Player Matchup

Jing Wei
Jing Wei
Mitsüki
Jing Wei
Level 160
God Stats
7W - 13L
1,589 SR
Queue Stats
503W - 413L
1,600 Elo+
Party 1
Sol
Sol
RangerPro22
Sol
Level 147
God Stats
3W - 2L
1,662 SR
Queue Stats
89W - 79L
1,632 Elo+
Party 1
Ravana
Ravana
SantiSexi
Ravana
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
146W - 96L
1,602 Elo+
Party 1
Terra
Terra
pasviro
Terra
Level 156
God Stats
8W - 5L
1,533 SR
Queue Stats
271W - 243L
1,613 Elo+
Party 1
Hades
Hades
sbarra11
Hades
Level 146
God Stats
11W - 4L
1,626 SR
Queue Stats
252W - 210L
1,574 Elo+
Party 1
Team Averages
Level 149
1,582 SR
1,604 Elo+

VS

Team Averages
Level 134
1,713 SR
1,568 Elo+
Tsukuyomi
Tsukuyomi
Cage3010
Tsukuyomi
Level 160
God Stats
13W - 21L
1,559 SR
Queue Stats
998W - 1,066L
1,585 Elo+
Solo
Tiamat
Tiamat
HuntMeh
Tiamat
Level 118
God Stats
0W - 1L
1,739 SR
Queue Stats
27W - 24L
1,553 Elo+
Solo
Horus
Horus
Yenoomシ
Horus
Level 121
God Stats
1W - 1L
1,737 SR
Queue Stats
121W - 92L
1,588 Elo+
Solo
The Morrigan
The Morrigan
heriskeal
The Morrigan
Level 160
God Stats
0W - 1L
1,777 SR
Queue Stats
2W - 3L
1,573 Elo+
Solo
Zhong Kui
Zhong Kui
jerrard098
Zhong Kui
Level 109
God Stats
4W - 4L
1,750 SR
Queue Stats
283W - 278L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Mitsüki
Jing Wei
19
5 / 3 / 9
11,771
785
11,163
15,267
7,999
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
8 / 3 / 6
11,781
785
22,315
17,542
8,333
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ravana
SantiSexi
Ravana
17
3 / 4 / 12
10,416
694
10,216
12,442
9,595
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Terra
pasviro
Terra
16
0 / 5 / 11
10,729
715
6,819
21,418
28,034
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Hades
sbarra11
Hades
19
3 / 4 / 12
10,962
731
11,676
15,368
18,618
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Cage3010
Tsukuyomi
18
6 / 3 / 8
11,394
760
16,224
15,941
12,117
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tiamat
HuntMeh
Tiamat
20
6 / 3 / 10
11,782
785
19,059
12,535
9,399
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Horus
Yenoomシ
Horus
17
1 / 2 / 15
10,637
709
6,524
19,028
18,334
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Morrigan
heriskeal
The Morrigan
13
0 / 7 / 12
9,481
632
11,717
11,392
4,782
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Zhong Kui
jerrard098
Zhong Kui
18
5 / 5 / 11
11,346
756
16,064
16,896
12,577
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
74
19
Kills
18
19
Deaths
20
50
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Cage3010
Tsukuyomi
6
3
8
3.33
L
Tiamat
HuntMeh
Tiamat
6
3
10
3.67
W
Jing Wei
Mitsüki
Jing Wei
5
3
9
3.17
W
8
3
6
3.67
W
Ravana
SantiSexi
Ravana
3
4
12
2.25
L
Horus
Yenoomシ
Horus
1
2
15
4.25
L
The Morrigan
heriskeal
The Morrigan
0
7
12
0.86
L
Zhong Kui
jerrard098
Zhong Kui
5
5
11
2.1
W
Terra
pasviro
Terra
0
5
11
1.1
W
Hades
sbarra11
Hades
3
4
12
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,189
Damage
69,588
82,037
Taken
75,792
72,579
Mitigated
57,209
42,200
Healing
38,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Cage3010
Tsukuyomi
16,224
3,206
1,187
3,466
15,941
12,117
1,126
7,985
7,956
0
34,619
L
Tiamat
HuntMeh
Tiamat
19,059
1,224
2,398
3,926
12,535
9,399
1,094
8,118
4,417
48,833
0
W
Jing Wei
Mitsüki
Jing Wei
11,163
9,563
2,601
3,380
15,267
7,999
3,149
10,337
4,930
0
44,992
W
22,315
5,734
522
8,381
17,542
8,333
1,603
9,243
8,299
54,540
0
W
Ravana
SantiSexi
Ravana
10,216
2,124
2,349
1,768
12,442
9,595
1,018
7,029
5,413
0
14,250
L
Horus
Yenoomシ
Horus
6,524
2,439
9,801
8,376
19,028
18,334
239
8,454
10,574
0
8,127
L
The Morrigan
heriskeal
The Morrigan
11,717
997
599
2,743
11,392
4,782
496
7,835
3,530
19,742
871
L
Zhong Kui
jerrard098
Zhong Kui
16,064
1,320
1,233
4,419
16,896
12,577
2,071
8,391
8,505
33,138
0
W
Terra
pasviro
Terra
6,819
152
9,857
7,044
21,418
28,034
31
10,245
11,173
10,366
0
W
Hades
sbarra11
Hades
11,676
1,176
2,472
3,826
15,368
18,618
1,086
9,115
6,253
31,750
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,659
Gold Earned
54,640
191
Minions Killed
160
0
Camps Cleared
0
1,334,598
Distance Traveled
1,360,651
19
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
11,394
760
32
2
0
293,523
0
L
Tiamat
11,782
785
46
3
0
263,467
0
W
Jing Wei
11,771
785
75
5
0
258,184
0
W
Sol
11,781
785
59
4
0
274,636
4
W
Ravana
10,416
694
16
1
0
275,961
2
L
Horus
10,637
709
2
0
0
300,308
3
L
The Morrigan
9,481
632
15
1
0
240,111
1
L
Zhong Kui
11,346
756
65
4
0
263,242
4
W
Terra
10,729
715
6
0
0
281,946
8
W
Hades
10,962
731
35
2
0
243,871
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role