Player Matchup

Yemoja
Yemoja
LongSleeve
Yemoja
Level 18
God Stats
5W - 2L
1,723 SR
Queue Stats
58W - 28L
1,752 Elo+
Party 1
Danzaburou
Danzaburou
OttisReddingg
Danzaburou
Level 22
God Stats
1W - 0L
1,308 SR
Queue Stats
60W - 25L
1,750 Elo+
Party 1
Bastet
Bastet
TypicalEgirlOwO
Bastet
Level 1
God Stats
13W - 8L
1,500 SR
Queue Stats
166W - 128L
1,500 Elo+
Party 2
Chronos
Chronos
TypicalEgirlUwU
Chronos
Level 28
God Stats
25W - 9L
1,759 SR
Queue Stats
253W - 180L
1,669 Elo+
Party 2
Hades
Hades
V-E-XD
Hades
Level 28
God Stats
3W - 1L
1,639 SR
Queue Stats
92W - 54L
1,641 Elo+
Party 1
Team Averages
Level 19
1,586 SR
1,663 Elo+

VS

Team Averages
Level 23
1,472 SR
1,492 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Dogememegod
Tsukuyomi
Level 26
God Stats
26W - 26L
1,508 SR
Queue Stats
104W - 121L
1,573 Elo+
Party 3
Ra
Ra
MagnusPugnator
Ra
Level 13
God Stats
4W - 4L
1,354 SR
Queue Stats
11W - 11L
1,396 Elo+
Party 3
Izanami
Izanami
Ozzie
Izanami
Level 27
God Stats
4W - 6L
1,500 SR
Queue Stats
28W - 32L
1,480 Elo+
Party 3
Hercules
Hercules
Warrnus
Hercules
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 72L
1,513 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
LongSleeve
Yemoja
9
3 / 1 / 2
5,629
563
4,811
6,189
3,489
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
OttisReddingg
Danzaburou
10
0 / 4 / 3
5,693
569
3,147
6,154
1,762
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

9
4 / 1 / 0
5,825
583
2,830
5,149
1,413
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
5 / 0 / 4
7,161
716
4,854
6,059
1,999
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hades
V-E-XD
Hades
10
1 / 0 / 0
6,109
611
2,303
3,913
2,212
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
9
2 / 1 / 2
5,368
537
2,717
5,934
3,090
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tsukuyomi
Dogememegod
Tsukuyomi
7
1 / 5 / 2
5,120
512
3,982
6,175
1,578
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

8
1 / 4 / 1
5,012
501
2,687
4,921
1,544
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
Ozzie
Izanami
8
2 / 2 / 2
4,956
496
1,840
4,512
1,035
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hercules
Warrnus
Hercules
8
0 / 1 / 0
4,631
463
2,334
5,543
4,022
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
13
13
Kills
6
6
Deaths
13
9
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
2
1
2
3
L
Tsukuyomi
Dogememegod
Tsukuyomi
1
5
2
0.4
W
Yemoja
LongSleeve
Yemoja
3
1
2
4
L
1
4
1
0.38
W
Danzaburou
OttisReddingg
Danzaburou
0
4
3
0.38
L
Izanami
Ozzie
Izanami
2
2
2
1.5
W
4
1
0
4
W
5
0
4
7
W
Hades
V-E-XD
Hades
1
0
0
1
L
Hercules
Warrnus
Hercules
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,945
Damage
13,560
27,464
Taken
27,085
10,875
Mitigated
11,269
9,460
Healing
6,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
2,717
739
471
1,786
5,934
3,090
0
1,679
3,855
12,694
0
L
Tsukuyomi
Dogememegod
Tsukuyomi
3,982
1,465
0
1,048
6,175
1,578
0
1,754
4,298
0
18,095
W
Yemoja
LongSleeve
Yemoja
4,811
961
458
1,900
6,189
3,489
0
1,572
4,617
16,729
0
L
2,687
447
43
844
4,921
1,544
0
3,210
1,667
14,065
0
W
Danzaburou
OttisReddingg
Danzaburou
3,147
1,041
0
1,228
6,154
1,762
126
1,814
4,340
0
33,569
L
Izanami
Ozzie
Izanami
1,840
1,074
0
745
4,512
1,035
0
1,354
2,692
0
16,546
W
2,830
845
0
648
5,149
1,413
0
92
5,057
0
26,301
W
4,854
2,261
0
1,763
6,059
1,999
0
1,926
4,133
38,573
0
W
Hades
V-E-XD
Hades
2,303
71
83
3,380
3,913
2,212
152
0
3,673
30,951
0
L
Hercules
Warrnus
Hercules
2,334
640
0
2,028
5,543
4,022
0
2,938
2,605
0
15,140

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,417
Gold Earned
25,087
301
Minions Killed
161
0
Camps Cleared
0
902,489
Distance Traveled
955,184
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
5,368
537
17
2
0
189,585
4
L
Tsukuyomi
5,120
512
36
4
0
214,150
4
W
Yemoja
5,629
563
18
2
0
180,275
6
L
Ra
5,012
501
19
2
0
180,429
2
W
Danzaburou
5,693
569
63
6
0
184,356
0
L
Izanami
4,956
496
47
5
0
188,396
1
W
Bastet
5,825
583
51
5
0
180,701
0
W
Chronos
7,161
716
88
9
0
216,287
2
W
Hades
6,109
611
81
8
0
140,870
0
L
Hercules
4,631
463
42
4
0
182,624
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role