Player Matchup

Nemesis
Nemesis
NewLudens
Nemesis
Level 18
God Stats
12W - 13L
1,305 SR
Queue Stats
41W - 54L
1,376 Elo+
Party 2
Vulcan
Vulcan
PsychoGamerHD
Vulcan
Level 48
God Stats
11W - 7L
1,448 SR
Queue Stats
418W - 516L
1,375 Elo+
Party 2
Amaterasu
Amaterasu
RebornPhoenix4
Amaterasu
Level 49
God Stats
33W - 27L
1,614 SR
Queue Stats
108W - 137L
1,426 Elo+
Party 2
Neith
Neith
Unnamed158
Neith
Level 89
God Stats
5W - 6L
1,500 SR
Queue Stats
71W - 72L
1,391 Elo+
Party 3
Poseidon
Poseidon
Zaraza24rus
Poseidon
Level 26
God Stats
20W - 28L
1,352 SR
Queue Stats
47W - 57L
1,393 Elo+
Party 3
Team Averages
Level 46
1,444 SR
1,392 Elo+

VS

Team Averages
Level 53
1,489 SR
1,306 Elo+
Cupid
Cupid
BaisseRU
Cupid
Level 77
God Stats
0W - 1L
1,398 SR
Queue Stats
5W - 17L
1,204 Elo+
Party 1
Bakasura
Bakasura
Cagayan
Bakasura
Level 103
God Stats
1W - 2L
1,548 SR
Queue Stats
7W - 17L
1,253 Elo+
Party 1
Kukulkan
Kukulkan
Ganza324
Kukulkan
Level 26
God Stats
4W - 5L
1,495 SR
Queue Stats
28W - 36L
1,368 Elo+
Party 4
Sun Wukong
Sun Wukong
Gaver1338
Sun Wukong
Level 45
God Stats
9W - 10L
1,505 SR
Queue Stats
26W - 30L
1,397 Elo+
Party 4
Yemoja
Yemoja
mooncril
Yemoja
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,306 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
NewLudens
Nemesis
20
9 / 0 / 6
16,952
605
13,914
23,685
14,155
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
3 / 3 / 8
15,229
544
15,624
11,076
4,938
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Amaterasu
RebornPhoenix4
Amaterasu
20
11 / 5 / 8
14,727
526
23,925
31,267
36,837
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Neith
20
11 / 2 / 11
15,475
553
13,523
15,945
6,206
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Poseidon
Zaraza24rus
Poseidon
20
11 / 2 / 16
15,960
570
19,025
14,788
4,966
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
BaisseRU
Cupid
15
1 / 13 / 0
10,512
375
7,063
21,145
6,334
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Bakasura
Cagayan
Bakasura
20
7 / 9 / 2
14,835
530
12,686
28,372
11,429
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
Ganza324
Kukulkan
20
2 / 5 / 5
12,786
457
15,019
13,083
5,680
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
Gaver1338
Sun Wukong
16
2 / 6 / 3
11,408
407
7,524
24,623
19,936
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Yemoja
mooncril
Yemoja
10
0 / 12 / 2
9,478
339
1,173
19,175
10,741
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
24
45
Kills
12
12
Deaths
45
49
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Cupid
BaisseRU
Cupid
1
13
0
0.08
L
Bakasura
Cagayan
Bakasura
7
9
2
0.89
L
Kukulkan
Ganza324
Kukulkan
2
5
5
0.9
L
Sun Wukong
Gaver1338
Sun Wukong
2
6
3
0.58
W
Nemesis
NewLudens
Nemesis
9
0
6
12
W
3
3
8
2.33
W
Amaterasu
RebornPhoenix4
Amaterasu
11
5
8
3
W
Neith
11
2
11
8.25
W
Poseidon
Zaraza24rus
Poseidon
11
2
16
9.5
L
Yemoja
mooncril
Yemoja
0
12
2
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,011
Damage
43,465
96,761
Taken
106,398
67,102
Mitigated
54,120
38,062
Healing
20,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
BaisseRU
Cupid
7,063
2,078
390
1,983
21,145
6,334
595
9,514
11,316
0
55,521
L
Bakasura
Cagayan
Bakasura
12,686
9,220
0
11,684
28,372
11,429
0
8,201
19,708
0
71,478
L
Kukulkan
Ganza324
Kukulkan
15,019
1,013
0
525
13,083
5,680
0
3,791
8,962
78,273
0
L
Sun Wukong
Gaver1338
Sun Wukong
7,524
1,422
0
3,819
24,623
19,936
60
9,271
14,103
0
44,956
W
Nemesis
NewLudens
Nemesis
13,914
8,494
0
13,816
23,685
14,155
2,620
5,986
17,383
0
191,314
W
15,624
3,542
0
2,137
11,076
4,938
937
3,651
6,973
105,757
0
W
Amaterasu
RebornPhoenix4
Amaterasu
23,925
7,397
0
7,786
31,267
36,837
1,481
3,854
26,488
17,131
54,034
W
Neith
13,523
4,153
86
7,208
15,945
6,206
5,258
1,637
13,944
0
112,274
W
Poseidon
Zaraza24rus
Poseidon
19,025
1,071
0
7,029
14,788
4,966
1,370
3,477
10,951
124,501
0
L
Yemoja
mooncril
Yemoja
1,173
110
1,032
879
19,175
10,741
412
7,842
11,257
10,098
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,343
Gold Earned
59,019
753
Minions Killed
500
0
Camps Cleared
0
2,682,561
Distance Traveled
2,042,295
19
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
10,512
375
106
4
0
361,205
2
L
Bakasura
14,835
530
142
5
0
484,549
4
L
Kukulkan
12,786
457
158
6
0
427,014
5
L
Sun Wukong
11,408
407
70
3
0
490,473
2
W
Nemesis
16,952
605
198
7
0
573,843
3
W
Vulcan
15,229
544
172
6
0
567,064
6
W
Amaterasu
14,727
526
95
3
0
486,816
0
W
Neith
15,475
553
133
5
0
482,939
10
W
Poseidon
15,960
570
155
6
0
571,899
0
L
Yemoja
9,478
339
24
1
0
279,054
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role