,415 Elo+
Party 2
Team Averages
Level 116
1,435 SR
1,469 Elo+

VS

Team Averages
Level 96
1,590 SR
1,555 Elo+
Chaac
Chaac
 
Chaac
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
DLeiro
Izanami
Level 104
God Stats
2W - 3L
1,785 SR
Queue Stats
157W - 128L
1,547 Elo+
Solo
Artemis
Artemis
PapaZuzu
Artemis
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 12L
1,624 Elo+
Party 1
Sylvanus
Sylvanus
TheMini_totthem
Sylvanus
Level 103
God Stats
3W - 4L
1,663 SR
Queue Stats
75W - 80L
1,460 Elo+
Solo
He Bo
He Bo
Zuves
He Bo
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 8L
1,647 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
17
8 / 1 / 12
9,952
905
12,891
9,944
3,599
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ah Puch
 
Ah Puch
17
4 / 1 / 14
9,481
862
17,008
9,537
3,548
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Skadi
 
Skadi
15
5 / 3 / 12
8,836
803
12,694
9,926
3,495
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

16
4 / 2 / 16
9,374
852
11,851
14,827
5,972
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Chang'e
TobyTGM
Chang'e
15
4 / 1 / 17
9,094
827
6,032
10,397
4,702
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
14
0 / 3 / 7
7,058
642
7,566
8,278
10,559
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
DLeiro
Izanami
15
1 / 5 / 5
8,216
747
10,623
10,427
4,067
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artemis
PapaZuzu
Artemis
16
4 / 4 / 3
8,932
812
17,714
8,755
3,537
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Bow

Short Bow

+15%
Attack Speed

Sylvanus
14
1 / 6 / 7
8,380
762
4,778
25,355
21,150
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

He Bo
Zuves
He Bo
14
2 / 7 / 4
7,684
699
8,538
11,048
4,092
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
34
25
Kills
8
8
Deaths
25
71
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
8
1
12
14
W
Ah Puch
 
Ah Puch
4
1
14
11
W
Skadi
 
Skadi
5
3
12
3.67
L
Chaac
 
Chaac
0
3
7
1.17
W
4
2
16
6
L
Izanami
DLeiro
Izanami
1
5
5
0.7
L
Artemis
PapaZuzu
Artemis
4
4
3
1.38
L
Sylvanus
1
6
7
0.75
W
Chang'e
TobyTGM
Chang'e
4
1
17
12.5
L
He Bo
Zuves
He Bo
2
7
4
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,476
Damage
49,219
54,631
Taken
63,863
21,316
Mitigated
43,405
35,707
Healing
20,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
12,891
7,180
2,757
2,091
9,944
3,599
969
1,476
8,468
0
26,434
W
Ah Puch
 
Ah Puch
17,008
283
2,877
2,000
9,537
3,548
279
2,393
7,144
34,998
0
W
Skadi
 
Skadi
12,694
2,538
809
523
9,926
3,495
441
2,994
6,932
0
18,663
L
Chaac
 
Chaac
7,566
803
381
910
8,278
10,559
0
4,583
3,603
0
11,003
W
11,851
5,376
3,338
6,512
14,827
5,972
1,474
3,859
10,968
24,345
0
L
Izanami
DLeiro
Izanami
10,623
5,068
627
869
10,427
4,067
333
5,827
4,552
0
31,045
L
Artemis
PapaZuzu
Artemis
17,714
4,580
1,032
1,145
8,755
3,537
0
5,661
3,028
0
33,039
L
Sylvanus
4,778
1,243
4,647
9,758
25,355
21,150
0
13,096
11,991
8,834
0
W
Chang'e
TobyTGM
Chang'e
6,032
699
9,393
5,407
10,397
4,702
541
2,594
7,803
12,033
0
L
He Bo
Zuves
He Bo
8,538
122
439
1,043
11,048
4,092
0
5,222
5,798
11,263
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,737
Gold Earned
40,270
142
Minions Killed
123
0
Camps Cleared
0
964,143
Distance Traveled
1,010,884
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,952
905
32
3
0
183,236
0
W
Ah Puch
9,481
862
43
4
0
191,209
0
W
Skadi
8,836
803
7
1
0
209,196
0
L
Chaac
7,058
642
5
0
0
205,098
0
W
Olorun
9,374
852
36
3
0
189,161
0
L
Izanami
8,216
747
70
6
0
199,691
0
L
Artemis
8,932
812
31
3
0
216,990
1
L
Sylvanus
8,380
762
12
1
0
187,279
6
W
Chang'e
9,094
827
24
2
0
191,341
0
L
He Bo
7,684
699
5
0
0
201,826
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role