Player Matchup

Kukulkan
Kukulkan
BourneTOXIC
Kukulkan
Level 21
God Stats
21W - 24L
1,466 SR
Queue Stats
161W - 153L
1,465 Elo+
Solo
Zeus
Zeus
ElSecador
Zeus
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 4L
1,500 Elo+
Solo
Neith
Neith
MisterTeaRex
Neith
Level 15
God Stats
16W - 6L
1,699 SR
Queue Stats
42W - 23L
1,581 Elo+
Party 2
Ares
Ares
NightSaber00
Ares
Level 46
God Stats
3W - 1L
1,644 SR
Queue Stats
62W - 46L
1,519 Elo+
Party 2
Fafnir
Fafnir
NightTroid
Fafnir
Level 17
God Stats
7W - 6L
1,627 SR
Queue Stats
48W - 36L
1,521 Elo+
Party 2
Team Averages
Level 25
1,587 SR
1,517 Elo+

VS

Team Averages
Level 38
1,533 SR
1,506 Elo+
Cthulhu
Cthulhu
D10STERRENAL
Cthulhu
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 16L
1,391 Elo+
Solo
Chang'e
Chang'e
Haruzuki
Chang'e
Level 17
God Stats
3W - 1L
1,500 SR
Queue Stats
22W - 15L
1,650 Elo+
Party 1
Hera
Hera
JJMASTER69
Hera
Level 158
God Stats
1W - 4L
1,875 SR
Queue Stats
45W - 37L
1,656 Elo+
Party 1
Hercules
Hercules
Polarity17
Hercules
Level 3
God Stats
0W - 3L
1,290 SR
Queue Stats
17W - 15L
1,326 Elo+
Party 1
Awilix
Awilix
Sushiroll02
Awilix
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 25L
1,508 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BourneTOXIC
Kukulkan
19
2 / 2 / 16
12,130
933
22,470
10,520
4,899
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zeus
20
9 / 2 / 15
13,357
1,027
24,077
10,090
4,904
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

20
10 / 0 / 14
13,676
1,052
28,464
14,081
7,545
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
7 / 2 / 19
13,861
1,066
16,617
20,611
27,990
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Fafnir
NightTroid
Fafnir
19
3 / 1 / 18
12,768
982
10,607
10,114
15,799
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Team 1 Tickets

226

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
D10STERRENAL
Cthulhu
17
0 / 0 / 4
10,760
828
3,020
7,276
6,850
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chang'e
Haruzuki
Chang'e
17
0 / 6 / 4
10,944
842
9,260
29,837
10,342
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
3 / 6 / 3
12,594
969
30,377
20,941
8,270
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
Polarity17
Hercules
18
2 / 6 / 4
11,674
898
9,293
30,230
33,436
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Awilix
17
2 / 13 / 3
10,883
837
5,359
19,613
8,202
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
25
31
Kills
7
7
Deaths
31
82
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
BourneTOXIC
Kukulkan
2
2
16
5
L
Cthulhu
D10STERRENAL
Cthulhu
0
0
4
2
W
Zeus
9
2
15
8.25
L
Chang'e
Haruzuki
Chang'e
0
6
4
0.33
L
3
6
3
0.75
W
10
0
14
17
W
7
2
19
8.25
W
Fafnir
NightTroid
Fafnir
3
1
18
12
L
Hercules
Polarity17
Hercules
2
6
4
0.67
L
Awilix
2
13
3
0.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,235
Damage
57,309
65,416
Taken
107,897
61,137
Mitigated
67,100
15,917
Healing
18,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
BourneTOXIC
Kukulkan
22,470
1,396
0
1,620
10,520
4,899
0
7,241
3,279
48,529
0
L
Cthulhu
D10STERRENAL
Cthulhu
3,020
86
330
0
7,276
6,850
0
4,908
2,368
13,233
0
W
Zeus
24,077
3,837
0
619
10,090
4,904
0
6,246
3,844
54,823
0
L
Chang'e
Haruzuki
Chang'e
9,260
818
4,570
4,484
29,837
10,342
0
21,502
8,335
31,724
0
L
30,377
6,898
138
1,530
20,941
8,270
0
15,132
5,809
83,305
0
W
28,464
21,904
0
9,602
14,081
7,545
0
9,200
4,881
0
74,689
W
16,617
1,297
1,451
1,699
20,611
27,990
0
12,550
6,986
22,326
0
W
Fafnir
NightTroid
Fafnir
10,607
3,669
0
926
10,114
15,799
0
7,420
2,694
23,266
0
L
Hercules
Polarity17
Hercules
9,293
1,934
0
7,405
30,230
33,436
0
19,712
10,518
0
17,707
L
Awilix
5,359
3,581
0
0
19,613
8,202
0
12,517
7,096
0
9,020

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,792
Gold Earned
56,855
274
Minions Killed
227
9
Camps Cleared
6
1,224,069
Distance Traveled
1,180,763
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
12,130
933
61
5
3
247,958
0
L
Cthulhu
10,760
828
39
3
0
192,685
0
W
Zeus
13,357
1,027
69
5
2
212,599
0
L
Chang'e
10,944
842
28
2
1
252,509
4
L
Hera
12,594
969
138
11
1
236,487
0
W
Neith
13,676
1,052
118
9
4
224,842
0
W
Ares
13,861
1,066
9
1
0
283,750
0
W
Fafnir
12,768
982
17
1
0
254,920
0
L
Hercules
11,674
898
17
1
1
253,552
1
L
Awilix
10,883
837
5
0
3
245,530
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role