Player Matchup

Hun Batz
Hun Batz
DarkLFAS
Hun Batz
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 42L
1,398 Elo+
Party 2
Persephone
Persephone
P0isonIvy
Persephone
Level 71
God Stats
0W - 1L
1,925 SR
Queue Stats
22W - 14L
1,354 Elo+
Party 2
Aphrodite
Aphrodite
Xerudomedo
Aphrodite
Level 47
God Stats
2W - 4L
1,442 SR
Queue Stats
13W - 24L
1,379 Elo+
Party 2
Anhur
Anhur
aezkm22k
Anhur
Level 60
God Stats
3W - 4L
1,376 SR
Queue Stats
33W - 30L
1,430 Elo+
Party 2
Tyr
Tyr
matlocao
Tyr
Level 105
God Stats
2W - 1L
1,847 SR
Queue Stats
34W - 35L
1,416 Elo+
Party 2
Team Averages
Level 68
1,618 SR
1,396 Elo+

VS

Team Averages
Level 89
1,578 SR
1,541 Elo+
Achilles
Achilles
AbutreDoDiabo
Achilles
Level 49
God Stats
6W - 3L
1,632 SR
Queue Stats
181W - 195L
1,452 Elo+
Solo
Ganesha
Ganesha
FatMorgJow
Ganesha
Level 48
God Stats
35W - 28L
1,628 SR
Queue Stats
230W - 204L
1,602 Elo+
Party 1
Persephone
Persephone
Indiesponivel
Persephone
Level 149
God Stats
21W - 19L
1,553 SR
Queue Stats
365W - 344L
1,529 Elo+
Party 1
Hou Yi
Hou Yi
Masculinah2161
Hou Yi
Level 160
God Stats
1W - 2L
1,500 SR
Queue Stats
530W - 458L
1,629 Elo+
Party 1
Fenrir
Fenrir
SirLorence
Fenrir
Level 38
God Stats
7W - 2L
1,577 SR
Queue Stats
231W - 185L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
DarkLFAS
Hun Batz
20
8 / 9 / 1
16,161
539
15,511
31,743
22,290
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Persephone
P0isonIvy
Persephone
19
2 / 12 / 4
14,143
471
15,041
22,002
6,258
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Aphrodite
Xerudomedo
Aphrodite
18
1 / 8 / 8
12,306
410
10,293
25,166
10,376
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Anhur
aezkm22k
Anhur
20
5 / 4 / 4
13,774
459
21,353
24,241
7,154
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
1 / 5 / 3
14,385
480
18,098
28,581
35,060
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
AbutreDoDiabo
Achilles
20
10 / 1 / 7
18,619
621
26,631
37,269
44,771
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ganesha
FatMorgJow
Ganesha
18
0 / 2 / 11
13,487
450
4,292
21,874
28,365
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Persephone
Indiesponivel
Persephone
20
11 / 5 / 13
17,889
596
25,431
18,370
8,162
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

20
6 / 5 / 4
16,483
549
22,210
26,251
10,519
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fenrir
SirLorence
Fenrir
20
11 / 5 / 14
17,301
577
15,884
27,102
27,571
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
87
17
Kills
38
38
Deaths
18
20
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Achilles
AbutreDoDiabo
Achilles
10
1
7
13.5
L
Hun Batz
DarkLFAS
Hun Batz
8
9
1
0.94
W
Ganesha
FatMorgJow
Ganesha
0
2
11
2.75
W
Persephone
Indiesponivel
Persephone
11
5
13
3.5
W
6
5
4
1.6
L
Persephone
P0isonIvy
Persephone
2
12
4
0.33
W
Fenrir
SirLorence
Fenrir
11
5
14
3.6
L
Aphrodite
Xerudomedo
Aphrodite
1
8
8
0.63
L
Anhur
aezkm22k
Anhur
5
4
4
1.75
L
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,296
Damage
94,448
131,733
Taken
130,866
81,138
Mitigated
119,388
36,159
Healing
51,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
AbutreDoDiabo
Achilles
26,631
9,620
0
17,252
37,269
44,771
2,492
4,849
31,316
21,483
122,778
L
Hun Batz
DarkLFAS
Hun Batz
15,511
4,721
0
500
31,743
22,290
0
8,639
22,867
0
126,044
W
Ganesha
FatMorgJow
Ganesha
4,292
452
0
4,416
21,874
28,365
412
5,694
15,974
29,889
0
W
Persephone
Indiesponivel
Persephone
25,431
1,247
0
4,181
18,370
8,162
3,048
5,995
12,162
124,100
0
W
22,210
14,947
0
13,989
26,251
10,519
3,707
5,543
20,653
0
174,430
L
Persephone
P0isonIvy
Persephone
15,041
862
0
1,874
22,002
6,258
0
8,645
13,075
86,733
0
W
Fenrir
SirLorence
Fenrir
15,884
4,052
0
11,408
27,102
27,571
3,967
8,968
17,887
0
108,692
L
Aphrodite
Xerudomedo
Aphrodite
10,293
1,508
9,833
12,498
25,166
10,376
464
6,899
18,002
57,165
0
L
Anhur
aezkm22k
Anhur
21,353
12,638
0
3,384
24,241
7,154
1,907
5,271
18,732
0
103,680
L
18,098
2,745
0
8,070
28,581
35,060
89
5,468
22,828
0
84,020

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,769
Gold Earned
83,779
694
Minions Killed
762
0
Camps Cleared
0
2,700,290
Distance Traveled
2,809,097
24
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
18,619
621
191
6
0
565,136
1
L
Hun Batz
16,161
539
170
6
0
534,677
4
W
Ganesha
13,487
450
6
0
0
592,802
9
W
Persephone
17,889
596
197
7
0
549,963
6
W
Hou Yi
16,483
549
226
8
0
521,232
5
L
Persephone
14,143
471
150
5
0
529,563
10
W
Fenrir
17,301
577
142
5
0
579,964
8
L
Aphrodite
12,306
410
71
2
0
545,607
3
L
Anhur
13,774
459
143
5
0
538,185
4
L
Tyr
14,385
480
160
5
0
552,258
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role