Player Matchup

Cupid
Cupid
Kraulos
Cupid
Level 14
God Stats
7W - 6L
1,440 SR
Queue Stats
33W - 30L
1,407 Elo+
Solo
Awilix
Awilix
Razerice999
Awilix
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 83L
1,336 Elo+
Party 1
Guan Yu
Guan Yu
Woidlpeter
Guan Yu
Level 27
God Stats
3W - 6L
1,455 SR
Queue Stats
145W - 180L
1,403 Elo+
Solo
Odin
Odin
XAJLoP
Odin
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,394 Elo+
Solo
Arachne
Arachne
izard179
Arachne
Level 17
God Stats
7W - 1L
1,299 SR
Queue Stats
64W - 76L
1,316 Elo+
Party 1
Team Averages
Level 20
1,439 SR
1,371 Elo+

VS

Team Averages
Level 19
1,497 SR
1,442 Elo+
Bellona
Bellona
 
Bellona
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
FrikiAdri05
Anhur
Level 29
God Stats
19W - 20L
1,485 SR
Queue Stats
109W - 124L
1,377 Elo+
Solo
Sylvanus
Sylvanus
GMTstrongest
Sylvanus
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 13L
1,366 Elo+
Solo
Merlin
Merlin
Refuld
Merlin
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,697 Elo+
Solo
Susano
Susano
tursuluekmek
Susano
Level 15
God Stats
2W - 1L
1,500 SR
Queue Stats
25W - 30L
1,272 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Kraulos
Cupid
17
13 / 7 / 2
11,513
548
27,146
15,690
5,227
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Awilix
14
5 / 7 / 8
9,383
447
8,170
15,565
5,270
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Guan Yu
Woidlpeter
Guan Yu
12
1 / 5 / 6
8,111
386
5,442
19,236
13,805
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Odin
XAJLoP
Odin
11
0 / 5 / 6
8,218
391
4,106
16,774
8,298
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Arachne
izard179
Arachne
12
2 / 9 / 6
8,405
400
9,602
22,310
8,208
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
16
9 / 3 / 6
11,083
528
14,495
20,209
13,847
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
8 / 4 / 9
11,014
524
13,169
14,752
5,166
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Sylvanus
GMTstrongest
Sylvanus
15
5 / 2 / 12
10,266
489
12,791
20,107
25,072
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
Refuld
Merlin
15
5 / 7 / 5
10,570
503
12,604
14,858
5,298
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Susano
14
5 / 6 / 9
10,106
481
12,262
16,454
6,533
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
73
21
Kills
32
33
Deaths
22
28
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
9
3
6
4
W
8
4
9
3.13
W
Sylvanus
GMTstrongest
Sylvanus
5
2
12
5.5
L
Cupid
Kraulos
Cupid
13
7
2
2
L
Awilix
5
7
8
1.29
W
Merlin
Refuld
Merlin
5
7
5
1.07
L
Guan Yu
Woidlpeter
Guan Yu
1
5
6
0.8
L
Odin
XAJLoP
Odin
0
5
6
0.6
L
Arachne
izard179
Arachne
2
9
6
0.56
W
Susano
5
6
9
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,466
Damage
65,321
89,575
Taken
86,380
40,808
Mitigated
55,916
23,006
Healing
23,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
14,495
4,534
0
7,083
20,209
13,847
1,428
694
19,437
0
63,403
W
13,169
6,759
0
4,113
14,752
5,166
3,383
449
14,303
0
50,194
W
Sylvanus
GMTstrongest
Sylvanus
12,791
4,864
2,658
5,082
20,107
25,072
1,119
654
19,393
49,699
13,859
L
Cupid
Kraulos
Cupid
27,146
15,471
50
3,600
15,690
5,227
2,242
4,063
11,627
0
77,153
L
Awilix
8,170
2,057
0
1,615
15,565
5,270
1,012
4,475
11,090
0
36,682
W
Merlin
Refuld
Merlin
12,604
1,276
79
2,070
14,858
5,298
1,137
136
14,720
62,223
0
L
Guan Yu
Woidlpeter
Guan Yu
5,442
484
3,188
7,926
19,236
13,805
276
4,658
14,578
8,363
21,699
L
Odin
XAJLoP
Odin
4,106
1,491
0
40
16,774
8,298
0
3,946
12,828
0
24,330
L
Arachne
izard179
Arachne
9,602
5,772
0
6,587
22,310
8,208
184
6,612
15,698
0
46,543
W
Susano
12,262
3,857
0
2,414
16,454
6,533
1,594
393
16,061
0
45,690

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,630
Gold Earned
53,039
293
Minions Killed
429
0
Camps Cleared
0
1,894,293
Distance Traveled
1,825,378
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
11,083
528
110
5
0
409,276
2
W
Anhur
11,014
524
73
3
0
347,146
4
W
Sylvanus
10,266
489
87
4
0
320,985
2
L
Cupid
11,513
548
114
5
0
331,594
3
L
Awilix
9,383
447
50
2
0
401,588
0
W
Merlin
10,570
503
85
4
0
364,058
1
L
Guan Yu
8,111
386
34
2
0
392,290
3
L
Odin
8,218
391
31
1
0
367,946
5
L
Arachne
8,405
400
64
3
0
400,875
0
W
Susano
10,106
481
74
4
0
383,913
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role