Player Matchup

Mulan
Mulan
CoNduXiTyRage
Mulan
Level 137
God Stats
8W - 3L
1,723 SR
Queue Stats
308W - 290L
1,571 Elo+
Party 3
Cu Chulainn
Cu Chulainn
ICelerityI
Cu Chulainn
Level 26
God Stats
2W - 2L
1,303 SR
Queue Stats
163W - 132L
1,545 Elo+
Party 3
Kukulkan
Kukulkan
MasterOfMordor
Kukulkan
Level 112
God Stats
2W - 5L
1,490 SR
Queue Stats
379W - 325L
1,509 Elo+
Party 1
Heimdallr
Heimdallr
SNATCHnMATCH
Heimdallr
Level 18
God Stats
3W - 0L
1,863 SR
Queue Stats
20W - 5L
1,878 Elo+
Party 3
Cthulhu
Cthulhu
ZeeMan222
Cthulhu
Level 66
God Stats
132W - 98L
1,604 SR
Queue Stats
337W - 295L
1,503 Elo+
Party 1
Team Averages
Level 72
1,597 SR
1,601 Elo+

VS

Team Averages
Level 101
1,512 SR
1,543 Elo+
Ravana
Ravana
CoinPlant
Ravana
Level 158
God Stats
3W - 4L
1,577 SR
Queue Stats
297W - 237L
1,669 Elo+
Party 2
Merlin
Merlin
Hydro Gemini
Merlin
Level 124
God Stats
4W - 7L
1,488 SR
Queue Stats
171W - 137L
1,623 Elo+
Party 2
Tiamat
Tiamat
Metafiz
Tiamat
Level 160
God Stats
27W - 25L
1,588 SR
Queue Stats
333W - 264L
1,605 Elo+
Party 2
Artemis
Artemis
TyrannyTiger
Artemis
Level 27
God Stats
18W - 24L
1,444 SR
Queue Stats
52W - 81L
1,483 Elo+
Party 2
Da Ji
Da Ji
hifumi379
Da Ji
Level 36
God Stats
9W - 24L
1,465 SR
Queue Stats
15W - 30L
1,334 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 2 / 1
8,453
604
8,065
11,396
5,212
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cu Chulainn
ICelerityI
Cu Chulainn
12
1 / 6 / 0
7,256
518
3,658
10,375
9,916
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate

Breastplate

+20
Physical Protection

Kukulkan
13
3 / 1 / 1
7,683
549
7,647
7,181
2,251
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Heimdallr
SNATCHnMATCH
Heimdallr
15
3 / 1 / 2
8,681
620
3,177
6,592
2,461
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cthulhu
ZeeMan222
Cthulhu
11
0 / 1 / 3
6,162
440
3,038
9,587
4,383
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
CoinPlant
Ravana
14
7 / 2 / 1
8,891
635
11,627
8,972
7,361
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Merlin
13
0 / 0 / 1
6,567
469
4,848
5,799
1,962
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiamat
Metafiz
Tiamat
10
1 / 1 / 1
6,034
431
4,745
8,879
10,787
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Artemis
TyrannyTiger
Artemis
11
1 / 4 / 0
6,698
478
1,235
5,562
1,551
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Da Ji
hifumi379
Da Ji
10
2 / 5 / 3
6,343
453
5,087
10,767
3,616
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
17
12
Kills
11
11
Deaths
12
7
Assists
6
Player
Kills
Deaths
Assists
KDA
W
5
2
1
2.75
L
Ravana
CoinPlant
Ravana
7
2
1
3.75
L
Merlin
0
0
1
0.5
W
Cu Chulainn
ICelerityI
Cu Chulainn
1
6
0
0.17
W
Kukulkan
3
1
1
3.5
L
Tiamat
Metafiz
Tiamat
1
1
1
1.5
W
Heimdallr
SNATCHnMATCH
Heimdallr
3
1
2
4
L
Artemis
TyrannyTiger
Artemis
1
4
0
0.25
W
Cthulhu
ZeeMan222
Cthulhu
0
1
3
1.5
L
Da Ji
hifumi379
Da Ji
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,585
Damage
27,542
45,131
Taken
39,979
24,223
Mitigated
25,277
13,026
Healing
7,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,065
1,481
0
3,525
11,396
5,212
0
967
10,304
0
56,664
L
Ravana
CoinPlant
Ravana
11,627
3,900
0
2,036
8,972
7,361
0
0
8,451
5,953
50,126
L
Merlin
4,848
207
0
1,275
5,799
1,962
0
3,292
2,261
48,512
0
W
Cu Chulainn
ICelerityI
Cu Chulainn
3,658
483
0
2,089
10,375
9,916
0
787
9,588
0
36,645
W
Kukulkan
7,647
583
0
2,636
7,181
2,251
0
3,276
3,608
55,404
0
L
Tiamat
Metafiz
Tiamat
4,745
221
0
2,703
8,879
10,787
0
3,597
4,959
28,900
0
W
Heimdallr
SNATCHnMATCH
Heimdallr
3,177
718
0
1,500
6,592
2,461
3,029
575
5,857
0
63,320
L
Artemis
TyrannyTiger
Artemis
1,235
672
0
0
5,562
1,551
0
0
5,562
0
24,928
W
Cthulhu
ZeeMan222
Cthulhu
3,038
103
0
3,276
9,587
4,383
108
4,498
4,798
22,995
0
L
Da Ji
hifumi379
Da Ji
5,087
1,487
0
1,866
10,767
3,616
15
3,103
7,458
0
22,631

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,235
Gold Earned
34,533
429
Minions Killed
353
0
Camps Cleared
0
1,323,429
Distance Traveled
1,350,151
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
8,453
604
89
6
0
280,087
1
L
Ravana
8,891
635
104
7
0
271,528
0
L
Merlin
6,567
469
94
7
0
283,168
6
W
Cu Chulainn
7,256
518
77
6
0
240,945
1
W
Kukulkan
7,683
549
108
8
0
273,037
0
L
Tiamat
6,034
431
57
4
0
246,034
8
W
Heimdallr
8,681
620
119
9
0
244,059
2
L
Artemis
6,698
478
59
4
0
270,905
1
W
Cthulhu
6,162
440
36
3
0
285,301
5
L
Da Ji
6,343
453
39
3
0
278,516
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role