Player Matchup

Kukulkan
Kukulkan
Govnogojac
Kukulkan
Level 25
God Stats
15W - 18L
1,454 SR
Queue Stats
18W - 22L
1,298 Elo+
Solo
Serqet
Serqet
K1baTheWolf
Serqet
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 84L
1,241 Elo+
Party 1
Zhong Kui
Zhong Kui
SkorpionTrice
Zhong Kui
Level 2
God Stats
51W - 53L
1,500 SR
Queue Stats
126W - 129L
1,500 Elo+
Solo
Fafnir
Fafnir
unit_yellow08
Fafnir
Level 18
God Stats
5W - 2L
1,722 SR
Queue Stats
77W - 77L
1,246 Elo+
Party 1
Neith
Neith
voody_voodpeaker
Neith
Level 5
God Stats
7W - 3L
1,267 SR
Queue Stats
125W - 137L
1,123 Elo+
Solo
Team Averages
Level 14
1,488 SR
1,281 Elo+

VS

Team Averages
Level 17
1,491 SR
1,294 Elo+
Pele
Pele
Mysticnymphe
Pele
Level 18
God Stats
46W - 45L
1,611 SR
Queue Stats
100W - 114L
1,339 Elo+
Solo
Bastet
Bastet
Ridgard_KRD
Bastet
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Artemis
Artemis
YellowMQ
Artemis
Level 23
God Stats
8W - 2L
1,500 SR
Queue Stats
70W - 74L
1,273 Elo+
Solo
Olorun
Olorun
noby34000
Olorun
Level 14
God Stats
2W - 1L
1,221 SR
Queue Stats
2W - 3L
982 Elo+
Solo
Nox
Nox
oO-OufOuf-Oo
Nox
Level 28
God Stats
29W - 20L
1,625 SR
Queue Stats
73W - 76L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Govnogojac
Kukulkan
15
1 / 9 / 7
10,478
388
10,076
14,076
5,597
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Serqet
17
9 / 4 / 6
12,629
468
12,499
22,588
8,639
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
SkorpionTrice
Zhong Kui
19
5 / 10 / 5
12,569
466
14,626
31,135
22,505
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
7 / 6 / 8
12,677
470
7,017
20,646
21,882
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
3 / 7 / 5
11,002
407
5,404
16,689
5,594
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 2 / 6
13,426
497
8,688
16,815
11,716
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bastet
12
3 / 8 / 9
10,586
392
9,025
14,117
4,829
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artemis
YellowMQ
Artemis
20
16 / 5 / 10
15,397
570
29,383
20,485
8,373
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Olorun
noby34000
Olorun
18
9 / 6 / 9
12,905
478
12,234
16,981
6,987
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

19
3 / 5 / 6
13,386
496
9,428
13,786
6,659
Spellbook

Spellbook

+20
Magical Power
+75
Mana

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
76
25
Kills
36
36
Deaths
26
31
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Govnogojac
Kukulkan
1
9
7
0.5
L
Serqet
9
4
6
3
W
5
2
6
4
W
Bastet
3
8
9
0.94
L
Zhong Kui
SkorpionTrice
Zhong Kui
5
10
5
0.75
W
Artemis
YellowMQ
Artemis
16
5
10
4.2
W
Olorun
noby34000
Olorun
9
6
9
2.25
W
3
5
6
1.2
L
7
6
8
1.83
L
3
7
5
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,622
Damage
68,758
105,134
Taken
82,184
64,217
Mitigated
38,564
28,577
Healing
16,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Govnogojac
Kukulkan
10,076
299
0
1,189
14,076
5,597
0
1,122
12,954
51,119
0
L
Serqet
12,499
3,719
0
7,052
22,588
8,639
0
4,503
18,085
0
58,686
W
8,688
1,202
0
1,057
16,815
11,716
1,746
5,349
11,178
0
77,493
W
Bastet
9,025
2,959
0
844
14,117
4,829
432
6,207
7,698
0
26,569
L
Zhong Kui
SkorpionTrice
Zhong Kui
14,626
390
0
11,895
31,135
22,505
0
3,136
27,999
68,088
0
W
Artemis
YellowMQ
Artemis
29,383
17,742
0
3,402
20,485
8,373
5,754
10,911
9,082
0
110,478
W
Olorun
noby34000
Olorun
12,234
7,009
680
6,817
16,981
6,987
2,556
5,645
11,022
56,601
4,217
W
9,428
1,949
317
3,434
13,786
6,659
3,429
3,607
9,633
72,637
0
L
7,017
1,635
0
3,015
20,646
21,882
0
8,394
12,252
27,723
0
L
5,404
1,418
0
5,426
16,689
5,594
0
3,601
13,088
0
80,212

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,355
Gold Earned
65,700
371
Minions Killed
525
0
Camps Cleared
0
2,128,044
Distance Traveled
2,280,202
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
10,478
388
82
3
0
418,959
0
L
Serqet
12,629
468
74
3
0
522,150
6
W
Pele
13,426
497
131
5
0
556,220
0
W
Bastet
10,586
392
35
1
0
359,493
0
L
Zhong Kui
12,569
466
97
4
0
390,726
2
W
Artemis
15,397
570
129
5
0
432,101
1
W
Olorun
12,905
478
92
3
0
451,217
0
W
Nox
13,386
496
138
5
0
481,171
3
L
Fafnir
12,677
470
29
1
0
411,168
2
L
Neith
11,002
407
89
3
0
385,041
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role