Player Matchup

Cthulhu
Cthulhu
MiniMoonMan
Cthulhu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,215 Elo+
Solo
Apollo
Apollo
Noahboy1115
Apollo
Level 18
God Stats
3W - 5L
1,518 SR
Queue Stats
28W - 40L
1,150 Elo+
Solo
Bellona
Bellona
The W8191
Bellona
Level 5
God Stats
3W - 6L
1,151 SR
Queue Stats
3W - 8L
1,001 Elo+
Solo
Hercules
Hercules
kaneki kan s
Hercules
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 128L
1,205 Elo+
Solo
Agni
Agni
palmate_courage
Agni
Level 28
God Stats
0W - 2L
1,221 SR
Queue Stats
19W - 22L
1,235 Elo+
Solo
Team Averages
Level 16
1,378 SR
1,161 Elo+

VS

Team Averages
Level 15
1,491 SR
1,215 Elo+
Hachiman
Hachiman
Alf-Petter
Hachiman
Level 18
God Stats
8W - 6L
1,481 SR
Queue Stats
24W - 28L
1,237 Elo+
Party 1
Kali
Kali
IMoodApple
Kali
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 27L
1,357 Elo+
Solo
Sylvanus
Sylvanus
olonns1
Sylvanus
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 10L
967 Elo+
Party 1
Neith
Neith
si_r77
Neith
Level 27
God Stats
38W - 27L
1,499 SR
Queue Stats
122W - 146L
1,314 Elo+
Solo
Fenrir
Fenrir
thordemann
Fenrir
Level 15
God Stats
14W - 8L
1,473 SR
Queue Stats
25W - 31L
1,201 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
MiniMoonMan
Cthulhu
13
2 / 7 / 8
9,319
388
6,969
17,976
16,307
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Apollo
19
5 / 3 / 8
12,222
509
13,774
15,038
6,317
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
The W8191
Bellona
20
21 / 0 / 0
14,590
608
30,190
21,586
24,225
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hercules
kaneki kan s
Hercules
14
1 / 6 / 7
10,099
421
4,490
22,884
20,158
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

10
0 / 3 / 3
8,138
339
3,908
5,340
1,275
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Alf-Petter
Hachiman
15
6 / 8 / 3
10,971
457
18,560
18,446
7,157
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
2 / 7 / 0
13,676
570
7,953
17,695
10,776
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
olonns1
Sylvanus
15
2 / 4 / 9
10,376
432
6,716
16,746
17,581
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Neith
si_r77
Neith
17
0 / 8 / 8
11,829
493
11,249
18,279
7,413
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fenrir
thordemann
Fenrir
16
8 / 2 / 3
11,653
486
14,771
16,842
10,309
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
41
29
Kills
18
19
Deaths
29
26
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Hachiman
Alf-Petter
Hachiman
6
8
3
0.94
W
2
7
0
0.29
L
Cthulhu
MiniMoonMan
Cthulhu
2
7
8
0.86
L
Apollo
5
3
8
3
L
Bellona
The W8191
Bellona
21
0
0
21
L
Hercules
kaneki kan s
Hercules
1
6
7
0.75
W
Sylvanus
olonns1
Sylvanus
2
4
9
1.63
L
0
3
3
0.5
W
Neith
si_r77
Neith
0
8
8
0.5
W
Fenrir
thordemann
Fenrir
8
2
3
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,331
Damage
59,249
82,824
Taken
88,008
68,282
Mitigated
53,236
14,169
Healing
26,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
Alf-Petter
Hachiman
18,560
9,148
0
4,096
18,446
7,157
4,744
1,365
16,833
0
68,649
W
7,953
3,615
0
5,815
17,695
10,776
5,405
962
16,589
0
118,266
L
Cthulhu
MiniMoonMan
Cthulhu
6,969
668
199
804
17,976
16,307
428
409
17,567
18,185
0
L
Apollo
13,774
7,154
0
4,018
15,038
6,317
4,862
2,045
12,993
0
75,054
L
Bellona
The W8191
Bellona
30,190
8,906
0
6,216
21,586
24,225
2,486
2,284
19,302
0
119,140
L
Hercules
kaneki kan s
Hercules
4,490
701
0
2,404
22,884
20,158
293
2,065
20,819
0
19,859
W
Sylvanus
olonns1
Sylvanus
6,716
1,712
3,282
5,131
16,746
17,581
2,202
1,283
15,283
20,958
0
L
3,908
443
0
528
5,340
1,275
315
74
5,266
21,553
0
W
Neith
si_r77
Neith
11,249
5,117
0
6,877
18,279
7,413
2,171
2,723
15,321
0
86,233
W
Fenrir
thordemann
Fenrir
14,771
5,655
0
1,780
16,842
10,309
1,455
3,351
13,105
0
52,443

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,368
Gold Earned
58,505
401
Minions Killed
559
0
Camps Cleared
0
1,924,040
Distance Traveled
2,058,880
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
10,971
457
95
4
0
384,984
0
W
Kali
13,676
570
195
8
0
446,434
0
L
Cthulhu
9,319
388
24
1
0
369,412
1
L
Apollo
12,222
509
134
6
0
436,037
1
L
Bellona
14,590
608
179
7
0
499,014
0
L
Hercules
10,099
421
23
1
0
385,946
0
W
Sylvanus
10,376
432
30
1
0
345,728
0
L
Agni
8,138
339
41
2
0
233,631
2
W
Neith
11,829
493
162
7
0
346,043
1
W
Fenrir
11,653
486
77
3
0
535,691
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role