Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
ArthurMarq
Kukulkan
Level 8
God Stats
0W - 2L
1,299 SR
Queue Stats
22W - 21L
1,502 Elo+
Party 2
Bellona
Bellona
Eskimidt
Bellona
Level 107
God Stats
4W - 5L
1,569 SR
Queue Stats
234W - 198L
1,514 Elo+
Party 2
Fenrir
Fenrir
Flyzera
Fenrir
Level 58
God Stats
2W - 2L
1,643 SR
Queue Stats
135W - 134L
1,436 Elo+
Party 2
Izanami
Izanami
NiibiruX
Izanami
Level 46
God Stats
1W - 5L
1,466 SR
Queue Stats
78W - 101L
1,352 Elo+
Solo
Team Averages
Level 52
1,495 SR
1,461 Elo+

VS

Team Averages
Level 96
1,477 SR
1,504 Elo+
Erlang Shen
Erlang Shen
AeriusAmesson
Erlang Shen
Level 118
God Stats
7W - 7L
1,512 SR
Queue Stats
278W - 203L
1,541 Elo+
Party 1
Kukulkan
Kukulkan
Boguinha69
Kukulkan
Level 143
God Stats
18W - 11L
1,683 SR
Queue Stats
191W - 136L
1,565 Elo+
Party 1
Apollo
Apollo
KayacoSaeki
Apollo
Level 38
God Stats
1W - 0L
1,346 SR
Queue Stats
6W - 8L
1,302 Elo+
Solo
Athena
Athena
h0n31
Athena
Level 29
God Stats
25W - 24L
1,591 SR
Queue Stats
104W - 70L
1,570 Elo+
Party 1
Chang'e
Chang'e
zSpecialOne
Chang'e
Level 153
God Stats
2W - 1L
1,253 SR
Queue Stats
203W - 168L
1,540 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
12
0 / 3 / 3
7,508
417
7,129
14,613
14,098
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kukulkan
ArthurMarq
Kukulkan
14
3 / 9 / 1
9,018
501
8,465
13,032
5,207
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bellona
Eskimidt
Bellona
13
2 / 7 / 0
8,132
452
8,524
17,023
13,664
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fenrir
Flyzera
Fenrir
12
0 / 11 / 3
7,648
425
4,162
17,526
6,182
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Izanami
NiibiruX
Izanami
13
4 / 10 / 1
8,408
467
14,266
14,484
5,356
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
AeriusAmesson
Erlang Shen
18
20 / 1 / 5
12,073
671
19,218
13,407
11,280
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
Boguinha69
Kukulkan
17
7 / 0 / 10
11,289
627
17,701
10,524
5,215
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
16
6 / 6 / 7
10,373
576
9,370
13,328
4,649
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Athena
h0n31
Athena
14
4 / 2 / 11
9,410
523
4,832
16,316
14,404
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chang'e
zSpecialOne
Chang'e
19
3 / 0 / 9
11,780
654
8,396
12,100
9,327
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
82
9
Kills
40
40
Deaths
9
8
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
0
3
3
0.5
W
Erlang Shen
AeriusAmesson
Erlang Shen
20
1
5
22.5
L
Kukulkan
ArthurMarq
Kukulkan
3
9
1
0.39
W
Kukulkan
Boguinha69
Kukulkan
7
0
10
12
L
Bellona
Eskimidt
Bellona
2
7
0
0.29
L
Fenrir
Flyzera
Fenrir
0
11
3
0.14
W
Apollo
6
6
7
1.58
L
Izanami
NiibiruX
Izanami
4
10
1
0.45
W
Athena
h0n31
Athena
4
2
11
4.75
W
Chang'e
zSpecialOne
Chang'e
3
0
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,546
Damage
59,517
76,678
Taken
65,675
44,507
Mitigated
44,875
9,319
Healing
21,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
7,129
507
0
1,000
14,613
14,098
0
7,044
7,569
21,026
0
W
Erlang Shen
AeriusAmesson
Erlang Shen
19,218
12,127
0
4,476
13,407
11,280
2,817
2,447
10,726
0
75,696
L
Kukulkan
ArthurMarq
Kukulkan
8,465
1,355
0
1,110
13,032
5,207
0
7,316
5,716
49,391
0
W
Kukulkan
Boguinha69
Kukulkan
17,701
1,348
0
1,915
10,524
5,215
2,270
5,117
5,241
86,061
0
L
Bellona
Eskimidt
Bellona
8,524
2,885
0
2,754
17,023
13,664
0
7,582
9,441
0
45,272
L
Fenrir
Flyzera
Fenrir
4,162
1,445
0
3,274
17,526
6,182
0
4,972
12,554
0
41,726
W
Apollo
9,370
6,505
147
2,816
13,328
4,649
3,790
2,852
10,396
0
54,015
L
Izanami
NiibiruX
Izanami
14,266
9,530
0
1,181
14,484
5,356
964
4,015
10,469
0
62,923
W
Athena
h0n31
Athena
4,832
1,668
0
2,157
16,316
14,404
966
3,067
13,151
24,026
0
W
Chang'e
zSpecialOne
Chang'e
8,396
430
1,713
8,362
12,100
9,327
1,080
1,647
10,367
83,647
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,714
Gold Earned
54,925
431
Minions Killed
547
0
Camps Cleared
0
1,561,158
Distance Traveled
1,838,762
8
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,508
417
38
2
0
349,485
0
W
Erlang Shen
12,073
671
103
6
0
414,272
1
L
Kukulkan
9,018
501
118
7
0
299,367
0
W
Kukulkan
11,289
627
132
7
0
339,293
4
L
Bellona
8,132
452
91
5
0
335,190
2
L
Fenrir
7,648
425
72
4
0
302,624
6
W
Apollo
10,373
576
105
6
0
328,236
4
L
Izanami
8,408
467
112
6
0
274,492
0
W
Athena
9,410
523
29
2
0
399,606
7
W
Chang'e
11,780
654
178
10
0
357,355
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role