Player Matchup

Hercules
Hercules
ASK4T
Hercules
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 19L
1,447 Elo+
Solo
Sylvanus
Sylvanus
Juanito2508
Sylvanus
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
30W - 40L
1,438 Elo+
Solo
Kukulkan
Kukulkan
KuyYhaiMak
Kukulkan
Level 20
God Stats
9W - 6L
1,687 SR
Queue Stats
9W - 6L
1,498 Elo+
Solo
Medusa
Medusa
Sebad23
Medusa
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 97L
1,434 Elo+
Solo
Da Ji
Da Ji
antdog38
Da Ji
Level 29
God Stats
0W - 1L
1,316 SR
Queue Stats
121W - 104L
1,513 Elo+
Solo
Team Averages
Level 20
1,500 SR
1,466 Elo+

VS

Team Averages
Level 16
1,377 SR
1,340 Elo+
Hera
Hera
Happy4Breakfast
Hera
Level 18
God Stats
1W - 0L
1,256 SR
Queue Stats
20W - 24L
1,409 Elo+
Party 2
Fenrir
Fenrir
TheWhoGoD
Fenrir
Level 29
God Stats
1W - 1L
1,224 SR
Queue Stats
105W - 121L
1,435 Elo+
Solo
Izanami
Izanami
Visinx
Izanami
Level 27
God Stats
17W - 11L
1,659 SR
Queue Stats
84W - 83L
1,513 Elo+
Party 2
Zhong Kui
Zhong Kui
XDR3amsS
Zhong Kui
Level 6
God Stats
1W - 0L
1,245 SR
Queue Stats
6W - 13L
1,132 Elo+
Party 1
Ymir
Ymir
dasix69
Ymir
Level 2
God Stats
11W - 6L
1,500 SR
Queue Stats
92W - 113L
1,211 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
ASK4T
Hercules
6
0 / 3 / 1
4,350
435
465
5,808
2,039
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sylvanus
Juanito2508
Sylvanus
7
1 / 1 / 1
4,662
466
2,168
4,531
2,459
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kukulkan
KuyYhaiMak
Kukulkan
9
1 / 0 / 1
5,403
540
1,466
2,674
1,035
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
Sebad23
Medusa
9
1 / 2 / 3
5,254
525
4,366
6,165
1,680
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Da Ji
antdog38
Da Ji
10
9 / 3 / 1
6,725
673
6,801
6,870
3,073
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 2
5,766
577
3,693
4,046
821
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
TheWhoGoD
Fenrir
9
4 / 2 / 1
6,040
604
2,397
4,163
1,218
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
Visinx
Izanami
9
1 / 3 / 1
5,409
541
5,529
6,994
1,722
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Zhong Kui
XDR3amsS
Zhong Kui
9
2 / 3 / 1
5,576
558
3,286
6,683
6,613
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ymir
dasix69
Ymir
8
2 / 1 / 0
5,155
516
2,134
6,203
2,026
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
14
12
Kills
9
9
Deaths
12
7
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Hercules
ASK4T
Hercules
0
3
1
0.17
W
0
3
2
0.33
L
Sylvanus
Juanito2508
Sylvanus
1
1
1
1.5
L
Kukulkan
KuyYhaiMak
Kukulkan
1
0
1
1.5
L
Medusa
Sebad23
Medusa
1
2
3
1.25
W
Fenrir
TheWhoGoD
Fenrir
4
2
1
2.25
W
Izanami
Visinx
Izanami
1
3
1
0.5
W
Zhong Kui
XDR3amsS
Zhong Kui
2
3
1
0.83
L
Da Ji
antdog38
Da Ji
9
3
1
3.17
W
Ymir
dasix69
Ymir
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,266
Damage
17,039
26,048
Taken
28,089
10,286
Mitigated
12,400
7,194
Healing
5,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
ASK4T
Hercules
465
209
0
1,945
5,808
2,039
54
1,970
3,796
0
10,416
W
3,693
908
0
710
4,046
821
464
192
3,854
33,141
0
L
Sylvanus
Juanito2508
Sylvanus
2,168
1,012
728
1,275
4,531
2,459
0
1,302
3,189
10,073
3,642
L
Kukulkan
KuyYhaiMak
Kukulkan
1,466
175
0
409
2,674
1,035
762
1,587
979
23,886
0
L
Medusa
Sebad23
Medusa
4,366
2,631
0
896
6,165
1,680
0
1,921
4,204
0
23,710
W
Fenrir
TheWhoGoD
Fenrir
2,397
820
0
532
4,163
1,218
132
0
4,163
0
24,312
W
Izanami
Visinx
Izanami
5,529
3,145
0
2,052
6,994
1,722
0
780
6,214
0
32,424
W
Zhong Kui
XDR3amsS
Zhong Kui
3,286
709
0
1,661
6,683
6,613
1,201
1,157
5,526
22,107
0
L
Da Ji
antdog38
Da Ji
6,801
2,538
0
1,941
6,870
3,073
0
2,035
4,767
954
22,113
W
Ymir
dasix69
Ymir
2,134
440
0
85
6,203
2,026
0
1,164
5,039
11,678
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,394
Gold Earned
27,946
188
Minions Killed
256
0
Camps Cleared
0
823,156
Distance Traveled
898,218
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
4,350
435
17
2
0
143,375
0
W
Hera
5,766
577
68
7
0
178,217
1
L
Sylvanus
4,662
466
24
2
0
131,776
0
L
Kukulkan
5,403
540
55
6
0
175,830
2
L
Medusa
5,254
525
48
5
0
179,563
0
W
Fenrir
6,040
604
56
6
0
183,554
4
W
Izanami
5,409
541
64
6
0
168,246
4
W
Zhong Kui
5,576
558
45
5
0
168,754
0
L
Da Ji
6,725
673
44
4
0
192,612
2
W
Ymir
5,155
516
23
2
0
199,447
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role