Player Matchup

Olorun
Olorun
AgresywnaAneczka
Olorun
Level 67
God Stats
0W - 1L
1,771 SR
Queue Stats
4W - 4L
1,554 Elo+
Party 3
Neith
Neith
Ishi4President
Neith
Level 85
God Stats
7W - 5L
1,749 SR
Queue Stats
218W - 211L
1,545 Elo+
Solo
Sol
Sol
Satella01
Sol
Level 154
God Stats
1W - 1L
1,645 SR
Queue Stats
31W - 31L
1,541 Elo+
Party 3
Chang'e
Chang'e
SkilledMou
Chang'e
Level 129
God Stats
2W - 2L
1,718 SR
Queue Stats
190W - 186L
1,527 Elo+
Solo
Bellona
Bellona
laczek468
Bellona
Level 122
God Stats
1W - 1L
1,643 SR
Queue Stats
18W - 18L
1,477 Elo+
Party 3
Team Averages
Level 111
1,705 SR
1,529 Elo+

VS

Team Averages
Level 125
1,489 SR
1,468 Elo+
Eset
Eset
 
Eset
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
He Bo
He Bo
 
He Bo
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chiron
Chiron
BuyDogeCoin
Chiron
Level 85
God Stats
1W - 0L
1,433 SR
Queue Stats
16W - 10L
1,269 Elo+
Solo
Cthulhu
Cthulhu
HappyHoldiay
Cthulhu
Level 125
God Stats
3W - 3L
1,429 SR
Queue Stats
156W - 152L
1,492 Elo+
Party 2
Hel
Hel
aydeeee
Hel
Level 128
God Stats
5W - 4L
1,584 SR
Queue Stats
274W - 279L
1,580 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 3
8,175
629
10,786
12,017
4,112
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
2 / 4 / 7
8,927
687
15,191
13,403
4,627
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
5 / 3 / 3
9,776
752
23,584
11,460
4,618
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chang'e
SkilledMou
Chang'e
14
2 / 3 / 3
8,567
659
4,351
12,069
4,141
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
laczek468
Bellona
15
1 / 3 / 8
8,726
671
9,760
13,711
11,155
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
18
7 / 2 / 8
11,020
848
13,531
12,824
6,689
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

He Bo
 
He Bo
15
3 / 5 / 5
9,011
693
8,445
15,771
7,304
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chiron
18
1 / 1 / 13
9,902
762
18,188
14,899
7,688
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
HappyHoldiay
Cthulhu
16
4 / 2 / 9
10,065
774
8,507
17,808
21,267
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hel
16
1 / 1 / 13
9,208
708
8,709
14,590
7,945
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
64
11
Kills
16
16
Deaths
11
24
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Eset
 
Eset
7
2
8
5.5
W
He Bo
 
He Bo
3
5
5
1.1
L
1
3
3
0.83
W
Chiron
1
1
13
7.5
W
Cthulhu
HappyHoldiay
Cthulhu
4
2
9
4.25
L
2
4
7
1.38
L
5
3
3
2.17
L
Chang'e
SkilledMou
Chang'e
2
3
3
1.17
W
Hel
1
1
13
7.5
L
Bellona
laczek468
Bellona
1
3
8
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,672
Damage
57,380
62,660
Taken
75,892
28,653
Mitigated
50,893
34,333
Healing
43,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
 
Eset
13,531
890
3,191
1,804
12,824
6,689
2,031
4,944
7,660
29,101
0
W
He Bo
 
He Bo
8,445
280
414
1,320
15,771
7,304
398
7,978
7,605
13,854
0
L
10,786
4,702
1,048
3,053
12,017
4,112
231
6,653
5,364
19,763
0
W
Chiron
18,188
4,064
2,652
2,746
14,899
7,688
1,947
7,713
7,141
0
48,843
W
Cthulhu
HappyHoldiay
Cthulhu
8,507
78
494
1,462
17,808
21,267
425
7,557
9,986
15,673
0
L
15,191
6,516
2,019
2,827
13,403
4,627
0
7,858
5,545
0
30,973
L
23,584
5,731
0
3,387
11,460
4,618
1,140
7,926
3,534
42,135
2,798
L
Chang'e
SkilledMou
Chang'e
4,351
278
12,649
5,610
12,069
4,141
369
8,260
3,809
11,843
0
W
Hel
8,709
792
20,028
8,914
14,590
7,945
1,463
9,137
5,410
18,486
0
L
Bellona
laczek468
Bellona
9,760
1,032
1,588
2,152
13,711
11,155
0
8,495
5,216
0
11,743

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,171
Gold Earned
49,206
127
Minions Killed
143
0
Camps Cleared
0
1,151,192
Distance Traveled
1,161,015
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
11,020
848
35
3
0
254,684
0
W
He Bo
9,011
693
8
1
0
204,818
0
L
Olorun
8,175
629
18
1
0
228,140
0
W
Chiron
9,902
762
73
6
0
242,333
1
W
Cthulhu
10,065
774
13
1
0
188,731
0
L
Neith
8,927
687
39
3
0
197,777
4
L
Sol
9,776
752
38
3
0
205,762
0
L
Chang'e
8,567
659
24
2
0
259,600
0
W
Hel
9,208
708
14
1
0
270,449
6
L
Bellona
8,726
671
8
1
0
259,913
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role