Player Matchup

Cupid
Cupid
Caches 16061547
Cupid
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,068 Elo+
Solo
Bellona
Bellona
DzikTomasino
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,500 Elo+
Solo
Kukulkan
Kukulkan
JadereJulio
Kukulkan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 17L
1,196 Elo+
Solo
Janus
Janus
pabo-kambucha
Janus
Level 26
God Stats
3W - 9L
1,128 SR
Queue Stats
112W - 121L
1,322 Elo+
Solo
Ganesha
Ganesha
wodan9
Ganesha
Level 6
God Stats
1W - 2L
1,391 SR
Queue Stats
5W - 10L
1,302 Elo+
Solo
Team Averages
Level 9
1,404 SR
1,278 Elo+

VS

Team Averages
Level 24
1,603 SR
1,383 Elo+
Artemis
Artemis
Billiebong85
Artemis
Level 28
God Stats
4W - 0L
1,500 SR
Queue Stats
131W - 157L
1,336 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
HectorIsidro09
Morgan Le Fay
Level 28
God Stats
7W - 2L
1,807 SR
Queue Stats
242W - 226L
1,392 Elo+
Solo
Fenrir
Fenrir
Lean2181
Fenrir
Level 27
God Stats
24W - 13L
1,525 SR
Queue Stats
60W - 53L
1,435 Elo+
Solo
Ymir
Ymir
McHammer1986
Ymir
Level 18
God Stats
52W - 54L
1,515 SR
Queue Stats
56W - 74L
1,319 Elo+
Party 1
Medusa
Medusa
Urn07m3
Medusa
Level 21
God Stats
18W - 13L
1,667 SR
Queue Stats
148W - 142L
1,431 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 3 / 2
8,011
801
950
3,222
851
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
DzikTomasino
Bellona
17
4 / 18 / 7
11,243
1,124
16,810
31,417
26,226
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kukulkan
JadereJulio
Kukulkan
16
3 / 9 / 5
10,704
1,070
6,530
13,803
5,721
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
5 / 11 / 6
11,800
1,180
22,441
20,047
7,407
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ganesha
wodan9
Ganesha
16
1 / 7 / 6
9,634
963
3,502
16,047
7,338
Team 1 Tickets

0

VS

Team 2 Tickets

277

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Billiebong85
Artemis
18
5 / 1 / 21
10,901
1,090
13,406
8,628
3,403
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morgan Le Fay
HectorIsidro09
Morgan Le Fay
18
10 / 5 / 16
12,311
1,231
16,922
9,702
4,351
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
Lean2181
Fenrir
18
12 / 3 / 15
12,296
1,230
11,510
13,716
8,667
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

18
4 / 3 / 28
11,317
1,132
5,939
12,558
15,543
Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Medusa
Urn07m3
Medusa
20
17 / 1 / 18
14,108
1,411
28,657
11,099
5,058
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
146
13
Kills
48
48
Deaths
13
26
Assists
98
Player
Kills
Deaths
Assists
KDA
W
Artemis
Billiebong85
Artemis
5
1
21
15.5
L
0
3
2
0.33
L
Bellona
DzikTomasino
Bellona
4
18
7
0.42
W
Morgan Le Fay
HectorIsidro09
Morgan Le Fay
10
5
16
3.6
L
Kukulkan
JadereJulio
Kukulkan
3
9
5
0.61
W
Fenrir
Lean2181
Fenrir
12
3
15
6.5
W
4
3
28
6
W
Medusa
Urn07m3
Medusa
17
1
18
26
L
5
11
6
0.73
L
Ganesha
wodan9
Ganesha
1
7
6
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,233
Damage
76,434
84,536
Taken
55,703
47,543
Mitigated
37,022
4,306
Healing
6,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Billiebong85
Artemis
13,406
6,981
0
1,353
8,628
3,403
0
5,473
3,155
0
23,191
L
950
605
0
45
3,222
851
0
975
2,247
0
1,872
L
Bellona
DzikTomasino
Bellona
16,810
6,814
0
756
31,417
26,226
0
7,116
24,301
0
27,511
W
Morgan Le Fay
HectorIsidro09
Morgan Le Fay
16,922
2,796
262
1,558
9,702
4,351
0
5,879
3,823
34,578
0
L
Kukulkan
JadereJulio
Kukulkan
6,530
1,398
0
329
13,803
5,721
0
3,292
10,511
27,284
0
W
Fenrir
Lean2181
Fenrir
11,510
2,134
0
551
13,716
8,667
0
6,529
7,187
0
20,164
W
5,939
1,768
0
0
12,558
15,543
0
7,485
5,073
11,383
0
W
Medusa
Urn07m3
Medusa
28,657
20,354
104
2,520
11,099
5,058
0
7,107
3,992
0
56,060
L
22,441
810
83
3,093
20,047
7,407
0
5,999
14,048
46,993
0
L
Ganesha
wodan9
Ganesha
3,502
317
0
0
16,047
7,338
0
5,479
10,568
11,875
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,392
Gold Earned
60,933
140
Minions Killed
152
6
Camps Cleared
2
652,777
Distance Traveled
846,460
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
10,901
1,090
27
3
0
160,689
1
L
Cupid
8,011
801
2
0
0
53,173
0
L
Bellona
11,243
1,124
13
1
0
157,444
0
W
Morgan Le Fay
12,311
1,231
35
4
0
139,037
2
L
Kukulkan
10,704
1,070
41
4
6
151,344
4
W
Fenrir
12,296
1,230
22
2
0
217,777
1
W
Ymir
11,317
1,132
11
1
1
142,479
0
W
Medusa
14,108
1,411
57
6
1
186,478
2
L
Janus
11,800
1,180
77
8
0
161,076
0
L
Ganesha
9,634
963
7
1
0
129,740
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role