Player Matchup

Athena
Athena
 
Athena
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artio
Artio
Iscaisquiu
Artio
Level 108
God Stats
21W - 14L
1,606 SR
Queue Stats
149W - 178L
1,433 Elo+
Party 2
Scylla
Scylla
KillerWilker
Scylla
Level 125
God Stats
16W - 15L
1,465 SR
Queue Stats
498W - 472L
1,430 Elo+
Solo
Erlang Shen
Erlang Shen
g4brielfreitas
Erlang Shen
Level 90
God Stats
6W - 6L
1,282 SR
Queue Stats
522W - 532L
1,430 Elo+
Solo
Neith
Neith
wesleyslvz
Neith
Level 40
God Stats
14W - 18L
1,307 SR
Queue Stats
343W - 357L
1,377 Elo+
Solo
Team Averages
Level 97
1,432 SR
1,434 Elo+

VS

Team Averages
Level 104
1,486 SR
1,429 Elo+
Neith
Neith
 
Neith
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Poseidon
Poseidon
Bayonerys
Poseidon
Level 67
God Stats
2W - 2L
1,455 SR
Queue Stats
316W - 311L
1,492 Elo+
Party 1
Pele
Pele
Nondracc
Pele
Level 128
God Stats
3W - 2L
1,472 SR
Queue Stats
81W - 63L
1,478 Elo+
Party 1
Nox
Nox
Santodfe
Nox
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
421W - 456L
1,418 Elo+
Solo
Yemoja
Yemoja
llTheBatmanll
Yemoja
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,256 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
13
1 / 1 / 11
8,184
512
6,329
12,117
12,006
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Artio
15
3 / 0 / 7
9,245
578
9,338
13,467
12,571
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Scylla
16
5 / 2 / 3
9,593
600
7,785
7,761
2,691
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Erlang Shen
g4brielfreitas
Erlang Shen
14
9 / 1 / 5
9,467
592
7,796
11,544
4,709
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Neith
16
5 / 2 / 5
9,330
583
7,295
8,948
3,061
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
3 / 4 / 1
7,684
480
5,748
8,624
3,499
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Poseidon
Bayonerys
Poseidon
13
0 / 4 / 2
7,989
499
4,147
6,989
2,389
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Pele
14
3 / 5 / 1
8,356
522
9,205
13,980
4,998
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

13
0 / 4 / 0
7,600
475
8,603
10,695
3,999
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 6 / 2
6,410
401
4,034
12,112
6,896
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
12
23
Kills
6
6
Deaths
23
31
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
1
1
11
6.5
L
Neith
 
Neith
3
4
1
0.88
L
Poseidon
Bayonerys
Poseidon
0
4
2
0.25
W
Artio
3
0
7
6.5
W
Scylla
5
2
3
3.25
L
Pele
3
5
1
0.7
L
0
4
0
0
W
Erlang Shen
g4brielfreitas
Erlang Shen
9
1
5
11.5
L
0
6
2
0.17
W
Neith
5
2
5
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,543
Damage
31,737
53,837
Taken
52,400
35,038
Mitigated
21,781
20,231
Healing
12,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
6,329
1,783
0
1,535
12,117
12,006
455
3,603
8,436
21,733
0
L
Neith
 
Neith
5,748
1,736
0
1,819
8,624
3,499
240
2,657
5,961
0
45,609
L
Poseidon
Bayonerys
Poseidon
4,147
125
0
1,623
6,989
2,389
739
3,237
3,564
63,813
0
W
Artio
9,338
1,249
631
9,095
13,467
12,571
0
6,053
6,982
52,614
0
W
Scylla
7,785
601
0
2,528
7,761
2,691
1,258
2,237
5,524
59,526
0
L
Pele
9,205
2,967
0
4,784
13,980
4,998
490
4,674
9,136
0
56,424
L
8,603
1,443
0
3,593
10,695
3,999
343
6,434
4,221
39,809
0
W
Erlang Shen
g4brielfreitas
Erlang Shen
7,796
4,130
0
2,305
11,544
4,709
1,619
2,478
8,990
0
47,435
L
4,034
923
287
670
12,112
6,896
343
5,922
6,066
17,995
0
W
Neith
7,295
2,692
0
4,137
8,948
3,061
1,586
1,972
6,954
0
61,255

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,819
Gold Earned
38,039
451
Minions Killed
382
0
Camps Cleared
0
1,538,104
Distance Traveled
1,404,082
16
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
8,184
512
37
2
0
328,945
4
L
Neith
7,684
480
68
4
0
286,958
5
L
Poseidon
7,989
499
108
7
0
299,029
6
W
Artio
9,245
578
96
6
0
319,454
5
W
Scylla
9,593
600
120
8
0
287,048
4
L
Pele
8,356
522
99
6
0
309,197
2
L
Nox
7,600
475
84
5
0
242,041
4
W
Erlang Shen
9,467
592
81
5
0
332,701
2
L
Yemoja
6,410
401
23
1
0
266,857
3
W
Neith
9,330
583
117
7
0
269,956
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role