Player Matchup

Kukulkan
Kukulkan
AB-DaGoat1
Kukulkan
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 45L
1,054 Elo+
Party 1
Bellona
Bellona
M0nkzy
Bellona
Level 26
God Stats
3W - 6L
1,238 SR
Queue Stats
13W - 18L
1,184 Elo+
Solo
Skadi
Skadi
NOTNICELADY
Skadi
Level 23
God Stats
34W - 28L
1,481 SR
Queue Stats
76W - 83L
1,362 Elo+
Party 3
Sol
Sol
StolenGMONEY
Sol
Level 7
God Stats
2W - 1L
1,500 SR
Queue Stats
5W - 10L
1,240 Elo+
Party 3
Sun Wukong
Sun Wukong
Wanted-22-
Sun Wukong
Level 16
God Stats
7W - 6L
1,352 SR
Queue Stats
36W - 53L
1,266 Elo+
Party 1
Team Averages
Level 15
1,414 SR
1,221 Elo+

VS

Team Averages
Level 11
1,410 SR
1,262 Elo+
Hercules
Hercules
Iceberg9367
Hercules
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,102 Elo+
Solo
Jormungandr
Jormungandr
YankeeNoBrim104
Jormungandr
Level 4
God Stats
0W - 2L
1,257 SR
Queue Stats
8W - 12L
1,187 Elo+
Party 2
Hun Batz
Hun Batz
edwmc12
Hun Batz
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,500 Elo+
Solo
Hachiman
Hachiman
gabrieltiger2
Hachiman
Level 27
God Stats
2W - 4L
1,291 SR
Queue Stats
45W - 52L
1,318 Elo+
Solo
Baron Samedi
Baron Samedi
xNevermorex3675
Baron Samedi
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,206 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AB-DaGoat1
Kukulkan
20
12 / 6 / 26
16,908
1,127
46,913
21,546
9,489
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bellona
M0nkzy
Bellona
20
23 / 3 / 14
18,651
1,243
35,692
31,406
34,476
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
5 / 3 / 28
15,533
1,036
20,793
16,888
6,849
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
1 / 8 / 28
14,062
937
19,584
17,420
6,809
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
Wanted-22-
Sun Wukong
20
7 / 8 / 25
15,358
1,024
31,486
32,620
21,150
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Team 1 Tickets

62

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Iceberg9367
Hercules
20
5 / 8 / 13
14,630
975
20,491
48,431
32,406
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jormungandr
YankeeNoBrim104
Jormungandr
20
8 / 14 / 12
15,658
1,044
29,705
45,147
44,519
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hun Batz
edwmc12
Hun Batz
20
0 / 10 / 7
12,677
845
9,548
18,386
13,560
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Heavy Mace

Heavy Mace

+30
Physical Power

Hachiman
gabrieltiger2
Hachiman
20
8 / 3 / 10
15,897
1,060
26,218
24,488
10,297
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Baron Samedi
xNevermorex3675
Baron Samedi
20
7 / 13 / 13
15,822
1,055
27,004
27,084
14,760
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

169
Kill Participation
83
48
Kills
28
28
Deaths
48
121
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
AB-DaGoat1
Kukulkan
12
6
26
4.17
L
Hercules
Iceberg9367
Hercules
5
8
13
1.44
W
Bellona
M0nkzy
Bellona
23
3
14
10
W
5
3
28
6.33
W
1
8
28
1.88
W
Sun Wukong
Wanted-22-
Sun Wukong
7
8
25
2.44
L
Jormungandr
YankeeNoBrim104
Jormungandr
8
14
12
1
L
Hun Batz
edwmc12
Hun Batz
0
10
7
0.35
L
Hachiman
gabrieltiger2
Hachiman
8
3
10
4.33
L
Baron Samedi
xNevermorex3675
Baron Samedi
7
13
13
1.04

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

154,468
Damage
112,966
119,880
Taken
163,536
78,773
Mitigated
115,542
8,791
Healing
30,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
AB-DaGoat1
Kukulkan
46,913
16,956
0
3,332
21,546
9,489
0
9,836
11,710
76,983
0
L
Hercules
Iceberg9367
Hercules
20,491
7,941
0
5,208
48,431
32,406
0
20,062
28,369
0
46,758
W
Bellona
M0nkzy
Bellona
35,692
11,709
0
624
31,406
34,476
0
15,674
15,732
532
48,989
W
20,793
11,923
0
31
16,888
6,849
0
7,708
9,180
0
49,946
W
19,584
7,672
0
4,495
17,420
6,809
0
7,590
9,830
32,610
0
W
Sun Wukong
Wanted-22-
Sun Wukong
31,486
17,261
0
309
32,620
21,150
0
15,901
16,719
0
52,810
L
Jormungandr
YankeeNoBrim104
Jormungandr
29,705
11,467
1,967
6,318
45,147
44,519
0
17,885
27,262
58,850
0
L
Hun Batz
edwmc12
Hun Batz
9,548
2,456
441
396
18,386
13,560
0
7,492
10,894
0
22,972
L
Hachiman
gabrieltiger2
Hachiman
26,218
22,304
0
7,136
24,488
10,297
0
11,475
13,013
0
58,875
L
Baron Samedi
xNevermorex3675
Baron Samedi
27,004
5,017
3,782
4,989
27,084
14,760
0
10,065
17,019
52,647
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,512
Gold Earned
74,684
240
Minions Killed
265
8
Camps Cleared
4
1,321,208
Distance Traveled
1,140,242
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
16,908
1,127
71
5
1
226,230
1
L
Hercules
14,630
975
42
3
2
250,298
2
W
Bellona
18,651
1,243
29
2
2
313,014
3
W
Skadi
15,533
1,036
55
4
1
241,886
2
W
Sol
14,062
937
33
2
1
239,541
1
W
Sun Wukong
15,358
1,024
52
3
3
300,537
1
L
Jormungandr
15,658
1,044
67
4
0
216,703
0
L
Hun Batz
12,677
845
28
2
1
205,860
1
L
Hachiman
15,897
1,060
70
5
1
233,871
0
L
Baron Samedi
15,822
1,055
58
4
0
233,510
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role