Player Matchup

Artemis
Artemis
AmbushBorn
Artemis
Level 25
God Stats
9W - 12L
1,419 SR
Queue Stats
27W - 36L
1,434 Elo+
Party 2
Zeus
Zeus
DanGunderson
Zeus
Level 82
God Stats
16W - 15L
1,624 SR
Queue Stats
270W - 281L
1,435 Elo+
Party 2
Sobek
Sobek
UncIeDrewww
Sobek
Level 89
God Stats
3W - 2L
1,335 SR
Queue Stats
408W - 442L
1,400 Elo+
Party 2
Ao Kuang
Ao Kuang
giantmexican1013
Ao Kuang
Level 64
God Stats
14W - 11L
1,575 SR
Queue Stats
134W - 158L
1,411 Elo+
Party 3
Chaac
Chaac
undead hitm4n
Chaac
Level 70
God Stats
36W - 24L
1,563 SR
Queue Stats
141W - 158L
1,501 Elo+
Party 3
Team Averages
Level 66
1,503 SR
1,436 Elo+

VS

Team Averages
Level 87
1,504 SR
1,450 Elo+
Mulan
Mulan
AFROMAN145
Mulan
Level 88
God Stats
0W - 3L
1,181 SR
Queue Stats
29W - 36L
1,411 Elo+
Solo
Zeus
Zeus
Ikriss24I
Zeus
Level 128
God Stats
1W - 1L
2,050 SR
Queue Stats
122W - 116L
1,493 Elo+
Solo
Arachne
Arachne
Pyronator1
Arachne
Level 29
God Stats
3W - 3L
1,642 SR
Queue Stats
72W - 78L
1,479 Elo+
Party 1
Kali
Kali
lollexie
Kali
Level 46
God Stats
0W - 1L
1,266 SR
Queue Stats
6W - 16L
1,342 Elo+
Solo
Hachiman
Hachiman
xyzPUFFzyx
Hachiman
Level 144
God Stats
4W - 7L
1,382 SR
Queue Stats
147W - 141L
1,527 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
AmbushBorn
Artemis
18
6 / 3 / 13
11,635
1,058
18,497
8,892
4,201
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
15 / 0 / 13
13,730
1,248
40,159
6,953
2,856
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

19
4 / 3 / 21
11,938
1,085
9,343
14,647
21,483
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

17
5 / 6 / 6
10,793
981
10,677
12,344
6,013
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

19
3 / 2 / 20
12,307
1,119
14,256
17,914
16,921
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Team 1 Tickets

190

VS

Team 2 Tickets

67

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
17
0 / 4 / 9
9,813
892
5,693
18,027
16,586
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Zeus
18
3 / 5 / 11
11,661
1,060
26,288
16,876
6,003
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
Pyronator1
Arachne
17
5 / 9 / 4
11,548
1,050
7,416
24,885
10,179
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kali
17
1 / 11 / 6
9,966
906
3,211
21,430
8,718
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hachiman
xyzPUFFzyx
Hachiman
17
5 / 4 / 5
11,492
1,045
12,550
16,779
6,660
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
49
33
Kills
14
14
Deaths
33
73
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Mulan
0
4
9
1.13
W
Artemis
AmbushBorn
Artemis
6
3
13
4.17
W
15
0
13
21.5
L
Zeus
3
5
11
1.7
L
Arachne
Pyronator1
Arachne
5
9
4
0.78
W
4
3
21
4.83
W
5
6
6
1.33
L
Kali
1
11
6
0.36
W
3
2
20
6.5
L
Hachiman
xyzPUFFzyx
Hachiman
5
4
5
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,932
Damage
55,158
60,750
Taken
97,997
51,474
Mitigated
48,146
10,973
Healing
9,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
5,693
810
391
777
18,027
16,586
0
9,425
8,602
0
6,848
W
Artemis
AmbushBorn
Artemis
18,497
8,367
0
1,040
8,892
4,201
0
4,536
4,172
0
34,885
W
40,159
1,276
0
248
6,953
2,856
0
3,463
3,300
61,476
0
L
Zeus
26,288
1,138
0
3,236
16,876
6,003
0
10,282
6,594
67,134
0
L
Arachne
Pyronator1
Arachne
7,416
5,087
141
3,278
24,885
10,179
0
15,056
9,829
0
18,083
W
9,343
307
0
1,250
14,647
21,483
0
4,927
9,370
22,042
0
W
10,677
2,984
0
1,127
12,344
6,013
0
5,290
6,882
21,017
0
L
Kali
3,211
570
0
1,321
21,430
8,718
0
14,526
6,904
0
10,863
W
14,256
2,352
0
7,308
17,914
16,921
0
6,765
10,738
0
47,427
L
Hachiman
xyzPUFFzyx
Hachiman
12,550
5,915
0
0
16,779
6,660
0
10,890
5,889
0
38,779

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,403
Gold Earned
54,480
234
Minions Killed
194
11
Camps Cleared
3
1,013,488
Distance Traveled
986,765
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
9,813
892
4
0
0
164,495
0
W
Artemis
11,635
1,058
49
4
1
183,367
0
W
Zeus
13,730
1,248
56
5
1
207,928
0
L
Zeus
11,661
1,060
101
9
1
205,618
3
L
Arachne
11,548
1,050
27
2
2
221,662
0
W
Sobek
11,938
1,085
23
2
0
213,205
0
W
Ao Kuang
10,793
981
28
3
4
187,457
0
L
Kali
9,966
906
9
1
0
176,664
0
W
Chaac
12,307
1,119
78
7
5
221,531
0
L
Hachiman
11,492
1,045
53
5
0
218,326
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role