Player Matchup

Arachne
Arachne
 
Arachne
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
Aubary
Thor
Level 139
God Stats
6W - 8L
1,536 SR
Queue Stats
50W - 38L
1,621 Elo+
Solo
Charybdis
Charybdis
LynxNexo
Charybdis
Level 149
God Stats
5W - 4L
1,560 SR
Queue Stats
184W - 155L
1,665 Elo+
Solo
Thoth
Thoth
PurityRiven
Thoth
Level 127
God Stats
4W - 1L
1,333 SR
Queue Stats
178W - 165L
1,625 Elo+
Solo
Bacchus
Bacchus
VarHastra
Bacchus
Level 129
God Stats
1W - 0L
1,717 SR
Queue Stats
99W - 78L
1,651 Elo+
Solo
Team Averages
Level 141
1,529 SR
1,612 Elo+

VS

Team Averages
Level 135
1,642 SR
1,586 Elo+
Osiris
Osiris
 
Osiris
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
Vachiercalisse
Sobek
Level 149
God Stats
10W - 9L
1,709 SR
Queue Stats
323W - 298L
1,603 Elo+
Solo
Tiamat
Tiamat
folermind
Tiamat
Level 141
God Stats
15W - 16L
1,597 SR
Queue Stats
817W - 795L
1,602 Elo+
Solo
Ullr
Ullr
gachupiin
Ullr
Level 86
God Stats
1W - 1L
1,842 SR
Queue Stats
77W - 62L
1,645 Elo+
Solo
Charybdis
Charybdis
mattdevin
Charybdis
Level 160
God Stats
2W - 2L
1,560 SR
Queue Stats
41W - 49L
1,581 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
13
0 / 0 / 11
7,873
716
5,419
11,424
9,150
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Thor
Aubary
Thor
16
6 / 1 / 6
9,654
878
9,591
6,477
5,537
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Charybdis
LynxNexo
Charybdis
17
6 / 0 / 5
9,912
901
11,937
6,134
2,671
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
5 / 3 / 8
8,968
815
11,675
7,865
2,937
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bacchus
VarHastra
Bacchus
13
0 / 1 / 11
7,877
716
7,763
12,444
15,666
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
13
1 / 5 / 2
7,116
647
10,130
13,871
13,056
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

14
2 / 1 / 0
7,805
710
3,086
11,902
7,819
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tiamat
folermind
Tiamat
13
1 / 4 / 2
7,227
657
5,763
9,552
6,460
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ullr
14
1 / 2 / 0
7,744
704
4,652
9,731
3,376
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Charybdis
mattdevin
Charybdis
13
0 / 5 / 2
6,617
602
6,070
9,486
3,610
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
11
17
Kills
5
5
Deaths
17
41
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
0
0
11
5.5
L
Osiris
 
Osiris
1
5
2
0.4
W
Thor
Aubary
Thor
6
1
6
9
W
Charybdis
LynxNexo
Charybdis
6
0
5
8.5
W
5
3
8
3
L
2
1
0
2
W
Bacchus
VarHastra
Bacchus
0
1
11
5.5
L
Tiamat
folermind
Tiamat
1
4
2
0.5
L
Ullr
1
2
0
0.5
L
Charybdis
mattdevin
Charybdis
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,385
Damage
29,701
44,344
Taken
54,542
35,961
Mitigated
34,321
7,734
Healing
14,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
5,419
3,692
0
1,516
11,424
9,150
143
2,213
8,416
0
7,841
L
Osiris
 
Osiris
10,130
2,368
0
3,736
13,871
13,056
0
4,271
9,337
0
23,318
W
Thor
Aubary
Thor
9,591
1,994
0
754
6,477
5,537
576
1,027
5,367
0
32,124
W
Charybdis
LynxNexo
Charybdis
11,937
5,832
0
1,930
6,134
2,671
1,115
1,506
4,284
0
49,346
W
11,675
586
0
592
7,865
2,937
435
1,615
5,991
39,655
0
L
3,086
178
0
4,023
11,902
7,819
0
4,418
7,333
23,190
0
W
Bacchus
VarHastra
Bacchus
7,763
1,156
0
2,942
12,444
15,666
52
2,662
9,441
17,240
0
L
Tiamat
folermind
Tiamat
5,763
862
0
1,930
9,552
6,460
0
4,017
5,292
24,027
0
L
Ullr
4,652
2,047
0
3,088
9,731
3,376
0
1,927
7,488
0
29,381
L
Charybdis
mattdevin
Charybdis
6,070
1,756
0
1,368
9,486
3,610
3
5,349
3,848
0
25,148

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,284
Gold Earned
36,509
286
Minions Killed
265
9
Camps Cleared
7
1,096,754
Distance Traveled
883,818
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
7,873
716
14
1
0
235,562
0
L
Osiris
7,116
647
38
3
0
191,939
1
W
Thor
9,654
878
62
6
0
227,797
2
W
Charybdis
9,912
901
112
10
6
201,284
1
W
Thoth
8,968
815
78
7
2
210,922
0
L
Sobek
7,805
710
53
5
0
180,543
0
W
Bacchus
7,877
716
20
2
1
221,189
3
L
Tiamat
7,227
657
53
5
3
191,343
3
L
Ullr
7,744
704
65
6
2
142,147
0
L
Charybdis
6,617
602
56
5
2
177,846
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role