Player Matchup

Thor
Thor
NOXO-Ark1o
Thor
Level 7
God Stats
4W - 2L
1,859 SR
Queue Stats
6W - 3L
1,869 Elo+
Solo
Kukulkan
Kukulkan
Qwastl
Kukulkan
Level 11
God Stats
1W - 3L
1,422 SR
Queue Stats
9W - 16L
1,307 Elo+
Solo
Ao Kuang
Ao Kuang
king_of_thug_686
Ao Kuang
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Thanatos
Thanatos
lBig_al_707l
Thanatos
Level 24
God Stats
13W - 18L
1,323 SR
Queue Stats
46W - 46L
1,485 Elo+
Solo
Fenrir
Fenrir
rosikins
Fenrir
Level 16
God Stats
0W - 5L
1,183 SR
Queue Stats
143W - 145L
1,377 Elo+
Solo
Team Averages
Level 12
1,457 SR
1,508 Elo+

VS

Team Averages
Level 19
1,551 SR
1,400 Elo+
Janus
Janus
Kovminator
Janus
Level 23
God Stats
43W - 37L
1,442 SR
Queue Stats
360W - 385L
1,435 Elo+
Solo
Anubis
Anubis
Robot29
Anubis
Level 5
God Stats
10W - 7L
1,760 SR
Queue Stats
21W - 33L
1,321 Elo+
Solo
Scylla
Scylla
Tank13cdg
Scylla
Level 16
God Stats
6W - 2L
1,558 SR
Queue Stats
13W - 14L
1,411 Elo+
Solo
Hun Batz
Hun Batz
akuuma59
Hun Batz
Level 25
God Stats
17W - 18L
1,496 SR
Queue Stats
197W - 192L
1,411 Elo+
Solo
Cthulhu
Cthulhu
bertik2006
Cthulhu
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 74L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 13 / 8
13,321
888
10,388
22,348
7,343
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Kukulkan
Qwastl
Kukulkan
20
3 / 5 / 11
14,643
976
17,795
13,021
3,726
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
4 / 10 / 9
14,289
953
21,129
29,071
8,827
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thanatos
lBig_al_707l
Thanatos
20
8 / 8 / 9
14,877
992
18,158
22,718
6,775
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Fenrir
rosikins
Fenrir
20
6 / 10 / 9
14,211
947
7,519
23,136
14,170
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

56

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
20
18 / 5 / 22
19,206
1,280
28,793
14,105
3,871
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
Robot29
Anubis
17
0 / 3 / 3
10,854
724
1,274
2,700
861
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Scylla
Tank13cdg
Scylla
20
16 / 4 / 19
18,184
1,212
34,503
21,440
9,408
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Hun Batz
akuuma59
Hun Batz
20
12 / 5 / 26
16,983
1,132
29,722
18,680
7,357
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
bertik2006
Cthulhu
20
0 / 8 / 22
13,421
895
7,400
23,893
11,445
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
138
25
Kills
46
46
Deaths
25
46
Assists
92
Player
Kills
Deaths
Assists
KDA
W
Janus
18
5
22
5.8
L
4
13
8
0.62
L
Kukulkan
Qwastl
Kukulkan
3
5
11
1.7
W
Anubis
Robot29
Anubis
0
3
3
0.5
W
Scylla
Tank13cdg
Scylla
16
4
19
6.38
W
Hun Batz
akuuma59
Hun Batz
12
5
26
5
W
Cthulhu
bertik2006
Cthulhu
0
8
22
1.38
L
4
10
9
0.85
L
Thanatos
lBig_al_707l
Thanatos
8
8
9
1.56
L
Fenrir
rosikins
Fenrir
6
10
9
1.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,989
Damage
101,692
110,294
Taken
80,818
40,841
Mitigated
32,942
15,613
Healing
9,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
28,793
2,710
294
887
14,105
3,871
0
5,724
8,381
60,949
0
L
10,388
1,221
0
1,128
22,348
7,343
0
12,858
9,490
0
33,525
L
Kukulkan
Qwastl
Kukulkan
17,795
1,036
0
647
13,021
3,726
0
9,011
4,010
70,628
0
W
Anubis
Robot29
Anubis
1,274
475
0
276
2,700
861
0
1,188
1,512
6,056
0
W
Scylla
Tank13cdg
Scylla
34,503
6,238
358
6,694
21,440
9,408
0
11,036
10,404
72,379
0
W
Hun Batz
akuuma59
Hun Batz
29,722
9,051
0
378
18,680
7,357
0
10,242
8,438
0
49,045
W
Cthulhu
bertik2006
Cthulhu
7,400
536
785
138
23,893
11,445
0
10,734
13,159
19,938
0
L
21,129
5,421
0
4,581
29,071
8,827
0
18,169
10,902
38,015
0
L
Thanatos
lBig_al_707l
Thanatos
18,158
7,071
0
9,155
22,718
6,775
0
15,846
6,872
0
43,592
L
Fenrir
rosikins
Fenrir
7,519
508
0
102
23,136
14,170
0
16,086
7,050
0
17,408

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,341
Gold Earned
78,648
271
Minions Killed
244
8
Camps Cleared
3
1,342,488
Distance Traveled
1,136,789
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
19,206
1,280
94
6
1
282,484
0
L
Thor
13,321
888
53
4
3
258,639
0
L
Kukulkan
14,643
976
143
10
0
252,236
0
W
Anubis
10,854
724
7
0
0
38,186
0
W
Scylla
18,184
1,212
86
6
0
263,703
0
W
Hun Batz
16,983
1,132
36
2
1
295,606
0
W
Cthulhu
13,421
895
21
1
1
256,810
3
L
Ao Kuang
14,289
953
26
2
5
253,090
0
L
Thanatos
14,877
992
36
2
0
290,864
0
L
Fenrir
14,211
947
13
1
0
287,659
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role