Player Matchup

Kumbhakarna
Kumbhakarna
Bronze III
BigMeanGreenBean
Kumbhakarna
Bronze III
Level 33
God Stats
0W - 1L
1,265 SR
Queue Stats
2W - 6L
1,516 MMR
Solo
Achilles
Achilles
Silver III
Mundifari
Achilles
Silver III
Level 125
God Stats
4W - 3L
1,802 SR
Queue Stats
329W - 326L
837 MMR
Solo
Janus
Janus
Platinum V
NeoLightAngel10
Janus
Platinum V
Level 131
God Stats
2W - 3L
1,461 SR
Queue Stats
817W - 827L
1,591 MMR
Solo
Ymir
Ymir
Bronze III
Socrobot
Ymir
Bronze III
Level 121
God Stats
0W - 1L
1,763 SR
Queue Stats
2W - 6L
1,558 MMR
Solo
Rama
Rama
Bronze III
Tedbear4
Rama
Bronze III
Level 115
God Stats
0W - 1L
1,532 SR
Queue Stats
17W - 19L
1,646 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 105
1,564 SR
1,430 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 127
1,517 SR
1,440 MMR
Artio
Artio
Silver IV
Máverick
Artio
Silver IV
Level 129
God Stats
3W - 0L
1,689 SR
Queue Stats
28W - 31L
1,306 MMR
Party 2
Artemis
Artemis
Gold IV
Swayzé
Artemis
Gold IV
Level 127
God Stats
7W - 3L
1,552 SR
Queue Stats
156W - 160L
1,663 MMR
Party 2
Fenrir
Fenrir
Platinum V
TacoBannedMe
Fenrir
Platinum V
Level 151
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 10L
1,930 MMR
Party 1
Set
Set
Bronze I
ThatOneGuyReally
Set
Bronze I
Level 86
God Stats
10W - 4L
1,567 SR
Queue Stats
154W - 176L
430 MMR
Solo
Scylla
Scylla
Platinum I
WhiteDots
Scylla
Platinum I
Level 142
God Stats
2W - 2L
1,277 SR
Queue Stats
209W - 193L
1,873 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
BigMeanGreenBean
Kumbhakarna
10
0 / 6 / 1
6,484
405
2,677
12,092
7,039
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Achilles
Mundifari
Achilles
12
4 / 4 / 1
8,071
504
6,016
13,459
4,720
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
1 / 2 / 1
8,861
554
5,352
8,052
2,381
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ymir
14
0 / 4 / 3
8,251
516
5,321
12,839
11,533
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rama
13
1 / 4 / 1
7,890
493
5,733
11,500
3,794
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bans
Morgan Le FayTiamatAthenaOdinDanzaburou

VS

Bans
CabrakanThanatosFafnirKaliGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Máverick
Artio
13
5 / 1 / 7
9,137
571
6,111
12,823
10,129
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Artemis
Swayzé
Artemis
16
4 / 1 / 3
9,764
610
7,371
7,255
2,708
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fenrir
16
5 / 2 / 8
9,666
604
10,467
10,069
5,409
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

15
3 / 2 / 0
9,407
588
7,930
12,307
8,329
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Scylla
WhiteDots
Scylla
16
3 / 0 / 7
9,845
615
10,462
5,458
2,175
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
45
6
Kills
20
20
Deaths
6
7
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
BigMeanGreenBean
Kumbhakarna
0
6
1
0.08
L
Achilles
Mundifari
Achilles
4
4
1
1.13
W
Artio
Máverick
Artio
5
1
7
8.5
L
1
2
1
0.75
L
Ymir
0
4
3
0.38
W
Artemis
Swayzé
Artemis
4
1
3
5.5
W
Fenrir
5
2
8
4.5
L
Rama
1
4
1
0.38
W
3
2
0
1.5
W
Scylla
WhiteDots
Scylla
3
0
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,099
Damage
42,341
57,942
Taken
47,912
29,467
Mitigated
28,750
12,077
Healing
17,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
BigMeanGreenBean
Kumbhakarna
2,677
645
0
691
12,092
7,039
0
5,144
6,852
16,160
0
L
Achilles
Mundifari
Achilles
6,016
1,372
0
2,053
13,459
4,720
0
4,754
8,358
0
41,498
W
Artio
Máverick
Artio
6,111
990
876
5,775
12,823
10,129
0
3,247
9,434
27,060
0
L
5,352
517
0
2,030
8,052
2,381
0
3,440
4,354
70,428
0
L
Ymir
5,321
1,963
0
3,112
12,839
11,533
0
242
11,859
48,076
0
W
Artemis
Swayzé
Artemis
7,371
3,427
0
2,724
7,255
2,708
0
1,194
6,041
0
70,726
W
Fenrir
10,467
2,848
0
2,882
10,069
5,409
745
1,947
8,068
0
69,449
L
Rama
5,733
4,716
0
4,191
11,500
3,794
0
2,817
8,655
0
59,251
W
7,930
3,671
0
4,390
12,307
8,329
0
4,322
7,981
0
64,223
W
Scylla
WhiteDots
Scylla
10,462
1,064
0
1,146
5,458
2,175
312
2,308
3,038
65,013
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,557
Gold Earned
47,819
469
Minions Killed
528
0
Camps Cleared
0
1,415,629
Distance Traveled
1,528,236
21
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
6,484
405
17
1
0
231,010
2
L
Achilles
8,071
504
65
4
0
319,505
3
W
Artio
9,137
571
44
3
0
292,362
3
L
Janus
8,861
554
164
10
0
340,180
8
L
Ymir
8,251
516
111
7
0
273,301
3
W
Artemis
9,764
610
123
8
0
279,259
3
W
Fenrir
9,666
604
101
6
0
344,573
4
L
Rama
7,890
493
112
7
0
251,633
5
W
Set
9,407
588
132
8
0
282,911
0
W
Scylla
9,845
615
128
8
0
329,131
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role