Player Matchup

Nemesis
Nemesis
Haddocc
Nemesis
Level 88
God Stats
3W - 2L
1,521 SR
Queue Stats
89W - 57L
1,533 Elo+
Party 1
Ullr
Ullr
Jordan0nPC
Ullr
Level 100
God Stats
6W - 4L
1,677 SR
Queue Stats
48W - 19L
1,736 Elo+
Party 1
Ra
Ra
Yodmoo
Ra
Level 89
God Stats
3W - 2L
1,386 SR
Queue Stats
145W - 86L
1,672 Elo+
Party 1
Team Averages
Level 92
1,528 SR
1,647 Elo+

VS

Team Averages
Level 143
1,408 SR
1,524 Elo+
Ravana
Ravana
 
Ravana
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Drookiz
Danzaburou
Level 159
God Stats
0W - 2L
1,468 SR
Queue Stats
9W - 17L
1,466 Elo+
Solo
Artio
Artio
Drose00
Artio
Level 126
God Stats
0W - 2L
1,256 SR
Queue Stats
53W - 54L
1,606 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Haddocc
Nemesis
15
5 / 5 / 10
12,212
718
13,255
17,045
7,542
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
4 / 4 / 11
11,866
698
18,136
16,031
6,063
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ra
16
7 / 3 / 8
12,368
728
16,652
11,299
4,660
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
15
3 / 9 / 6
10,984
646
9,845
15,969
9,935
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Danzaburou
Drookiz
Danzaburou
14
4 / 2 / 7
11,105
653
14,842
14,615
4,770
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Artio
Drose00
Artio
15
5 / 5 / 6
11,535
679
11,910
25,740
30,786
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
31
16
Kills
12
12
Deaths
16
29
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
3
9
6
0.67
L
Danzaburou
Drookiz
Danzaburou
4
2
7
3.75
L
Artio
Drose00
Artio
5
5
6
1.6
W
Nemesis
Haddocc
Nemesis
5
5
10
2
W
4
4
11
2.38
W
Ra
7
3
8
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,043
Damage
36,597
44,375
Taken
56,324
18,265
Mitigated
45,491
17,982
Healing
14,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
9,845
2,476
0
1,277
15,969
9,935
0
5,639
10,330
0
41,333
L
Danzaburou
Drookiz
Danzaburou
14,842
4,005
0
1,912
14,615
4,770
671
2,804
11,811
0
50,893
L
Artio
Drose00
Artio
11,910
637
1,711
9,372
25,740
30,786
128
8,646
17,094
28,964
0
W
Nemesis
Haddocc
Nemesis
13,255
6,160
0
3,657
17,045
7,542
344
4,922
12,123
0
23,660
W
18,136
8,473
0
2,873
16,031
6,063
1,741
4,505
11,526
0
66,075
W
Ra
16,652
1,979
6,136
5,316
11,299
4,660
747
2,728
8,571
56,858
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,446
Gold Earned
33,624
218
Minions Killed
174
10
Camps Cleared
6
964,172
Distance Traveled
954,443
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
10,984
646
61
4
2
295,304
5
L
Danzaburou
11,105
653
80
5
2
340,547
7
L
Artio
11,535
679
33
2
2
318,592
4
W
Nemesis
12,212
718
30
2
3
323,747
6
W
Ullr
11,866
698
93
5
5
312,336
3
W
Ra
12,368
728
95
6
2
328,089
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role