Player Matchup

Izanami
Izanami
AKmain
Izanami
Level 29
God Stats
13W - 7L
1,835 SR
Queue Stats
54W - 48L
1,620 Elo+
Solo
Bastet
Bastet
NeyDoPlay
Bastet
Level 29
God Stats
1W - 2L
1,222 SR
Queue Stats
55W - 94L
1,490 Elo+
Solo
Raijin
Raijin
OldKingSpirit
Raijin
Level 23
God Stats
1W - 1L
1,722 SR
Queue Stats
58W - 46L
1,500 Elo+
Solo
Ares
Ares
RomanOo0
Ares
Level 24
God Stats
2W - 3L
1,506 SR
Queue Stats
34W - 33L
1,515 Elo+
Solo
Mulan
Mulan
kolt22
Mulan
Level 22
God Stats
0W - 2L
1,489 SR
Queue Stats
5W - 8L
1,761 Elo+
Solo
Team Averages
Level 25
1,555 SR
1,577 Elo+

VS

Team Averages
Level 24
1,635 SR
1,541 Elo+
Bellona
Bellona
LeanSSJ
Bellona
Level 28
God Stats
2W - 0L
1,739 SR
Queue Stats
77W - 98L
1,405 Elo+
Solo
Artemis
Artemis
VictorTX8
Artemis
Level 26
God Stats
22W - 17L
1,747 SR
Queue Stats
129W - 117L
1,556 Elo+
Solo
Athena
Athena
Warllekin
Athena
Level 8
God Stats
5W - 3L
1,513 SR
Queue Stats
32W - 40L
1,616 Elo+
Solo
Cabrakan
Cabrakan
lorenzotatita21
Cabrakan
Level 30
God Stats
5W - 3L
1,551 SR
Queue Stats
118W - 120L
1,505 Elo+
Solo
Sol
Sol
pialuwed
Sol
Level 26
God Stats
118W - 85L
1,624 SR
Queue Stats
161W - 131L
1,621 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AKmain
Izanami
13
1 / 4 / 7
8,077
505
6,832
8,517
2,752
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bastet
NeyDoPlay
Bastet
11
1 / 5 / 0
6,955
435
4,633
9,513
2,919
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
2 / 2 / 3
9,055
566
10,243
9,192
3,166
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ares
13
7 / 4 / 3
9,218
576
9,067
18,725
18,871
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mulan
kolt22
Mulan
12
1 / 5 / 0
7,558
472
3,215
10,205
5,569
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
LeanSSJ
Bellona
14
1 / 1 / 5
8,662
541
4,536
7,275
7,782
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artemis
VictorTX8
Artemis
14
4 / 4 / 4
8,634
540
11,052
9,586
2,785
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Athena
Warllekin
Athena
12
2 / 4 / 9
8,272
517
4,256
13,285
12,344
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cabrakan
15
6 / 1 / 6
9,552
597
7,681
13,857
9,444
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

16
7 / 2 / 3
9,650
603
13,650
13,082
4,305
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
47
12
Kills
20
20
Deaths
12
13
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Izanami
AKmain
Izanami
1
4
7
1.13
W
Bellona
LeanSSJ
Bellona
1
1
5
3.5
L
Bastet
NeyDoPlay
Bastet
1
5
0
0.2
L
2
2
3
1.75
L
Ares
7
4
3
2.13
W
Artemis
VictorTX8
Artemis
4
4
4
1.5
W
Athena
Warllekin
Athena
2
4
9
1.63
L
Mulan
kolt22
Mulan
1
5
0
0.2
W
Cabrakan
6
1
6
9
W
7
2
3
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,990
Damage
41,175
56,152
Taken
57,085
33,277
Mitigated
36,660
10,829
Healing
23,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
AKmain
Izanami
6,832
4,692
0
1,673
8,517
2,752
486
3,114
5,403
0
61,136
W
Bellona
LeanSSJ
Bellona
4,536
726
0
2,402
7,275
7,782
512
713
6,432
0
40,865
L
Bastet
NeyDoPlay
Bastet
4,633
1,103
0
567
9,513
2,919
0
5,419
4,094
0
26,204
L
10,243
613
0
2,552
9,192
3,166
660
4,562
4,630
63,202
0
L
Ares
9,067
792
0
3,951
18,725
18,871
0
9,810
8,915
21,881
0
W
Artemis
VictorTX8
Artemis
11,052
5,614
0
2,353
9,586
2,785
1,209
3,519
6,020
0
58,036
W
Athena
Warllekin
Athena
4,256
1,474
0
1,767
13,285
12,344
0
6,110
7,128
22,938
0
L
Mulan
kolt22
Mulan
3,215
186
0
2,086
10,205
5,569
0
2,682
7,523
0
29,477
W
Cabrakan
7,681
939
130
8,415
13,857
9,444
0
3,616
10,198
62,201
0
W
13,650
4,893
99
8,005
13,082
4,305
1,520
5,527
7,555
72,635
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,863
Gold Earned
44,770
336
Minions Killed
443
0
Camps Cleared
0
1,490,857
Distance Traveled
1,528,892
16
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,077
505
103
6
0
291,513
7
W
Bellona
8,662
541
75
5
0
342,624
4
L
Bastet
6,955
435
39
2
0
327,729
3
L
Raijin
9,055
566
105
7
0
297,868
2
L
Ares
9,218
576
23
1
0
298,897
3
W
Artemis
8,634
540
95
6
0
300,003
5
W
Athena
8,272
517
33
2
0
296,163
5
L
Mulan
7,558
472
66
4
0
274,850
1
W
Cabrakan
9,552
597
111
7
0
312,296
5
W
Sol
9,650
603
129
8
0
277,806
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role