Player Matchup

Morgan Le Fay
Morgan Le Fay
ArusDarius
Morgan Le Fay
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
60W - 72L
1,434 Elo+
Solo
Neith
Neith
CageClown8
Neith
Level 18
God Stats
8W - 8L
1,193 SR
Queue Stats
58W - 74L
1,455 Elo+
Solo
Ratatoskr
Ratatoskr
Essex117
Ratatoskr
Level 29
God Stats
2W - 5L
1,256 SR
Queue Stats
113W - 85L
1,561 Elo+
Solo
Bacchus
Bacchus
M3ph1st0n
Bacchus
Level 12
God Stats
3W - 3L
1,500 SR
Queue Stats
28W - 39L
1,394 Elo+
Solo
Ra
Ra
WittlePonyo
Ra
Level 11
God Stats
1W - 2L
1,270 SR
Queue Stats
35W - 43L
1,427 Elo+
Solo
Team Averages
Level 20
1,344 SR
1,454 Elo+

VS

Team Averages
Level 17
1,375 SR
1,504 Elo+
Chaac
Chaac
AcuraEnthusiast
Chaac
Level 28
God Stats
8W - 4L
1,305 SR
Queue Stats
176W - 198L
1,429 Elo+
Solo
Yemoja
Yemoja
EarthyPower
Yemoja
Level 16
God Stats
0W - 2L
1,149 SR
Queue Stats
18W - 18L
1,541 Elo+
Solo
Ra
Ra
Martijn7035
Ra
Level 4
God Stats
2W - 3L
1,661 SR
Queue Stats
2W - 3L
1,561 Elo+
Solo
Neith
Neith
Waffleking6088
Neith
Level 8
God Stats
2W - 5L
1,313 SR
Queue Stats
15W - 21L
1,439 Elo+
Solo
Bakasura
Bakasura
Zommass
Bakasura
Level 27
God Stats
1W - 2L
1,445 SR
Queue Stats
64W - 59L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
ArusDarius
Morgan Le Fay
20
4 / 0 / 16
12,639
903
17,113
6,234
3,316
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
20
6 / 2 / 11
13,462
962
22,851
14,993
7,160
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ratatoskr
Essex117
Ratatoskr
20
18 / 0 / 9
16,534
1,181
32,978
12,133
6,070
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
M3ph1st0n
Bacchus
20
1 / 1 / 22
12,733
910
7,061
9,327
12,847
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
2 / 2 / 20
12,648
903
15,260
13,425
6,471
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

234

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 9 / 3
11,878
848
14,462
37,443
41,155
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Yemoja
18
1 / 6 / 3
12,800
914
10,189
21,249
33,722
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

17
0 / 2 / 2
10,686
763
4,618
3,482
1,204
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
1 / 11 / 1
12,055
861
16,004
32,589
12,977
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bakasura
Zommass
Bakasura
17
1 / 4 / 3
11,353
811
3,012
7,804
2,942
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
17
31
Kills
5
5
Deaths
32
78
Assists
12
Player
Kills
Deaths
Assists
KDA
L
2
9
3
0.39
W
Morgan Le Fay
ArusDarius
Morgan Le Fay
4
0
16
12
W
Neith
6
2
11
5.75
L
Yemoja
1
6
3
0.42
W
Ratatoskr
Essex117
Ratatoskr
18
0
9
22.5
W
Bacchus
M3ph1st0n
Bacchus
1
1
22
12
L
0
2
2
0.5
L
1
11
1
0.14
W
2
2
20
6
L
Bakasura
Zommass
Bakasura
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,263
Damage
48,285
56,112
Taken
102,567
35,864
Mitigated
92,000
16,590
Healing
11,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,462
2,004
0
3,501
37,443
41,155
0
11,532
25,911
0
20,669
W
Morgan Le Fay
ArusDarius
Morgan Le Fay
17,113
2,701
286
1,707
6,234
3,316
0
888
5,346
37,473
0
W
Neith
22,851
15,491
0
3,831
14,993
7,160
0
4,670
10,323
0
56,169
L
Yemoja
10,189
1,395
1,322
3,496
21,249
33,722
0
7,923
13,326
38,741
0
W
Ratatoskr
Essex117
Ratatoskr
32,978
13,505
0
0
12,133
6,070
0
2,677
9,160
0
60,584
W
Bacchus
M3ph1st0n
Bacchus
7,061
428
0
0
9,327
12,847
0
2,826
6,478
17,497
0
L
4,618
101
213
0
3,482
1,204
0
2,515
967
10,928
0
L
16,004
4,120
0
2,027
32,589
12,977
0
14,555
18,034
0
60,528
W
15,260
811
6,338
4,428
13,425
6,471
0
3,746
9,679
28,356
0
L
Bakasura
Zommass
Bakasura
3,012
2,316
0
1,430
7,804
2,942
0
2,909
4,895
0
10,548

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,016
Gold Earned
58,772
246
Minions Killed
206
12
Camps Cleared
3
1,410,955
Distance Traveled
970,904
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
11,878
848
24
2
0
272,841
1
W
Morgan Le Fay
12,639
903
40
3
0
301,731
5
W
Neith
13,462
962
83
6
0
225,352
0
L
Yemoja
12,800
914
53
4
1
176,100
3
W
Ratatoskr
16,534
1,181
53
4
11
299,813
0
W
Bacchus
12,733
910
26
2
1
312,425
0
L
Ra
10,686
763
10
1
1
121,763
0
L
Neith
12,055
861
88
6
0
244,327
2
W
Ra
12,648
903
44
3
0
271,634
0
L
Bakasura
11,353
811
31
2
1
155,873
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role