Player Matchup

Loki
Loki
 
Loki
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
 
Olorun
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
CA-Nahueel
Erlang Shen
Level 93
God Stats
2W - 3L
1,286 SR
Queue Stats
675W - 900L
1,476 Elo+
Party 1
Hel
Hel
Gokilo
Hel
Level 94
God Stats
4W - 0L
1,850 SR
Queue Stats
241W - 245L
1,404 Elo+
Solo
Khepri
Khepri
IG7_-Pelaaa-_o
Khepri
Level 110
God Stats
23W - 29L
1,424 SR
Queue Stats
689W - 1,043L
1,365 Elo+
Party 1
Team Averages
Level 97
1,512 SR
1,449 Elo+

VS

Team Averages
Level 97
1,493 SR
1,457 Elo+
Ah Puch
Ah Puch
Abaetetube
Ah Puch
Level 127
God Stats
4W - 3L
1,315 SR
Queue Stats
109W - 119L
1,463 Elo+
Solo
Erlang Shen
Erlang Shen
Alcateia14_br
Erlang Shen
Level 135
God Stats
5W - 4L
1,610 SR
Queue Stats
330W - 357L
1,464 Elo+
Party 2
Bacchus
Bacchus
FP_ONE
Bacchus
Level 60
God Stats
31W - 28L
1,612 SR
Queue Stats
297W - 290L
1,497 Elo+
Party 2
Cupid
Cupid
LaMuerteRojaARG
Cupid
Level 76
God Stats
3W - 9L
1,468 SR
Queue Stats
94W - 122L
1,413 Elo+
Party 2
Skadi
Skadi
willian10deabril
Skadi
Level 86
God Stats
78W - 74L
1,460 SR
Queue Stats
180W - 199L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
12
2 / 0 / 1
6,661
666
4,235
5,639
4,978
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Olorun
 
Olorun
8
1 / 1 / 2
4,889
489
5,607
5,410
1,720
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Erlang Shen
CA-Nahueel
Erlang Shen
10
4 / 0 / 1
6,066
607
4,963
6,957
3,388
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hel
Gokilo
Hel
10
1 / 0 / 3
6,061
606
3,439
6,675
2,417
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

8
0 / 1 / 1
4,833
483
1,121
5,181
2,408
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Abaetetube
Ah Puch
10
0 / 3 / 0
5,409
541
6,286
5,641
1,536
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
Alcateia14_br
Erlang Shen
10
0 / 3 / 0
5,820
582
3,661
7,033
4,393
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bacchus
FP_ONE
Bacchus
8
1 / 1 / 1
5,315
532
3,307
5,920
3,894
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

8
1 / 0 / 1
5,140
514
4,061
5,564
1,513
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8
0 / 2 / 1
5,154
515
1,568
4,796
1,288
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
5
8
Kills
2
2
Deaths
9
8
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
2
0
1
2.5
W
Olorun
 
Olorun
1
1
2
2
L
Ah Puch
Abaetetube
Ah Puch
0
3
0
0
L
Erlang Shen
Alcateia14_br
Erlang Shen
0
3
0
0
W
Erlang Shen
CA-Nahueel
Erlang Shen
4
0
1
4.5
L
Bacchus
FP_ONE
Bacchus
1
1
1
1.5
W
Hel
Gokilo
Hel
1
0
3
2.5
W
0
1
1
0.5
L
1
0
1
1.5
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,365
Damage
18,883
29,862
Taken
28,954
14,911
Mitigated
12,624
15,644
Healing
7,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
4,235
1,802
0
1,833
5,639
4,978
0
0
5,639
0
38,773
W
Olorun
 
Olorun
5,607
1,809
372
2,747
5,410
1,720
0
1,812
3,598
26,041
0
L
Ah Puch
Abaetetube
Ah Puch
6,286
135
0
954
5,641
1,536
0
2,344
3,297
35,506
0
L
Erlang Shen
Alcateia14_br
Erlang Shen
3,661
1,818
0
2,456
7,033
4,393
0
0
7,033
0
34,026
W
Erlang Shen
CA-Nahueel
Erlang Shen
4,963
2,283
0
2,837
6,957
3,388
0
1,749
5,208
0
38,640
L
Bacchus
FP_ONE
Bacchus
3,307
251
0
1,461
5,920
3,894
0
2,482
3,438
12,274
0
W
Hel
Gokilo
Hel
3,439
384
887
4,546
6,675
2,417
125
5,170
1,505
32,200
0
W
1,121
29
296
2,126
5,181
2,408
0
862
4,319
7,635
0
L
4,061
1,929
89
2,618
5,564
1,513
409
3,498
2,066
0
29,427
L
1,568
675
0
0
4,796
1,288
19
1,843
2,953
0
27,665

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,510
Gold Earned
26,838
292
Minions Killed
256
0
Camps Cleared
0
1,038,511
Distance Traveled
970,530
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
6,661
666
86
9
0
203,747
3
W
Olorun
4,889
489
45
5
0
181,037
0
L
Ah Puch
5,409
541
53
5
0
188,446
6
L
Erlang Shen
5,820
582
74
7
0
182,395
0
W
Erlang Shen
6,066
607
66
7
0
247,277
1
L
Bacchus
5,315
532
12
1
0
213,328
4
W
Hel
6,061
606
86
9
0
215,454
1
W
Khepri
4,833
483
9
1
0
190,996
1
L
Cupid
5,140
514
54
5
0
186,173
3
L
Skadi
5,154
515
63
6
0
200,188
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role