Player Matchup

Guan Yu
Guan Yu
DarkestChaos-xX
Guan Yu
Level 24
God Stats
0W - 1L
1,281 SR
Queue Stats
21W - 21L
1,446 Elo+
Solo
Loki
Loki
Dyckort
Loki
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
35W - 56L
1,500 Elo+
Solo
Cernunnos
Cernunnos
ElTwinky96
Cernunnos
Level 24
God Stats
13W - 6L
1,483 SR
Queue Stats
30W - 21L
1,489 Elo+
Solo
Chang'e
Chang'e
GlowingPower59
Chang'e
Level 26
God Stats
17W - 10L
1,809 SR
Queue Stats
120W - 117L
1,413 Elo+
Solo
Bastet
Bastet
Waffleking6088
Bastet
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 21L
1,420 Elo+
Solo
Team Averages
Level 20
1,515 SR
1,454 Elo+

VS

Team Averages
Level 29
1,491 SR
1,434 Elo+
Da Ji
Da Ji
AceSodapop
Da Ji
Level 42
God Stats
11W - 13L
1,500 SR
Queue Stats
452W - 515L
1,361 Elo+
Party 2
Neith
Neith
Raven_Hunter_
Neith
Level 7
God Stats
1W - 1L
1,453 SR
Queue Stats
17W - 21L
1,428 Elo+
Party 1
Hun Batz
Hun Batz
Rogue Panda4362
Hun Batz
Level 14
God Stats
2W - 1L
1,500 SR
Queue Stats
43W - 46L
1,421 Elo+
Party 2
Chiron
Chiron
Tiphilion
Chiron
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 36L
1,527 Elo+
Solo
Horus
Horus
lee_roy00
Horus
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
160W - 184L
1,431 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 3 / 6
14,727
1,052
15,212
31,232
48,609
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Loki
Dyckort
Loki
19
2 / 8 / 4
12,704
907
12,560
18,895
14,864
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cernunnos
ElTwinky96
Cernunnos
17
0 / 2 / 1
10,731
767
991
2,050
597
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

20
4 / 11 / 8
15,201
1,086
29,005
35,548
11,080
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

19
4 / 15 / 5
13,623
973
20,206
31,439
12,860
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Team 1 Tickets

0

VS

Team 2 Tickets

165

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
20
15 / 8 / 13
16,470
1,176
24,960
21,674
7,924
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
7 / 1 / 17
14,894
1,064
21,472
8,891
3,401
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hun Batz
20
10 / 4 / 15
14,613
1,044
25,625
19,032
5,619
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chiron
Tiphilion
Chiron
20
6 / 2 / 23
14,423
1,030
27,614
19,126
6,390
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Horus
lee_roy00
Horus
20
1 / 0 / 20
13,600
971
9,709
19,847
18,071
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
127
15
Kills
39
39
Deaths
15
24
Assists
88
Player
Kills
Deaths
Assists
KDA
W
Da Ji
15
8
13
2.69
L
5
3
6
2.67
L
Loki
Dyckort
Loki
2
8
4
0.5
L
Cernunnos
ElTwinky96
Cernunnos
0
2
1
0.25
L
4
11
8
0.73
W
7
1
17
15.5
W
Hun Batz
10
4
15
4.38
W
Chiron
Tiphilion
Chiron
6
2
23
8.75
L
4
15
5
0.43
W
Horus
lee_roy00
Horus
1
0
20
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,974
Damage
109,380
119,164
Taken
88,570
88,010
Mitigated
41,405
31,936
Healing
16,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
24,960
6,191
0
476
21,674
7,924
0
8,036
13,638
0
36,220
L
15,212
2,566
4,209
9,060
31,232
48,609
0
0
31,232
0
37,453
L
Loki
Dyckort
Loki
12,560
4,406
0
139
18,895
14,864
0
0
18,895
0
26,571
L
Cernunnos
ElTwinky96
Cernunnos
991
524
0
5
2,050
597
0
0
2,050
0
3,568
L
29,005
3,049
8,598
9,779
35,548
11,080
0
0
35,548
72,950
0
W
21,472
9,823
321
1,907
8,891
3,401
0
1,882
7,009
0
66,644
W
Hun Batz
25,625
8,637
0
1,411
19,032
5,619
0
6,364
12,668
0
48,767
W
Chiron
Tiphilion
Chiron
27,614
17,841
1,647
3,281
19,126
6,390
0
4,897
14,217
0
43,738
L
20,206
6,930
0
146
31,439
12,860
0
0
31,439
0
40,879
W
Horus
lee_roy00
Horus
9,709
5,847
3,137
3,862
19,847
18,071
0
7,814
12,033
0
29,917

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,986
Gold Earned
74,000
233
Minions Killed
256
5
Camps Cleared
11
1,183,929
Distance Traveled
1,341,604
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
16,470
1,176
29
2
3
258,344
0
L
Guan Yu
14,727
1,052
39
3
1
314,542
0
L
Loki
12,704
907
24
2
3
232,058
1
L
Cernunnos
10,731
767
5
0
0
42,787
0
L
Chang'e
15,201
1,086
119
9
1
283,932
1
W
Neith
14,894
1,064
105
8
0
230,381
0
W
Hun Batz
14,613
1,044
49
4
1
264,170
0
W
Chiron
14,423
1,030
43
3
0
282,786
0
L
Bastet
13,623
973
46
3
0
310,610
0
W
Horus
13,600
971
30
2
7
305,923
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role