Player Matchup

Janus
Janus
 
Janus
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Fat_amyy
Tsukuyomi
Level 122
God Stats
2W - 1L
1,664 SR
Queue Stats
349W - 350L
1,541 Elo+
Solo
Apollo
Apollo
Leo-xxvv
Apollo
Level 38
God Stats
10W - 14L
1,426 SR
Queue Stats
122W - 120L
1,475 Elo+
Solo
Ymir
Ymir
MiiguelBlascoo13
Ymir
Level 43
God Stats
15W - 19L
1,473 SR
Queue Stats
103W - 142L
1,337 Elo+
Solo
Cu Chulainn
Cu Chulainn
sezserk
Cu Chulainn
Level 37
God Stats
2W - 2L
1,500 SR
Queue Stats
51W - 73L
1,003 Elo+
Solo
Team Averages
Level 69
1,513 SR
1,371 Elo+

VS

Team Averages
Level 74
1,600 SR
1,495 Elo+
Agni
Agni
ByDaNiGd
Agni
Level 49
God Stats
1W - 2L
1,463 SR
Queue Stats
16W - 20L
1,551 Elo+
Solo
Bellona
Bellona
ChaosQueen1601
Bellona
Level 64
God Stats
10W - 1L
1,670 SR
Queue Stats
22W - 8L
1,376 Elo+
Solo
Izanami
Izanami
Pezenka-Nosok
Izanami
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,499 Elo+
Solo
Kali
Kali
TheimmortalTurle
Kali
Level 157
God Stats
10W - 3L
1,813 SR
Queue Stats
768W - 610L
1,600 Elo+
Solo
Sylvanus
Sylvanus
mrs_hardcore31
Sylvanus
Level 57
God Stats
3W - 3L
1,553 SR
Queue Stats
112W - 126L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
6
1 / 1 / 1
3,669
734
1,292
2,437
502
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
Fat_amyy
Tsukuyomi
6
1 / 4 / 0
3,338
668
2,107
4,391
937
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Apollo
Leo-xxvv
Apollo
1
0 / 0 / 0
2,547
509
0
0
0
3
0 / 2 / 0
2,758
552
399
1,886
576
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cu Chulainn
sezserk
Cu Chulainn
5
0 / 2 / 1
3,241
648
981
2,954
1,155
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
7
1 / 1 / 1
4,253
851
857
2,508
612
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

7
1 / 1 / 2
3,957
791
1,181
2,719
1,380
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
7
4 / 0 / 0
4,249
850
1,946
3,231
772
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

7
2 / 0 / 1
4,438
888
1,659
2,947
1,108
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sylvanus
5
0 / 1 / 2
3,389
678
1,529
3,011
1,300
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
14
2
Kills
8
9
Deaths
3
2
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
1
1
1
1.5
W
Agni
1
1
1
1.5
W
1
1
2
2
L
Tsukuyomi
Fat_amyy
Tsukuyomi
1
4
0
0.25
L
Apollo
Leo-xxvv
Apollo
0
0
0
0
L
0
2
0
0
W
Izanami
4
0
0
4
W
2
0
1
2.5
W
Sylvanus
0
1
2
1
L
Cu Chulainn
sezserk
Cu Chulainn
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,779
Damage
7,172
11,668
Taken
14,416
3,170
Mitigated
5,172
1,575
Healing
5,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
1,292
345
0
340
2,437
502
0
850
1,553
12,598
0
W
Agni
857
82
0
625
2,508
612
296
587
1,827
17,197
0
W
1,181
563
0
693
2,719
1,380
292
0
2,492
0
12,477
L
Tsukuyomi
Fat_amyy
Tsukuyomi
2,107
375
0
830
4,391
937
0
607
3,744
0
9,915
L
Apollo
Leo-xxvv
Apollo
0
0
0
0
0
0
0
0
0
0
0
L
399
86
0
147
1,886
576
0
442
1,444
2,176
425
W
Izanami
1,946
1,425
74
996
3,231
772
1,172
248
2,983
0
15,328
W
1,659
493
0
1,570
2,947
1,108
0
123
2,812
0
18,034
W
Sylvanus
1,529
452
508
1,054
3,011
1,300
1,031
552
2,400
6,969
2,202
L
Cu Chulainn
sezserk
Cu Chulainn
981
381
0
258
2,954
1,155
75
204
2,712
0
5,439

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,553
Gold Earned
20,286
68
Minions Killed
172
0
Camps Cleared
0
367,823
Distance Traveled
511,552
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
3,669
734
27
5
0
105,755
0
W
Agni
4,253
851
41
8
0
105,260
0
W
Bellona
3,957
791
30
6
0
91,062
1
L
Tsukuyomi
3,338
668
23
5
0
112,135
1
L
Apollo
2,547
509
0
0
0
0
0
L
Ymir
2,758
552
5
1
0
54,510
0
W
Izanami
4,249
850
40
8
0
95,996
0
W
Kali
4,438
888
44
9
0
123,562
0
W
Sylvanus
3,389
678
17
3
0
95,672
2
L
Cu Chulainn
3,241
648
13
3
0
95,423
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role