Player Matchup

Sun Wukong
Sun Wukong
GumaIB
Sun Wukong
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,143 Elo+
Solo
Bacchus
Bacchus
Sonofabeach02
Bacchus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,054 Elo+
Party 2
Fenrir
Fenrir
WOOPINTIME
Fenrir
Level 14
God Stats
17W - 13L
1,547 SR
Queue Stats
24W - 23L
1,380 Elo+
Party 2
Anubis
Anubis
dracon2006
Anubis
Level 29
God Stats
6W - 7L
1,517 SR
Queue Stats
99W - 130L
1,400 Elo+
Solo
Anhur
Anhur
loki3805
Anhur
Level 7
God Stats
0W - 3L
1,500 SR
Queue Stats
108W - 106L
1,280 Elo+
Solo
Team Averages
Level 12
1,513 SR
1,251 Elo+

VS

Team Averages
Level 15
1,526 SR
1,396 Elo+
Baron Samedi
Baron Samedi
DRiPPiNN710
Baron Samedi
Level 6
God Stats
2W - 4L
1,360 SR
Queue Stats
12W - 27L
1,358 Elo+
Party 1
Neith
Neith
JediMoon91
Neith
Level 26
God Stats
9W - 11L
1,448 SR
Queue Stats
89W - 85L
1,301 Elo+
Solo
Ymir
Ymir
Krauser1602
Ymir
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
lilei522
Guan Yu
Level 17
God Stats
16W - 16L
1,447 SR
Queue Stats
33W - 39L
1,375 Elo+
Solo
Arachne
Arachne
themightythore
Arachne
Level 26
God Stats
8W - 1L
1,872 SR
Queue Stats
64W - 77L
1,445 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
GumaIB
Sun Wukong
10
1 / 3 / 0
5,428
452
1,714
6,736
2,719
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bacchus
8
1 / 1 / 3
5,212
434
1,506
4,598
2,143
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Fenrir
WOOPINTIME
Fenrir
11
4 / 4 / 1
7,059
588
3,147
8,068
2,579
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anubis
dracon2006
Anubis
10
4 / 5 / 4
6,653
554
7,660
7,307
2,946
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Anhur
loki3805
Anhur
8
1 / 4 / 1
5,197
433
4,370
6,463
1,394
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DRiPPiNN710
Baron Samedi
9
3 / 3 / 2
5,949
496
2,549
5,868
2,070
Neith
10
4 / 4 / 3
6,445
537
5,627
7,387
1,511
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

9
1 / 1 / 7
6,265
522
2,275
6,643
2,299
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Guan Yu
lilei522
Guan Yu
11
2 / 0 / 0
6,530
544
1,750
3,372
1,517
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

13
6 / 3 / 2
7,593
633
9,458
10,126
4,216
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
30
11
Kills
16
17
Deaths
11
9
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
DRiPPiNN710
Baron Samedi
3
3
2
1.33
L
Sun Wukong
GumaIB
Sun Wukong
1
3
0
0.33
W
Neith
4
4
3
1.38
W
1
1
7
4.5
L
Bacchus
1
1
3
2.5
L
Fenrir
WOOPINTIME
Fenrir
4
4
1
1.13
L
Anubis
dracon2006
Anubis
4
5
4
1.2
W
Guan Yu
lilei522
Guan Yu
2
0
0
2
L
Anhur
loki3805
Anhur
1
4
1
0.38
W
6
3
2
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,397
Damage
21,659
33,172
Taken
33,396
11,781
Mitigated
11,613
6,306
Healing
10,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
DRiPPiNN710
Baron Samedi
2,549
458
120
1,009
5,868
2,070
396
4,157
1,711
15,428
0
L
Sun Wukong
GumaIB
Sun Wukong
1,714
345
0
550
6,736
2,719
107
40
6,696
0
17,001
W
Neith
5,627
3,761
0
2,773
7,387
1,511
946
1,507
5,880
0
27,274
W
2,275
358
0
250
6,643
2,299
168
980
5,663
18,620
0
L
Bacchus
1,506
120
30
615
4,598
2,143
0
1,171
3,427
9,608
0
L
Fenrir
WOOPINTIME
Fenrir
3,147
790
0
1,387
8,068
2,579
102
255
7,813
0
31,604
L
Anubis
dracon2006
Anubis
7,660
718
0
2,401
7,307
2,946
746
2,249
5,058
33,071
0
W
Guan Yu
lilei522
Guan Yu
1,750
126
0
917
3,372
1,517
758
219
3,153
0
32,645
L
Anhur
loki3805
Anhur
4,370
2,791
0
1,323
6,463
1,394
0
1,109
5,354
0
20,736
W
9,458
5,424
0
4,997
10,126
4,216
0
2,303
7,823
0
53,654

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,549
Gold Earned
32,782
208
Minions Killed
258
0
Camps Cleared
0
1,097,800
Distance Traveled
1,143,172
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
5,949
496
29
2
0
197,459
0
L
Sun Wukong
5,428
452
37
3
0
226,145
2
W
Neith
6,445
537
53
4
0
214,836
5
W
Ymir
6,265
522
19
2
0
247,781
2
L
Bacchus
5,212
434
15
1
0
244,927
0
L
Fenrir
7,059
588
59
5
0
215,870
0
L
Anubis
6,653
554
63
5
0
194,428
3
W
Guan Yu
6,530
544
62
5
0
228,975
2
L
Anhur
5,197
433
34
3
0
216,430
0
W
Arachne
7,593
633
95
8
0
254,121
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role