Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chiron
Chiron
SimbaLeon
Chiron
Level 155
God Stats
1W - 6L
1,394 SR
Queue Stats
66W - 150L
1,282 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
XenoNerva
Morgan Le Fay
Level 136
God Stats
6W - 19L
1,364 SR
Queue Stats
125W - 252L
1,322 Elo+
Party 1
Team Averages
Level 149
1,419 SR
1,368 Elo+

VS

Team Averages
Level 67
1,615 SR
1,566 Elo+
Tsukuyomi
Tsukuyomi
DausPaus
Tsukuyomi
Level 59
God Stats
4W - 2L
1,506 SR
Queue Stats
13W - 9L
1,510 Elo+
Party 2
Danzaburou
Danzaburou
GudenJonas
Danzaburou
Level 57
God Stats
1W - 1L
1,635 SR
Queue Stats
23W - 16L
1,520 Elo+
Party 2
Scylla
Scylla
Jelstrup
Scylla
Level 84
God Stats
7W - 1L
1,703 SR
Queue Stats
12W - 4L
1,668 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
8
0 / 8 / 4
6,084
608
5,021
16,172
9,729
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chiron
SimbaLeon
Chiron
10
3 / 4 / 1
6,907
691
3,320
6,661
2,147
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
XenoNerva
Morgan Le Fay
8
1 / 8 / 2
6,175
618
5,461
10,654
5,252
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DausPaus
Tsukuyomi
13
9 / 1 / 9
8,975
898
9,756
9,265
7,356
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
GudenJonas
Danzaburou
13
7 / 1 / 13
9,151
915
12,941
5,552
2,169
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
Jelstrup
Scylla
12
4 / 2 / 13
8,053
805
5,542
5,541
1,703
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
55
4
Kills
20
20
Deaths
4
7
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
0
8
4
0.25
W
Tsukuyomi
DausPaus
Tsukuyomi
9
1
9
13.5
W
Danzaburou
GudenJonas
Danzaburou
7
1
13
13.5
W
Scylla
Jelstrup
Scylla
4
2
13
5.25
L
Chiron
SimbaLeon
Chiron
3
4
1
0.88
L
Morgan Le Fay
XenoNerva
Morgan Le Fay
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,802
Damage
28,239
33,487
Taken
20,358
17,128
Mitigated
11,228
3,262
Healing
8,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
5,021
624
120
1,424
16,172
9,729
0
2,387
12,994
0
9,363
W
Tsukuyomi
DausPaus
Tsukuyomi
9,756
2,644
0
4,423
9,265
7,356
542
2,627
6,638
0
26,028
W
Danzaburou
GudenJonas
Danzaburou
12,941
7,267
0
2,629
5,552
2,169
1,891
2,035
3,517
0
34,446
W
Scylla
Jelstrup
Scylla
5,542
1,174
0
1,315
5,541
1,703
578
1,898
3,643
23,048
0
L
Chiron
SimbaLeon
Chiron
3,320
989
487
952
6,661
2,147
27
1,326
5,056
0
13,463
L
Morgan Le Fay
XenoNerva
Morgan Le Fay
5,461
643
0
279
10,654
5,252
0
1,358
8,986
19,024
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,166
Gold Earned
26,179
71
Minions Killed
119
0
Camps Cleared
8
517,052
Distance Traveled
565,633
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,084
608
6
1
0
186,597
3
W
Tsukuyomi
8,975
898
25
3
3
204,821
0
W
Danzaburou
9,151
915
49
5
2
186,350
1
W
Scylla
8,053
805
45
5
3
174,462
1
L
Chiron
6,907
691
35
4
0
176,254
0
L
Morgan Le Fay
6,175
618
30
3
0
154,201
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role