Player Matchup

Ymir
Ymir
DementedClam
Ymir
Level 117
God Stats
5W - 8L
1,463 SR
Queue Stats
203W - 213L
1,475 Elo+
Party 1
Artemis
Artemis
DementedOrca
Artemis
Level 107
God Stats
6W - 1L
1,947 SR
Queue Stats
76W - 81L
1,475 Elo+
Party 1
Zeus
Zeus
DementedScrimp
Zeus
Level 129
God Stats
23W - 12L
1,589 SR
Queue Stats
373W - 356L
1,470 Elo+
Party 1
Team Averages
Level 118
1,666 SR
1,474 Elo+

VS

Team Averages
Level 118
1,541 SR
1,545 Elo+
Anhur
Anhur
COSMIC FARTZZ
Anhur
Level 107
God Stats
2W - 5L
1,393 SR
Queue Stats
263W - 287L
1,540 Elo+
Solo
Ymir
Ymir
Zecolmeia224
Ymir
Level 138
God Stats
28W - 16L
1,730 SR
Queue Stats
379W - 445L
1,502 Elo+
Solo
Raijin
Raijin
Zonmex19
Raijin
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 4L
1,592 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 1 / 6
7,904
719
3,673
7,928
4,859
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
DementedOrca
Artemis
12
3 / 0 / 8
7,939
722
8,823
4,849
1,681
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

13
4 / 1 / 6
8,205
746
10,212
5,816
1,759
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 0
7,182
653
2,131
7,610
2,427
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

9
0 / 3 / 1
6,438
585
3,555
11,294
5,862
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Raijin
Zonmex19
Raijin
11
1 / 5 / 1
7,197
654
4,145
7,515
2,546
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
4
11
Kills
2
2
Deaths
11
20
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
3
0
0.33
W
4
1
6
7
W
Artemis
DementedOrca
Artemis
3
0
8
7
W
4
1
6
7
L
0
3
1
0.17
L
Raijin
Zonmex19
Raijin
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,708
Damage
9,831
18,593
Taken
26,419
8,299
Mitigated
10,835
3,594
Healing
4,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,131
1,055
0
1,527
7,610
2,427
0
4,152
3,458
0
18,116
W
3,673
397
0
366
7,928
4,859
0
3,246
4,682
14,309
0
W
Artemis
DementedOrca
Artemis
8,823
3,926
0
1,520
4,849
1,681
0
1,837
3,012
0
20,904
W
10,212
806
225
1,483
5,816
1,759
165
2,850
2,966
34,958
0
L
3,555
56
167
1,963
11,294
5,862
0
5,507
5,787
14,701
0
L
Raijin
Zonmex19
Raijin
4,145
266
0
531
7,515
2,546
0
4,735
2,780
24,239
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,048
Gold Earned
20,817
118
Minions Killed
106
5
Camps Cleared
6
619,679
Distance Traveled
575,173
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
7,182
653
37
3
2
201,102
3
W
Ymir
7,904
719
22
2
1
211,422
2
W
Artemis
7,939
722
38
3
0
207,769
3
W
Zeus
8,205
746
58
5
4
200,488
4
L
Ymir
6,438
585
15
1
1
207,519
5
L
Raijin
7,197
654
54
5
3
166,552
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role