Player Matchup

Kali
Kali
DRMorri
Kali
Level 136
God Stats
0W - 3L
1,500 SR
Queue Stats
264W - 263L
1,510 Elo+
Party 1
Apollo
Apollo
ILikeYourAzZBr0
Apollo
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 17L
1,330 Elo+
Party 3
Sun Wukong
Sun Wukong
ImTheStreets
Sun Wukong
Level 139
God Stats
4W - 4L
1,206 SR
Queue Stats
154W - 169L
1,426 Elo+
Party 1
Sylvanus
Sylvanus
Purpleshai
Sylvanus
Level 24
God Stats
3W - 5L
1,678 SR
Queue Stats
314W - 305L
1,417 Elo+
Party 1
Merlin
Merlin
itsRefIexz
Merlin
Level 65
God Stats
8W - 12L
1,622 SR
Queue Stats
258W - 258L
1,562 Elo+
Party 3
Team Averages
Level 75
1,501 SR
1,449 Elo+

VS

Team Averages
Level 80
1,496 SR
1,499 Elo+
Danzaburou
Danzaburou
Allan3470
Danzaburou
Level 29
God Stats
11W - 4L
1,612 SR
Queue Stats
32W - 28L
1,538 Elo+
Party 2
King Arthur
King Arthur
E_215
King Arthur
Level 160
God Stats
11W - 7L
1,623 SR
Queue Stats
597W - 557L
1,463 Elo+
Party 2
Fenrir
Fenrir
FGTakahashi
Fenrir
Level 36
God Stats
6W - 4L
1,471 SR
Queue Stats
65W - 38L
1,485 Elo+
Solo
Hel
Hel
iRepThe401
Hel
Level 87
God Stats
1W - 4L
1,179 SR
Queue Stats
442W - 412L
1,529 Elo+
Party 2
Sylvanus
Sylvanus
mainerfishin
Sylvanus
Level 89
God Stats
14W - 8L
1,594 SR
Queue Stats
306W - 282L
1,478 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
DRMorri
Kali
10
0 / 4 / 2
6,238
446
4,066
9,960
2,919
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 6 / 0
5,112
365
3,262
7,899
1,931
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
ImTheStreets
Sun Wukong
12
1 / 2 / 0
6,607
472
7,384
10,099
14,844
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sylvanus
Purpleshai
Sylvanus
8
1 / 5 / 1
5,370
384
3,260
9,171
6,116
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Merlin
itsRefIexz
Merlin
12
1 / 2 / 0
6,983
499
5,520
5,658
1,722
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Allan3470
Danzaburou
12
5 / 0 / 5
7,871
562
6,148
6,249
2,028
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
E_215
King Arthur
13
2 / 1 / 2
7,638
546
7,790
13,022
9,790
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Fenrir
12
5 / 0 / 4
7,343
525
3,528
8,696
3,115
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
4 / 0 / 4
7,565
540
9,041
9,724
3,213
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sylvanus
mainerfishin
Sylvanus
11
2 / 2 / 8
6,596
471
5,558
9,588
8,514
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
41
3
Kills
18
19
Deaths
3
3
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Allan3470
Danzaburou
5
0
5
7.5
L
Kali
DRMorri
Kali
0
4
2
0.25
W
King Arthur
E_215
King Arthur
2
1
2
3
W
Fenrir
5
0
4
7
L
0
6
0
0
L
Sun Wukong
ImTheStreets
Sun Wukong
1
2
0
0.5
L
Sylvanus
Purpleshai
Sylvanus
1
5
1
0.3
W
4
0
4
6
L
Merlin
itsRefIexz
Merlin
1
2
0
0.5
W
Sylvanus
mainerfishin
Sylvanus
2
2
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,492
Damage
32,065
42,787
Taken
47,279
27,532
Mitigated
26,660
9,410
Healing
24,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Allan3470
Danzaburou
6,148
3,337
0
2,161
6,249
2,028
915
187
6,062
0
43,013
L
Kali
DRMorri
Kali
4,066
1,411
0
1,862
9,960
2,919
242
4,265
5,695
0
38,803
W
King Arthur
E_215
King Arthur
7,790
691
0
4,770
13,022
9,790
0
400
12,622
0
45,413
W
Fenrir
3,528
947
0
1,539
8,696
3,115
0
1,410
7,234
0
40,955
L
3,262
2,017
0
920
7,899
1,931
0
909
6,990
0
16,865
L
Sun Wukong
ImTheStreets
Sun Wukong
7,384
1,297
0
3,626
10,099
14,844
0
1,235
8,864
0
40,725
L
Sylvanus
Purpleshai
Sylvanus
3,260
1,499
446
1,050
9,171
6,116
135
3,648
5,523
10,702
0
W
9,041
475
4,258
7,572
9,724
3,213
735
3,115
6,359
54,238
0
L
Merlin
itsRefIexz
Merlin
5,520
164
0
1,506
5,658
1,722
0
3,564
2,094
44,678
0
W
Sylvanus
mainerfishin
Sylvanus
5,558
1,927
1,112
3,264
9,588
8,514
387
3,204
6,222
19,171
7,456

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,310
Gold Earned
37,013
305
Minions Killed
410
0
Camps Cleared
0
1,187,314
Distance Traveled
1,328,603
18
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,871
562
89
6
0
263,516
0
L
Kali
6,238
446
79
6
0
276,491
4
W
King Arthur
7,638
546
91
7
0
247,233
1
W
Fenrir
7,343
525
76
5
0
273,900
0
L
Apollo
5,112
365
27
2
0
216,604
2
L
Sun Wukong
6,607
472
82
6
0
243,814
3
L
Sylvanus
5,370
384
22
2
0
225,918
5
W
Hel
7,565
540
100
7
0
277,409
4
L
Merlin
6,983
499
95
7
0
224,487
4
W
Sylvanus
6,596
471
54
4
0
266,545
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role