Player Matchup

Cupid
Cupid
NKEria
Cupid
Level 125
God Stats
4W - 4L
1,594 SR
Queue Stats
257W - 268L
1,464 Elo+
Party 3
Hachiman
Hachiman
NKRouta
Hachiman
Level 113
God Stats
2W - 3L
1,373 SR
Queue Stats
207W - 214L
1,436 Elo+
Party 3
Cthulhu
Cthulhu
Snokiri
Cthulhu
Level 124
God Stats
12W - 5L
1,523 SR
Queue Stats
649W - 624L
1,466 Elo+
Party 1
Artemis
Artemis
Sweaty Wap 679
Artemis
Level 144
God Stats
1W - 1L
1,292 SR
Queue Stats
100W - 123L
1,450 Elo+
Solo
Cabrakan
Cabrakan
lexnightkiller
Cabrakan
Level 126
God Stats
9W - 4L
1,681 SR
Queue Stats
812W - 825L
1,451 Elo+
Party 1
Team Averages
Level 126
1,493 SR
1,453 Elo+

VS

Team Averages
Level 81
1,551 SR
1,412 Elo+
Ne Zha
Ne Zha
Denoki
Ne Zha
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 8L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
Kulaeya
Danzaburou
Level 29
God Stats
2W - 1L
1,453 SR
Queue Stats
85W - 113L
1,397 Elo+
Party 2
Amaterasu
Amaterasu
Maldjok
Amaterasu
Level 87
God Stats
3W - 2L
1,890 SR
Queue Stats
273W - 274L
1,405 Elo+
Party 2
Arachne
Arachne
WlmShk
Arachne
Level 124
God Stats
19W - 18L
1,523 SR
Queue Stats
950W - 970L
1,386 Elo+
Solo
Mulan
Mulan
umuni
Mulan
Level 149
God Stats
3W - 7L
1,388 SR
Queue Stats
572W - 564L
1,372 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
NKEria
Cupid
17
5 / 1 / 16
10,114
843
20,958
12,235
7,217
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hachiman
NKRouta
Hachiman
16
3 / 1 / 14
9,357
780
11,677
6,415
2,867
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cthulhu
Snokiri
Cthulhu
16
2 / 4 / 13
9,540
795
17,120
14,526
27,927
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

17
9 / 1 / 7
10,354
863
15,852
9,403
4,298
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cabrakan
17
5 / 4 / 11
9,929
827
9,236
15,434
31,473
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Denoki
Ne Zha
13
0 / 5 / 4
7,164
597
3,149
10,260
6,456
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
Kulaeya
Danzaburou
16
5 / 5 / 3
9,094
758
12,711
12,461
5,733
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
Maldjok
Amaterasu
15
2 / 3 / 5
8,925
744
6,734
19,172
19,100
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Arachne
WlmShk
Arachne
13
2 / 6 / 2
7,934
661
7,905
16,336
6,689
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mulan
umuni
Mulan
15
2 / 5 / 5
8,115
676
13,120
24,700
21,666
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
30
24
Kills
11
11
Deaths
24
61
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
Denoki
Ne Zha
0
5
4
0.4
L
Danzaburou
Kulaeya
Danzaburou
5
5
3
1.3
L
Amaterasu
Maldjok
Amaterasu
2
3
5
1.5
W
Cupid
NKEria
Cupid
5
1
16
13
W
Hachiman
NKRouta
Hachiman
3
1
14
10
W
Cthulhu
Snokiri
Cthulhu
2
4
13
2.13
W
9
1
7
12.5
L
Arachne
WlmShk
Arachne
2
6
2
0.5
W
Cabrakan
5
4
11
2.63
L
Mulan
umuni
Mulan
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,843
Damage
43,619
58,013
Taken
82,929
73,782
Mitigated
59,644
29,084
Healing
24,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
Denoki
Ne Zha
3,149
1,162
52
526
10,260
6,456
0
5,071
4,914
0
7,679
L
Danzaburou
Kulaeya
Danzaburou
12,711
5,840
43
1,659
12,461
5,733
0
3,967
8,221
0
29,258
L
Amaterasu
Maldjok
Amaterasu
6,734
1,644
1,763
6,742
19,172
19,100
0
8,235
10,435
0
14,322
W
Cupid
NKEria
Cupid
20,958
11,103
3,039
7,147
12,235
7,217
1,060
0
11,920
0
34,243
W
Hachiman
NKRouta
Hachiman
11,677
8,016
1,808
3,495
6,415
2,867
1,117
0
6,372
0
26,997
W
Cthulhu
Snokiri
Cthulhu
17,120
1,469
2,492
3,105
14,526
27,927
170
0
14,323
35,244
0
W
15,852
8,067
1,373
3,953
9,403
4,298
3,070
0
9,176
0
29,196
L
Arachne
WlmShk
Arachne
7,905
5,824
56
2,988
16,336
6,689
0
3,003
12,876
0
13,913
W
Cabrakan
9,236
744
1,415
1,257
15,434
31,473
274
0
14,960
14,101
0
L
Mulan
umuni
Mulan
13,120
2,426
1,353
9,245
24,700
21,666
0
6,080
17,977
0
18,702

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,294
Gold Earned
41,232
169
Minions Killed
86
0
Camps Cleared
0
1,039,120
Distance Traveled
1,038,908
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
7,164
597
7
1
0
211,204
0
L
Danzaburou
9,094
758
39
3
0
179,523
0
L
Amaterasu
8,925
744
16
1
0
224,684
4
W
Cupid
10,114
843
53
4
0
218,704
0
W
Hachiman
9,357
780
32
3
0
174,996
0
W
Cthulhu
9,540
795
38
3
0
222,175
1
W
Artemis
10,354
863
32
3
0
218,566
0
L
Arachne
7,934
661
11
1
0
213,378
0
W
Cabrakan
9,929
827
14
1
0
204,679
1
L
Mulan
8,115
676
13
1
0
210,119
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role