Player Matchup

Sobek
Sobek
D4rkIr0n91
Sobek
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,381 Elo+
Solo
Nemesis
Nemesis
GullyTube
Nemesis
Level 28
God Stats
4W - 6L
1,444 SR
Queue Stats
178W - 196L
1,469 Elo+
Solo
Loki
Loki
Killed_by_Me007
Loki
Level 16
God Stats
6W - 3L
1,734 SR
Queue Stats
49W - 30L
1,623 Elo+
Solo
Chronos
Chronos
SaltedCoom
Chronos
Level 28
God Stats
20W - 24L
1,475 SR
Queue Stats
217W - 228L
1,514 Elo+
Solo
Hachiman
Hachiman
Trbs_1996
Hachiman
Level 18
God Stats
1W - 2L
1,277 SR
Queue Stats
46W - 43L
1,489 Elo+
Solo
Team Averages
Level 19
1,486 SR
1,495 Elo+

VS

Team Averages
Level 19
1,539 SR
1,463 Elo+
Gilgamesh
Gilgamesh
HitshXH1
Gilgamesh
Level 27
God Stats
4W - 6L
1,534 SR
Queue Stats
57W - 69L
1,401 Elo+
Solo
Neith
Neith
Kemarrr
Neith
Level 27
God Stats
4W - 2L
1,635 SR
Queue Stats
72W - 79L
1,538 Elo+
Solo
Thor
Thor
Sebbinator2000
Thor
Level 18
God Stats
6W - 4L
1,525 SR
Queue Stats
7W - 8L
1,516 Elo+
Solo
Sylvanus
Sylvanus
matufaa
Sylvanus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 13L
1,277 Elo+
Solo
Zeus
Zeus
ric_oliveira4
Zeus
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 38L
1,582 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
13
1 / 1 / 7
9,343
425
2,892
13,245
12,345
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nemesis
GullyTube
Nemesis
17
6 / 3 / 5
11,002
500
8,284
14,722
6,114
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
12 / 1 / 2
12,963
589
19,294
14,992
6,219
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chronos
SaltedCoom
Chronos
17
6 / 5 / 6
11,560
525
13,408
16,757
6,760
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hachiman
Trbs_1996
Hachiman
18
5 / 2 / 5
11,632
529
8,360
15,674
5,960
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
HitshXH1
Gilgamesh
15
3 / 8 / 4
9,385
427
10,801
17,211
10,322
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Neith
Kemarrr
Neith
14
2 / 8 / 1
9,077
413
7,338
13,433
4,347
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

14
2 / 4 / 3
8,932
406
6,740
14,660
5,583
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Sylvanus
matufaa
Sylvanus
13
0 / 5 / 2
7,607
346
3,239
12,547
10,089
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

16
5 / 6 / 2
10,107
459
14,565
12,633
3,379
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
24
30
Kills
12
12
Deaths
31
25
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Sobek
1
1
7
4.5
W
Nemesis
GullyTube
Nemesis
6
3
5
2.83
L
Gilgamesh
HitshXH1
Gilgamesh
3
8
4
0.63
L
Neith
Kemarrr
Neith
2
8
1
0.31
W
12
1
2
13
W
Chronos
SaltedCoom
Chronos
6
5
6
1.8
L
2
4
3
0.88
W
Hachiman
Trbs_1996
Hachiman
5
2
5
3.75
L
Sylvanus
matufaa
Sylvanus
0
5
2
0.2
L
5
6
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,238
Damage
42,683
75,390
Taken
70,484
37,398
Mitigated
33,720
18,173
Healing
12,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
2,892
381
0
2,430
13,245
12,345
224
2,132
11,113
20,279
0
W
Nemesis
GullyTube
Nemesis
8,284
4,947
0
1,026
14,722
6,114
0
2,717
12,005
0
79,127
L
Gilgamesh
HitshXH1
Gilgamesh
10,801
1,941
0
4,415
17,211
10,322
539
6,806
10,405
0
37,353
L
Neith
Kemarrr
Neith
7,338
2,814
0
2,863
13,433
4,347
111
1,221
12,212
0
58,196
W
19,294
3,783
0
4,139
14,992
6,219
998
5,665
9,327
0
95,702
W
Chronos
SaltedCoom
Chronos
13,408
4,201
0
4,860
16,757
6,760
3,052
3,943
12,814
57,394
5,891
L
6,740
1,021
0
1,715
14,660
5,583
0
2,452
12,208
0
58,012
W
Hachiman
Trbs_1996
Hachiman
8,360
2,398
0
5,718
15,674
5,960
570
3,539
12,135
0
92,708
L
Sylvanus
matufaa
Sylvanus
3,239
963
765
2,069
12,547
10,089
0
4,473
8,074
17,650
0
L
14,565
797
0
490
12,633
3,379
0
702
11,931
64,375
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,500
Gold Earned
45,108
538
Minions Killed
416
0
Camps Cleared
0
2,037,100
Distance Traveled
1,869,190
14
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
9,343
425
29
1
0
429,511
0
W
Nemesis
11,002
500
102
5
0
382,900
0
L
Gilgamesh
9,385
427
61
3
0
393,195
6
L
Neith
9,077
413
105
5
0
355,550
5
W
Loki
12,963
589
139
6
0
463,917
8
W
Chronos
11,560
525
109
5
0
367,110
1
L
Thor
8,932
406
100
5
0
425,215
4
W
Hachiman
11,632
529
159
7
0
393,662
5
L
Sylvanus
7,607
346
24
1
0
330,436
1
L
Zeus
10,107
459
126
6
0
364,794
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role