Player Matchup

Sun Wukong
Sun Wukong
IAmSpacePope
Sun Wukong
Level 156
God Stats
2W - 0L
2,096 SR
Queue Stats
9W - 8L
1,580 Elo+
Party 1
Ymir
Ymir
Omod2
Ymir
Level 146
God Stats
1W - 0L
1,285 SR
Queue Stats
5W - 6L
1,398 Elo+
Party 1
Discordia
Discordia
poPbackwards
Discordia
Level 26
God Stats
2W - 0L
1,969 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 1
Charybdis
Charybdis
vSlyv
Charybdis
Level 144
God Stats
2W - 0L
1,953 SR
Queue Stats
18W - 18L
1,564 Elo+
Party 1
Team Averages
Level 118
1,826 SR
1,511 Elo+

VS

Team Averages
Level 113
1,205 SR
1,349 Elo+
Tyr
Tyr
IamParisian
Tyr
Level 60
God Stats
4W - 14L
1,232 SR
Queue Stats
51W - 76L
1,435 Elo+
Solo
Ne Zha
Ne Zha
MATH-GOD1
Ne Zha
Level 124
God Stats
1W - 3L
1,121 SR
Queue Stats
60W - 89L
1,278 Elo+
Solo
Izanami
Izanami
Nicrei92
Izanami
Level 127
God Stats
0W - 1L
1,064 SR
Queue Stats
31W - 46L
1,343 Elo+
Solo
Zeus
Zeus
Yawn Filmz
Zeus
Level 141
God Stats
44W - 41L
1,403 SR
Queue Stats
257W - 389L
1,341 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
IAmSpacePope
Sun Wukong
15
5 / 1 / 9
9,270
927
9,301
10,690
7,450
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ymir
Omod2
Ymir
14
5 / 1 / 10
9,284
928
5,782
9,441
7,151
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Discordia
poPbackwards
Discordia
14
5 / 2 / 7
9,275
928
8,485
5,829
1,861
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charybdis
vSlyv
Charybdis
14
5 / 1 / 3
9,067
907
4,395
5,118
1,682
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 5 / 1
8,064
806
6,939
8,530
6,434
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ne Zha
MATH-GOD1
Ne Zha
12
0 / 4 / 2
6,783
678
1,700
7,122
3,307
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
Nicrei92
Izanami
12
0 / 6 / 3
7,007
701
3,743
8,848
3,240
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

13
1 / 5 / 2
7,230
723
8,158
7,934
3,346
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
13
20
Kills
5
5
Deaths
20
29
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
IAmSpacePope
Sun Wukong
5
1
9
9.5
L
4
5
1
0.9
L
Ne Zha
MATH-GOD1
Ne Zha
0
4
2
0.25
L
Izanami
Nicrei92
Izanami
0
6
3
0.25
W
Ymir
Omod2
Ymir
5
1
10
10
L
1
5
2
0.4
W
Discordia
poPbackwards
Discordia
5
2
7
4.25
W
Charybdis
vSlyv
Charybdis
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,963
Damage
20,540
31,078
Taken
32,434
18,144
Mitigated
16,327
5,199
Healing
1,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
IAmSpacePope
Sun Wukong
9,301
1,379
0
1,918
10,690
7,450
787
4,074
6,616
2,330
22,804
L
6,939
1,045
0
457
8,530
6,434
0
2,512
5,789
0
17,003
L
Ne Zha
MATH-GOD1
Ne Zha
1,700
663
0
170
7,122
3,307
0
4,763
2,220
0
13,529
L
Izanami
Nicrei92
Izanami
3,743
1,463
0
300
8,848
3,240
0
6,306
2,404
0
21,072
W
Ymir
Omod2
Ymir
5,782
1,213
0
770
9,441
7,151
485
3,158
6,283
19,033
0
L
8,158
84
0
866
7,934
3,346
0
1,748
5,796
30,887
0
W
Discordia
poPbackwards
Discordia
8,485
371
0
661
5,829
1,861
1,242
375
5,454
30,522
0
W
Charybdis
vSlyv
Charybdis
4,395
3,160
0
1,850
5,118
1,682
3,525
910
4,208
0
23,166

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,896
Gold Earned
29,084
170
Minions Killed
132
11
Camps Cleared
8
792,240
Distance Traveled
661,770
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
9,270
927
39
4
1
214,357
3
L
Tyr
8,064
806
16
2
1
169,006
1
L
Ne Zha
6,783
678
21
2
1
177,012
0
L
Izanami
7,007
701
47
5
3
152,861
2
W
Ymir
9,284
928
31
3
3
190,366
0
L
Zeus
7,230
723
48
5
3
162,891
1
W
Discordia
9,275
928
52
5
1
200,981
0
W
Charybdis
9,067
907
48
5
6
186,536
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role