Player Matchup

Thor
Thor
FishStickOW
Thor
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 0L
1,715 Elo+
Solo
Anubis
Anubis
Kidneyfailure01
Anubis
Level 27
God Stats
10W - 7L
1,794 SR
Queue Stats
133W - 95L
1,763 Elo+
Party 1
Izanami
Izanami
L34F4R
Izanami
Level 29
God Stats
76W - 61L
1,644 SR
Queue Stats
149W - 135L
1,607 Elo+
Solo
Ymir
Ymir
bastianGAY
Ymir
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 31L
1,605 Elo+
Solo
Ra
Ra
oChickypoox
Ra
Level 26
God Stats
20W - 22L
1,594 SR
Queue Stats
171W - 139L
1,692 Elo+
Party 1
Team Averages
Level 22
1,606 SR
1,677 Elo+

VS

Team Averages
Level 14
1,502 SR
1,642 Elo+
Sylvanus
Sylvanus
MailenAgatha
Sylvanus
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,632 Elo+
Solo
The Morrigan
The Morrigan
Moltre
The Morrigan
Level 25
God Stats
1W - 1L
1,716 SR
Queue Stats
35W - 20L
1,762 Elo+
Solo
Artio
Artio
Siddorax
Artio
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
223W - 192L
1,638 Elo+
Solo
Susano
Susano
dr-universe-2
Susano
Level 6
God Stats
1W - 3L
1,500 SR
Queue Stats
159W - 152L
1,586 Elo+
Party 2
Artemis
Artemis
weedAmir420
Artemis
Level 8
God Stats
1W - 2L
1,295 SR
Queue Stats
23W - 25L
1,594 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 2
9,684
484
3,082
10,538
4,391
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

16
12 / 2 / 11
12,065
603
19,765
14,155
8,133
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
L34F4R
Izanami
20
9 / 1 / 2
14,431
722
13,458
12,660
5,054
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
3 / 1 / 9
11,058
553
5,580
14,618
11,940
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

16
8 / 2 / 7
11,443
572
16,400
12,210
4,869
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
MailenAgatha
Sylvanus
15
2 / 10 / 4
8,771
439
4,792
18,972
13,716
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Morrigan
Moltre
The Morrigan
18
7 / 6 / 0
11,796
590
15,015
13,997
4,658
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Artio
Siddorax
Artio
11
1 / 6 / 4
7,406
370
1,373
18,169
3,877
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

3
0 / 8 / 2
5,627
281
0
8,072
2,107
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artemis
weedAmir420
Artemis
4
0 / 5 / 2
5,788
289
486
6,402
922
Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
22
34
Kills
10
10
Deaths
35
31
Assists
12
Player
Kills
Deaths
Assists
KDA
W
2
4
2
0.75
W
12
2
11
8.75
W
Izanami
L34F4R
Izanami
9
1
2
10
L
Sylvanus
MailenAgatha
Sylvanus
2
10
4
0.4
L
The Morrigan
Moltre
The Morrigan
7
6
0
1.17
L
Artio
Siddorax
Artio
1
6
4
0.5
W
3
1
9
7.5
L
0
8
2
0.13
W
8
2
7
5.75
L
Artemis
weedAmir420
Artemis
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,285
Damage
21,666
64,181
Taken
65,612
34,387
Mitigated
25,280
25,474
Healing
6,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,082
1,292
0
304
10,538
4,391
2,648
1,904
8,634
0
38,164
W
19,765
1,285
0
8,821
14,155
8,133
2,013
6,146
8,009
69,128
0
W
Izanami
L34F4R
Izanami
13,458
10,639
0
6,516
12,660
5,054
4,901
4,358
8,302
0
149,539
L
Sylvanus
MailenAgatha
Sylvanus
4,792
1,875
330
1,821
18,972
13,716
26
11,092
7,880
20,192
4,158
L
The Morrigan
Moltre
The Morrigan
15,015
3,101
0
1,662
13,997
4,658
0
6,736
7,131
74,923
4,219
L
Artio
Siddorax
Artio
1,373
344
0
2,050
18,169
3,877
0
13,311
4,858
8,863
0
W
5,580
812
0
1,510
14,618
11,940
1,846
2,846
10,864
62,229
0
L
0
0
0
40
8,072
2,107
0
6,625
1,447
0
634
W
16,400
332
1,529
6,794
12,210
4,869
1,765
4,401
7,809
92,131
0
L
Artemis
weedAmir420
Artemis
486
310
0
290
6,402
922
0
3,851
2,551
0
2,473

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,681
Gold Earned
39,388
678
Minions Killed
213
0
Camps Cleared
0
1,774,563
Distance Traveled
912,666
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
9,684
484
65
3
0
355,893
0
W
Anubis
12,065
603
104
5
0
333,206
2
W
Izanami
14,431
722
241
12
0
368,309
0
L
Sylvanus
8,771
439
39
2
0
226,032
0
L
The Morrigan
11,796
590
147
7
0
366,283
2
L
Artio
7,406
370
21
1
0
281,505
0
W
Ymir
11,058
553
95
5
0
355,288
2
L
Susano
5,627
281
2
0
0
8,895
0
W
Ra
11,443
572
173
9
0
361,867
0
L
Artemis
5,788
289
4
0
0
29,951
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role