Player Matchup

Ymir
Ymir
BionicleJoe
Ymir
Level 17
God Stats
19W - 12L
1,605 SR
Queue Stats
19W - 12L
1,525 Elo+
Party 1
Nu Wa
Nu Wa
GirlsDontPoo65
Nu Wa
Level 149
God Stats
142W - 135L
1,503 SR
Queue Stats
178W - 190L
1,401 Elo+
Party 1
Chaac
Chaac
WeEdN1NjA
Chaac
Level 101
God Stats
21W - 16L
1,593 SR
Queue Stats
30W - 24L
1,474 Elo+
Party 1
Team Averages
Level 89
1,567 SR
1,467 Elo+

VS

Team Averages
Level 8
1,601 SR
1,416 Elo+
Kukulkan
Kukulkan
Forpll
Kukulkan
Level 16
God Stats
0W - 1L
1,803 SR
Queue Stats
3W - 5L
1,249 Elo+
Solo
Artemis
Artemis
TerraFirma443
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Bastet
Bastet
WuTangGeneraI
Bastet
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 2 / 12
9,087
757
5,601
15,417
8,947
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

12
3 / 0 / 11
8,671
723
7,249
2,420
862
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
WeEdN1NjA
Chaac
13
12 / 3 / 7
10,323
860
15,752
15,948
12,546
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Forpll
Kukulkan
10
0 / 6 / 4
7,012
584
8,772
9,353
3,291
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Artemis
12
3 / 5 / 1
8,344
695
5,319
11,422
3,990
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 8 / 3
7,181
598
2,502
11,822
3,829
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
12
19
Kills
4
5
Deaths
19
30
Assists
8
Player
Kills
Deaths
Assists
KDA
W
4
2
12
5
L
Kukulkan
Forpll
Kukulkan
0
6
4
0.33
W
3
0
11
8.5
L
Artemis
3
5
1
0.7
W
Chaac
WeEdN1NjA
Chaac
12
3
7
5.17
L
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,602
Damage
16,593
33,785
Taken
32,597
22,355
Mitigated
11,110
10,800
Healing
1,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,601
480
158
4,616
15,417
8,947
266
4,863
10,554
17,621
0
L
Kukulkan
Forpll
Kukulkan
8,772
813
0
721
9,353
3,291
76
2,695
6,658
32,223
0
W
7,249
2,630
0
795
2,420
862
1,104
1,188
1,232
26,668
1,979
L
Artemis
5,319
2,027
0
1,071
11,422
3,990
135
4,666
6,756
0
31,130
W
Chaac
WeEdN1NjA
Chaac
15,752
2,216
257
4,974
15,948
12,546
303
3,160
11,519
0
34,168
L
2,502
1,220
0
0
11,822
3,829
43
5,504
6,318
0
9,585

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,081
Gold Earned
22,537
105
Minions Killed
111
5
Camps Cleared
2
654,449
Distance Traveled
517,983
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,087
757
19
2
1
207,599
0
L
Kukulkan
7,012
584
39
3
2
166,900
0
W
Nu Wa
8,671
723
51
4
2
214,275
6
L
Artemis
8,344
695
58
5
0
172,265
0
W
Chaac
10,323
860
35
3
2
232,575
1
L
Bastet
7,181
598
14
1
0
178,818
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role