Player Matchup

Osiris
Osiris
Diamond III
Cactus15
Osiris
Diamond III
Level 148
God Stats
3W - 0L
1,658 SR
Queue Stats
125W - 115L
2,082 MMR
Solo
Sol
Sol
Diamond IV
EloMiY
Sol
Diamond IV
Level 88
God Stats
35W - 35L
1,540 SR
Queue Stats
138W - 117L
2,079 MMR
Solo
Terra
Terra
Masters
Sulpha
Terra
Masters
Level 159
God Stats
22W - 25L
1,624 SR
Queue Stats
201W - 195L
2,083 MMR
Solo
Ullr
Ullr
Platinum III
valisimp
Ullr
Platinum III
Level 42
God Stats
8W - 1L
1,914 SR
Queue Stats
24W - 2L
2,132 MMR
Party 1
Mercury
Mercury
Diamond III
valucsan
Mercury
Diamond III
Level 126
God Stats
24W - 12L
1,691 SR
Queue Stats
143W - 108L
2,265 MMR
Party 1
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 113
1,685 SR
2,128 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 155
1,541 SR
1,900 MMR
Bellona
Bellona
Diamond IV
 
Bellona
Diamond IV
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kuzenbo
Kuzenbo
Diamond IV
 
Kuzenbo
Diamond IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kukulkan
Kukulkan
Platinum II
A1STBananaJoe
Kukulkan
Platinum II
Level 160
God Stats
8W - 8L
1,559 SR
Queue Stats
179W - 158L
2,112 MMR
Solo
Artemis
Artemis
Diamond IV
Jobfighter
Artemis
Diamond IV
Level 155
God Stats
8W - 5L
1,850 SR
Queue Stats
142W - 119L
2,168 MMR
Solo
Ravana
Ravana
Diamond III
SamGetsPutang
Ravana
Diamond III
Level 157
God Stats
0W - 3L
1,297 SR
Queue Stats
59W - 44L
2,220 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Cactus15
Osiris
19
8 / 3 / 1
12,141
714
9,871
13,068
14,191
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sol
EloMiY
Sol
17
1 / 0 / 6
10,745
632
11,688
11,075
4,753
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Terra
Sulpha
Terra
15
1 / 2 / 12
9,674
569
4,818
13,197
15,823
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ullr
18
7 / 4 / 4
11,252
662
11,685
13,464
5,056
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mercury
valucsan
Mercury
16
2 / 3 / 4
10,229
602
3,859
12,780
4,996
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bans
Morgan Le FayGilgameshAthenaPersephoneOdin

VS

Bans
ArtioJanusSobekRaijinYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
14
3 / 4 / 3
9,315
548
8,388
14,541
13,611
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kuzenbo
 
Kuzenbo
12
1 / 4 / 1
7,704
453
5,331
13,691
14,334
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
A1STBananaJoe
Kukulkan
12
0 / 1 / 0
7,742
455
3,337
5,161
1,916
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Artemis
Jobfighter
Artemis
16
4 / 6 / 3
9,750
574
10,135
12,484
3,705
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
4 / 4 / 3
9,902
582
8,152
9,955
4,545
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
22
19
Kills
12
12
Deaths
19
27
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
3
4
3
1.13
L
Kuzenbo
 
Kuzenbo
1
4
1
0.38
L
Kukulkan
A1STBananaJoe
Kukulkan
0
1
0
0
W
Osiris
Cactus15
Osiris
8
3
1
2.83
W
Sol
EloMiY
Sol
1
0
6
4
L
Artemis
Jobfighter
Artemis
4
6
3
0.92
L
4
4
3
1.38
W
Terra
Sulpha
Terra
1
2
12
3.5
W
Ullr
7
4
4
2.25
W
Mercury
valucsan
Mercury
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,921
Damage
35,343
63,584
Taken
55,832
44,819
Mitigated
38,111
20,820
Healing
8,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
8,388
2,159
0
3,392
14,541
13,611
39
4,274
10,267
1,598
47,083
L
Kuzenbo
 
Kuzenbo
5,331
1,650
0
500
13,691
14,334
0
6,750
6,941
21,680
0
L
Kukulkan
A1STBananaJoe
Kukulkan
3,337
44
0
911
5,161
1,916
0
2,619
2,542
53,407
0
W
Osiris
Cactus15
Osiris
9,871
3,083
0
4,276
13,068
14,191
1,022
1,625
10,862
8,188
66,448
W
Sol
EloMiY
Sol
11,688
5,569
0
7,328
11,075
4,753
3,861
3,200
7,830
84,579
0
L
Artemis
Jobfighter
Artemis
10,135
4,281
0
2,485
12,484
3,705
0
1,685
10,799
0
72,527
L
8,152
2,814
0
1,151
9,955
4,545
0
2,820
7,135
0
80,122
W
Terra
Sulpha
Terra
4,818
671
1,988
3,500
13,197
15,823
104
3,040
10,157
22,493
0
W
Ullr
11,685
5,127
0
3,517
13,464
5,056
4,018
1,417
12,047
0
75,204
W
Mercury
valucsan
Mercury
3,859
2,426
0
211
12,780
4,996
593
2,069
10,440
0
81,702

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,041
Gold Earned
44,413
600
Minions Killed
518
0
Camps Cleared
0
1,822,791
Distance Traveled
1,622,683
34
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
9,315
548
115
7
0
361,171
2
L
Kuzenbo
7,704
453
26
2
0
347,244
3
L
Kukulkan
7,742
455
115
7
0
268,418
6
W
Osiris
12,141
714
147
9
0
359,046
4
W
Sol
10,745
632
165
10
0
350,065
7
L
Artemis
9,750
574
119
7
0
284,148
3
L
Ravana
9,902
582
143
8
0
361,702
4
W
Terra
9,674
569
24
1
0
362,302
17
W
Ullr
11,252
662
143
8
0
347,201
1
W
Mercury
10,229
602
121
7
0
404,177
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role